diff options
author | Dave Airlie <[email protected]> | 2010-02-12 15:39:51 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2010-02-22 16:23:44 +1000 |
commit | fff5be8e7b4557c221f2425dcafc2e7cbbba76ba (patch) | |
tree | 88c6f78ba1cbe65fcc6db2da13e6427f32d91fb6 /src/gallium/drivers/r300/r300_context.h | |
parent | 233290f2031057b37fdadb650873b02be307ebc8 (diff) |
r300g: rebuild winsys/pipe buffer handling and add buffer map
This creates a cleaner winsys and drop the simple screen stuff.
It makes r300g use pb_bufmgr structs and adds usage of the cached
bufmgr for vertex/index buffers.
It also avoids mapping too often.
I'm not 100% sure this is perfect but it won't find its own bugs.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 443af4ec2e3..749bac04987 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -32,6 +32,7 @@ #include "r300_screen.h" +struct u_upload_mgr; struct r300_context; struct r300_fragment_shader; @@ -238,7 +239,7 @@ struct r300_texture { boolean is_npot; /* Pipe buffer backing this texture. */ - struct pipe_buffer* buffer; + struct r300_winsys_buffer *buffer; /* Registers carrying texture format data. */ struct r300_texture_state state; @@ -265,7 +266,7 @@ struct r300_context { struct pipe_context context; /* The interface to the windowing system, etc. */ - struct radeon_winsys* winsys; + struct r300_winsys_screen *rws; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; /* Accelerated blit support. */ @@ -330,6 +331,7 @@ struct r300_context { /* Vertex elements for Gallium. */ struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; int vertex_element_count; + bool any_user_vbs; struct pipe_stencil_ref stencil_ref; @@ -343,6 +345,9 @@ struct r300_context { boolean polygon_offset_enabled; /* Z buffer bit depth. */ uint32_t zbuffer_bpp; + + struct u_upload_mgr *upload_vb; + struct u_upload_mgr *upload_ib; }; /* Convenience cast wrapper. */ |