diff options
author | Marek Olšák <[email protected]> | 2010-04-12 03:46:03 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2010-04-12 04:16:08 +0200 |
commit | 5633392966f56a75cb2a675ef9594e987c4591b9 (patch) | |
tree | 61c4486e35c1b976ab9120ec66b14bcd1d2c3aa3 /src/gallium/drivers/r300/r300_emit.c | |
parent | 34092c55d63e24a4f326bd9bb90765ea4ec7e17e (diff) |
r300g: atomize compiler's state variables for fragment shader
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 2fa3f6fe2ec..fd857a4ac19 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -344,10 +344,10 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants) +void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); + struct rc_constant_list *constants = &fs->shader->code.constants; unsigned i; unsigned count = fs->shader->rc_state_count; unsigned first = fs->shader->externals_count; @@ -465,10 +465,10 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } -void r500_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants) +void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); + struct rc_constant_list *constants = &fs->shader->code.constants; unsigned i; unsigned count = fs->shader->rc_state_count; unsigned first = fs->shader->externals_count; @@ -1215,13 +1215,9 @@ void r300_emit_dirty_state(struct r300_context* r300) if (r300screen->caps.is_r500) { r500_emit_fs_constant_buffer(r300, &r300_fs(r300)->shader->code.constants); - r500_emit_fs_constant_rc_state(r300, - &r300_fs(r300)->shader->code.constants); } else { r300_emit_fs_constant_buffer(r300, &r300_fs(r300)->shader->code.constants); - r300_emit_fs_constant_rc_state(r300, - &r300_fs(r300)->shader->code.constants); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; } |