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author | Marek Olšák <[email protected]> | 2010-04-05 02:11:26 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-04-05 07:09:45 +0200 |
commit | d2686cdb2354b7cfe0e4eac3c5afab40cb947e0f (patch) | |
tree | 48c64d7fa0e6151e7a74563dfc7c63ece8bfd1d7 /src/gallium/drivers/r300/r300_emit.h | |
parent | e41a64591bf1a74465bf0adc7d35c991c4cfb4fe (diff) |
r300g: raise the number of texture units to 16 for all supported chipsets
As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are
16 texture units even on the first r300 chipsets. If you think I am wrong,
feel free to propose a patch.
[1] Here's PDF: http://people.freedesktop.org/~mareko/
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.h')
0 files changed, 0 insertions, 0 deletions