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authorJoakim Sindholt <[email protected]>2009-06-26 01:08:13 +0200
committerJoakim Sindholt <[email protected]>2009-06-26 01:13:06 +0200
commit622858884fc5923c9e7a0c1bb0e80b53f0acb5a7 (patch)
tree292d68d7b303b7f1d38c98e544e52e3d9e8340f1 /src/gallium/drivers/r300/r300_emit.h
parent450b20d1ef8e816fd1ee86a6373e81838bbce0a1 (diff)
r300-gallium: organize fragment/vertex shaders
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it.
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.h')
-rw-r--r--src/gallium/drivers/r300/r300_emit.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 946f625bd89..196b6c58d3c 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -43,10 +43,10 @@ void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
void r300_emit_fragment_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs);
+ struct r3xx_fragment_shader* fs);
void r500_emit_fragment_shader(struct r300_context* r300,
- struct r500_fragment_shader* fs);
+ struct r5xx_fragment_shader* fs);
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb);