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authorMarek Olšák <[email protected]>2010-09-01 08:12:51 +0200
committerMarek Olšák <[email protected]>2010-09-04 18:56:22 +0200
commitcfc461fca6ad5656f58c48803d13052537063316 (patch)
treefbeb8c1e4420ecd197a1d3d9b355f17cd8f9a781 /src/gallium/drivers/r300/r300_debug.c
parentd2f4ceaa47695f9dc203c28b39d332eea8a115b2 (diff)
r300g: add a new debug option which disables compiler optimizations
Those are: - dead-code elimination - constant folding - peephole (mainly copy propagation) - register allocation There are some bugs which I need to track down. Also fix up the descriptions of all the debug options.
Diffstat (limited to 'src/gallium/drivers/r300/r300_debug.c')
-rw-r--r--src/gallium/drivers/r300/r300_debug.c37
1 files changed, 19 insertions, 18 deletions
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index c3e157e99af..786fdf6ce8d 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -27,24 +27,25 @@
#include <stdio.h>
static const struct debug_named_value debug_options[] = {
- { "fp", DBG_FP, "Fragment program handling (for debugging)" },
- { "vp", DBG_VP, "Vertex program handling (for debugging)" },
- { "draw", DBG_DRAW, "Draw calls (for debugging)" },
- { "swtcl", DBG_SWTCL, "SWTCL-specific info (for debugging)" },
- { "rsblock", DBG_RS_BLOCK, "Rasterizer registers (for debugging)" },
- { "psc", DBG_PSC, "Vertex stream registers (for debugging)" },
- { "tex", DBG_TEX, "Textures (for debugging)" },
- { "texalloc", DBG_TEXALLOC, "Texture allocation (for debugging)" },
- { "fall", DBG_FALL, "Fallbacks (for debugging)" },
- { "rs", DBG_RS, "Rasterizer (for debugging)" },
- { "fb", DBG_FB, "Framebuffer (for debugging)" },
- { "cbzb", DBG_CBZB, "Fast color clear info (for debugging)" },
- { "fakeocc", DBG_FAKE_OCC, "Use fake occlusion queries (for debugging)" },
- { "anisohq", DBG_ANISOHQ, "High quality anisotropic filtering (for benchmarking)" },
- { "notiling", DBG_NO_TILING, "Disable tiling (for benchmarking)" },
- { "noimmd", DBG_NO_IMMD, "Disable immediate mode (for benchmarking)" },
- { "stats", DBG_STATS, "Gather statistics" },
- { "hyperz", DBG_HYPERZ, "HyperZ (for debugging)" },
+ { "fp", DBG_FP, "Log fragment program compilation" },
+ { "vp", DBG_VP, "Log bertex program compilation" },
+ { "draw", DBG_DRAW, "Log draw calls" },
+ { "swtcl", DBG_SWTCL, "Log SWTCL-specific info" },
+ { "rsblock", DBG_RS_BLOCK, "Log rasterizer registers" },
+ { "psc", DBG_PSC, "Log vertex stream registers" },
+ { "tex", DBG_TEX, "Log basic info about textures" },
+ { "texalloc", DBG_TEXALLOC, "Log texture mipmap tree info" },
+ { "fall", DBG_FALL, "Log fallbacks" },
+ { "rs", DBG_RS, "Log rasterizer" },
+ { "fb", DBG_FB, "Log framebuffer" },
+ { "cbzb", DBG_CBZB, "Log fast color clear info" },
+ { "stats", DBG_STATS, "Log emission statistics" },
+ { "hyperz", DBG_HYPERZ, "Log HyperZ info" },
+ { "fakeocc", DBG_FAKE_OCC, "Use fake occlusion queries" },
+ { "anisohq", DBG_ANISOHQ, "Use high quality anisotropic filtering" },
+ { "notiling", DBG_NO_TILING, "Disable tiling" },
+ { "noimmd", DBG_NO_IMMD, "Disable immediate mode" },
+ { "noopt", DBG_NO_OPT, "Disable shader optimizations" },
/* must be last */
DEBUG_NAMED_VALUE_END