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authorDave Airlie <[email protected]>2010-12-03 20:53:39 +1000
committerMarek Olšák <[email protected]>2010-12-05 05:47:03 +0100
commitc1365606c5b89872af4a0931e20f5cb78875eea6 (patch)
tree8eeb9533852e4739f77cad2fce9dcda760d8db0e /src/gallium/drivers/r300/r300_context.h
parent1774273bde184acb95ce0ba0bfd8a0d86d04ea8f (diff)
r300g: try and use all of vertex constant space
Finished up by Marek Olšák. We can set the constant space to use a different area per-call to the shader, we can avoid flushing the PVS as often as we do by spreading out the constants across the whole constant space. Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r--src/gallium/drivers/r300/r300_context.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index b543ad667ed..bb5906aeb93 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -258,6 +258,8 @@ struct r300_constant_buffer {
uint32_t *ptr;
/* Remapping table. */
unsigned *remap_table;
+ /* const buffer base */
+ uint32_t buffer_base;
};
/* Query object.
@@ -606,6 +608,9 @@ struct r300_context {
/* Stat counter. */
uint64_t flush_counter;
+
+ /* const tracking for VS */
+ int vs_const_base;
};
/* Convenience cast wrappers. */