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authorMarek Olšák <[email protected]>2010-11-14 18:57:14 +0100
committerMarek Olšák <[email protected]>2010-11-20 16:20:48 +0100
commitffb732d8bd51f0a40379590a6485de2a56a2a306 (patch)
tree5e386ee294515373bdc73e1569b3a5b86ab1269f /src/gallium/drivers/r300/r300_context.h
parentb6b91fa02911f5dfc5d528d822674ee5557800d9 (diff)
r300g: fix rendering with no vertex elements
Fixes glsl-vs-point-size, although I meant to fix glsl-novertexdata. Since swrast fails glsl-novertexdata too, I guess it's a core issue.
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r--src/gallium/drivers/r300/r300_context.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index b59bc002610..7217c51b951 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -480,6 +480,10 @@ struct r300_context {
* dummy texture there. */
struct r300_sampler_view *texkill_sampler;
+ /* When no vertex buffer is set, this one is used instead to prevent
+ * hardlocks. */
+ struct pipe_resource *dummy_vb;
+
/* The currently active query. */
struct r300_query *query_current;
/* The saved query for blitter operations. */