diff options
author | Jerome Glisse <[email protected]> | 2009-05-10 16:57:22 +0200 |
---|---|---|
committer | Jerome Glisse <[email protected]> | 2009-05-10 16:57:22 +0200 |
commit | 221b30d595ab2f97fd0518c761615dd28f3ef5ca (patch) | |
tree | 354ff4786ea95579edac01c5715a934783492dbe /src/gallium/drivers/r300/r300_emit.c | |
parent | 13e0ff0df1bb75993bded7b248dd37f58fbfd22c (diff) | |
parent | 53c2cc8fefa07723fc456d94eda292e201c41dae (diff) |
Merge commit 'origin/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r200/r200_state.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_fragprog.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/r300/r500_fragprog.c
src/mesa/drivers/dri/radeon/radeon_screen.c
src/mesa/drivers/dri/radeon/radeon_state.c
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 83 |
1 files changed, 73 insertions, 10 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 417d5f6307d..c73d5a0b443 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -152,34 +152,39 @@ void r500_emit_fragment_shader(struct r300_context* r300, END_CS; } -/* XXX add pitch, stride, clean up */ void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb) { - int i; struct r300_texture* tex; + unsigned pixpitch; + int i; CS_LOCALS(r300); - BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4); + BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4); for (i = 0; i < fb->nr_cbufs; i++) { tex = (struct r300_texture*)fb->cbufs[i]->texture; + pixpitch = tex->stride / tex->tex.block.size; + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch | + r300_translate_colorformat(tex->tex.format)); + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(fb->cbufs[i]->format)); } if (fb->zsbuf) { tex = (struct r300_texture*)fb->zsbuf->texture; + pixpitch = (tex->stride / tex->tex.block.size); + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { - OUT_CS_REG(R300_ZB_FORMAT, - R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); - } else { - OUT_CS_REG(R300_ZB_FORMAT, 0x0); - } + + OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); + + OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch); } OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, @@ -291,6 +296,30 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } +void r300_emit_vertex_buffer(struct r300_context* r300) +{ + CS_LOCALS(r300); + + debug_printf("r300: Preparing vertex buffer %p for render, " + "vertex size %d\n", r300->vbo, + r300->vertex_info.vinfo.size); + /* Set the pointer to our vertex buffer. The emitted values are this: + * PACKET3 [3D_LOAD_VBPNTR] + * COUNT [1] + * FORMAT [size | stride << 8] + * OFFSET [offset into BO] + * VBPNTR [relocated BO] + */ + BEGIN_CS(7); + OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); + OUT_CS(1); + OUT_CS(r300->vertex_info.vinfo.size | + (r300->vertex_info.vinfo.size << 8)); + OUT_CS(r300->vbo_offset); + OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; +} + void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -416,16 +445,45 @@ void r300_flush_textures(struct r300_context* r300) void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_texture* tex; int i; int dirty_tex = 0; - if (!(r300->dirty_state) && !(r300->dirty_hw)) { + if (!(r300->dirty_state)) { return; } r300_update_derived_state(r300); /* XXX check size */ + /* Color buffers... */ + for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { + tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture; + assert(tex && tex->buffer && "cbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...depth buffer... */ + if (r300->framebuffer_state.zsbuf) { + tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture; + assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...and vertex buffer. */ + if (r300->vbo) { + r300->winsys->add_buffer(r300->winsys, r300->vbo, + RADEON_GEM_DOMAIN_GTT, 0); + } else { + debug_printf("No VBO while emitting dirty state!\n"); + } + + if (r300->winsys->validate(r300->winsys)) { + /* XXX */ + r300->context.flush(&r300->context, 0, NULL); + } if (r300->dirty_state & R300_NEW_BLEND) { r300_emit_blend_state(r300, r300->blend_state); @@ -506,4 +564,9 @@ void r300_emit_dirty_state(struct r300_context* r300) r300_emit_vertex_format_state(r300); r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; } + + /* Finally, emit the VBO. */ + r300_emit_vertex_buffer(r300); + + r300->dirty_hw++; } |