diff options
author | Dave Airlie <[email protected]> | 2010-07-07 15:20:19 +0200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2010-08-05 20:32:05 +1000 |
commit | 6eb2a7fbafd49e75b6cbbee57f23dda63eff73ef (patch) | |
tree | c52af432fc6562ece8a18592b67c9872897f4867 /src/gallium/drivers/r300/r300_emit.c | |
parent | ccbd9ae7cc5b3fcda23fe79573e70b4fc40f3939 (diff) |
r300g: implement hyper-z support. (v4)
This implements fast Z clear, Z compression, and HiZ support for r300->r500
GPUs.
It also allows cbzb clears when fast Z clears are being used for the ZB.
It requires a kernel with hyper-z support.
Thanks to Marek Olšák <[email protected]>, who started this off, and Alex Deucher at AMD for providing lots of hints.
v2:
squashed zmask ram size fix]
squashed r300g/blitter: fix Z readback when compressed]
v3:
rebase around texture changes in master - .1 fix more bits
v4:
migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently
disabled HiZ when using OQ
flush z-cache before turning hyper-z off
update hyper-z state on dsa state change
store depthclearvalue across cbzb clears and replace it afterwards.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 142 |
1 files changed, 133 insertions, 9 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 36a26a78717..17e180a79ac 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_mm.h" #include "util/u_simple_list.h" #include "r300_context.h" @@ -329,6 +330,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state; struct r300_surface* surf; unsigned i; + boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); CS_LOCALS(r300); BEGIN_CS(size); @@ -364,6 +366,10 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); OUT_CS_RELOC(surf->buffer, surf->cbzb_pitch, 0, surf->domain); + + DBG(r300, DBG_CBZB, + "CBZB clearing cbuf %08x %08x\n", surf->cbzb_format, + surf->cbzb_pitch); } /* Set up a zbuffer. */ else if (fb->zsbuf) { @@ -377,15 +383,32 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain); - /* HiZ RAM. */ - if (r300->screen->caps.has_hiz) { - OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0); - OUT_CS_REG(R300_ZB_HIZ_PITCH, 0); + if (has_hyperz) { + uint32_t surf_pitch; + struct r300_texture *tex; + int level = surf->base.level; + tex = r300_texture(surf->base.texture); + + surf_pitch = surf->pitch & R300_DEPTHPITCH_MASK; + /* HiZ RAM. */ + if (r300->screen->caps.hiz_ram) { + if (tex->hiz_mem[level]) { + OUT_CS_REG(R300_ZB_HIZ_OFFSET, tex->hiz_mem[level]->ofs); + OUT_CS_REG(R300_ZB_HIZ_PITCH, surf_pitch); + } else { + OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0); + OUT_CS_REG(R300_ZB_HIZ_PITCH, 0); + } + } + /* Z Mask RAM. (compressed zbuffer) */ + if (tex->zmask_mem[level]) { + OUT_CS_REG(R300_ZB_ZMASK_OFFSET, tex->zmask_mem[level]->ofs); + OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf_pitch); + } else { + OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0); + OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0); + } } - - /* Z Mask RAM. (compressed zbuffer) */ - OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0); - OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0); } END_CS; @@ -394,8 +417,12 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) void r300_emit_hyperz_state(struct r300_context *r300, unsigned size, void *state) { + struct r300_hyperz_state *z = state; CS_LOCALS(r300); - WRITE_CS_TABLE(state, size); + if (z->flush) + WRITE_CS_TABLE(&z->cb_flush_begin, size); + else + WRITE_CS_TABLE(&z->cb_begin, size - 2); } void r300_emit_hyperz_end(struct r300_context *r300) @@ -403,9 +430,11 @@ void r300_emit_hyperz_end(struct r300_context *r300) struct r300_hyperz_state z = *(struct r300_hyperz_state*)r300->hyperz_state.state; + z.flush = 1; z.zb_bw_cntl = 0; z.zb_depthclearvalue = 0; z.sc_hyperz = R300_SC_HYPERZ_ADJ_2; + z.gb_z_peq_config = 0; r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z); } @@ -943,6 +972,101 @@ void r300_emit_viewport_state(struct r300_context* r300, END_CS; } +static void r300_emit_hiz_line_clear(struct r300_context *r300, int start, uint16_t count, uint32_t val) +{ + CS_LOCALS(r300); + BEGIN_CS(4); + OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2); + OUT_CS(start); + OUT_CS(count); + OUT_CS(val); + END_CS; +} + +static void r300_emit_zmask_line_clear(struct r300_context *r300, int start, uint16_t count, uint32_t val) +{ + CS_LOCALS(r300); + BEGIN_CS(4); + OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2); + OUT_CS(start); + OUT_CS(count); + OUT_CS(val); + END_CS; +} + +#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) + +void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state) +{ + struct pipe_framebuffer_state *fb = + (struct pipe_framebuffer_state*)r300->fb_state.state; + struct r300_hyperz_state *z = + (struct r300_hyperz_state*)r300->hyperz_state.state; + struct r300_screen* r300screen = r300->screen; + uint32_t stride, offset = 0, height, offset_shift; + struct r300_texture* tex; + int i; + + tex = r300_texture(fb->zsbuf->texture); + stride = tex->desc.stride_in_pixels[fb->zsbuf->level]; + + /* convert from pixels to 4x4 blocks */ + stride = ALIGN_DIVUP(stride, 4); + + stride = ALIGN_DIVUP(stride, r300screen->caps.num_frag_pipes); + /* there are 4 blocks per dwords */ + stride = ALIGN_DIVUP(stride, 4); + + height = ALIGN_DIVUP(fb->zsbuf->height, 4); + + offset_shift = 2; + offset_shift += (r300screen->caps.num_frag_pipes / 2); + + for (i = 0; i < height; i++) { + offset = i * stride; + offset <<= offset_shift; + r300_emit_hiz_line_clear(r300, offset, stride, 0xffffffff); + } + z->current_func = -1; +} + +void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state) +{ + struct pipe_framebuffer_state *fb = + (struct pipe_framebuffer_state*)r300->fb_state.state; + struct r300_screen* r300screen = r300->screen; + uint32_t stride, offset = 0; + struct r300_texture* tex; + uint32_t i, height; + int mult, offset_shift; + + tex = r300_texture(fb->zsbuf->texture); + stride = tex->desc.stride_in_pixels[fb->zsbuf->level]; + + if (r300->z_compression == RV350_Z_COMPRESS_88) + mult = 8; + else + mult = 4; + + height = ALIGN_DIVUP(fb->zsbuf->height, mult); + + offset_shift = 4; + offset_shift += (r300screen->caps.num_frag_pipes / 2); + stride = ALIGN_DIVUP(stride, r300screen->caps.num_frag_pipes); + + /* okay have width in pixels - divide by block width */ + stride = ALIGN_DIVUP(stride, mult); + /* have width in blocks - divide by number of fragment pipes screen width */ + /* 16 blocks per dword */ + stride = ALIGN_DIVUP(stride, 16); + + for (i = 0; i < height; i++) { + offset = i * stride; + offset <<= offset_shift; + r300_emit_zmask_line_clear(r300, offset, stride, 0x0);//0xffffffff); + } +} + void r300_emit_ztop_state(struct r300_context* r300, unsigned size, void* state) { |