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authorCorbin Simpson <[email protected]>2009-02-13 23:20:43 -0800
committerCorbin Simpson <[email protected]>2009-02-13 23:22:39 -0800
commite511110b71a7ea19c531d707080813d9d432341c (patch)
tree20ea8722fe1323863d47967e0aa3d2e8f7c321fe /src/gallium/drivers/r300/r300_context.h
parentc51c822ee02cb47ddba46da668577d51b7c02831 (diff)
r300-gallium: Add derived state for vertex formats.
Next up: The evil RS block.
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r--src/gallium/drivers/r300/r300_context.h26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 54879f88f54..caedbb84482 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -24,6 +24,7 @@
#define R300_CONTEXT_H
#include "draw/draw_context.h"
+#include "draw/draw_vertex.h"
#include "pipe/p_context.h"
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
@@ -85,17 +86,18 @@ struct r300_scissor_state {
struct r300_texture_state {
};
-#define R300_NEW_BLEND 0x000001
-#define R300_NEW_BLEND_COLOR 0x000002
-#define R300_NEW_DSA 0x000004
-#define R300_NEW_FRAMEBUFFERS 0x000008
-#define R300_NEW_FRAGMENT_SHADER 0x000010
-#define R300_NEW_RASTERIZER 0x000020
-#define R300_NEW_SAMPLER 0x000040
-#define R300_NEW_SCISSOR 0x004000
-#define R300_NEW_TEXTURE 0x008000
-#define R300_NEW_VERTEX_SHADER 0x800000
-#define R300_NEW_KITCHEN_SINK 0xffffff
+#define R300_NEW_BLEND 0x0000001
+#define R300_NEW_BLEND_COLOR 0x0000002
+#define R300_NEW_DSA 0x0000004
+#define R300_NEW_FRAMEBUFFERS 0x0000008
+#define R300_NEW_FRAGMENT_SHADER 0x0000010
+#define R300_NEW_RASTERIZER 0x0000020
+#define R300_NEW_SAMPLER 0x0000040
+#define R300_NEW_SCISSOR 0x0004000
+#define R300_NEW_TEXTURE 0x0008000
+#define R300_NEW_VERTEX_FORMAT 0x0800000
+#define R300_NEW_VERTEX_SHADER 0x1000000
+#define R300_NEW_KITCHEN_SINK 0x1ffffff
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
@@ -203,6 +205,8 @@ struct r300_context {
struct r300_texture* textures[8];
struct r300_texture_state* texture_states[8];
int texture_count;
+ /* Vertex information. */
+ struct vertex_info vertex_info;
/* Bitmask of dirty state objects. */
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */