diff options
author | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
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committer | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
commit | 1218430e1200a08cd64b6555d3fd1fd0274ad9e5 (patch) | |
tree | e060fb27b8388a4bd237ca39fc20f1675c5e367c /src/gallium/drivers/r300/r300_context.h | |
parent | 63b1525cf0a50e3d31328c3b56355a86056e4c05 (diff) | |
parent | bf21b7006c63c3dc47045c22d4f372dfe6c7ce67 (diff) |
Merge branch 'master' into pipe-video
Conflicts:
configs/linux-dri
configure.ac
src/gallium/drivers/nvfx/Makefile
src/gallium/include/pipe/p_defines.h
src/gallium/include/pipe/p_screen.h
src/gallium/include/state_tracker/dri1_api.h
src/gallium/include/state_tracker/drm_api.h
src/gallium/tests/python/samples/tri.py
src/gallium/tests/trivial/Makefile
src/gallium/tests/unit/Makefile
src/gallium/tests/unit/SConscript
src/gallium/tests/unit/u_format_test.c
src/gallium/winsys/nouveau/drm/nouveau_drm_api.c
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 474 |
1 files changed, 346 insertions, 128 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index b6e20591eda..b59bc002610 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -31,14 +31,16 @@ #include "util/u_inlines.h" #include "util/u_transfer.h" +#include "translate/translate_cache.h" + #include "r300_defines.h" #include "r300_screen.h" struct u_upload_mgr; struct r300_context; - struct r300_fragment_shader; struct r300_vertex_shader; +struct r300_stencilref_context; struct r300_atom { /* List pointers. */ @@ -55,70 +57,103 @@ struct r300_atom { unsigned size; /* Whether this atom should be emitted. */ boolean dirty; + /* Whether this atom may be emitted with state == NULL. */ + boolean allow_null_state; +}; + +struct r300_aa_state { + struct r300_surface *dest; + + uint32_t aa_config; + uint32_t aaresolve_ctl; }; struct r300_blend_state { - uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ - uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ - uint32_t color_channel_mask; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */ - uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */ - uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */ + uint32_t cb[8]; + uint32_t cb_no_readwrite[8]; }; struct r300_blend_color_state { - /* RV515 and earlier */ - uint32_t blend_color; /* R300_RB3D_BLEND_COLOR: 0x4e10 */ - /* R520 and newer */ - uint32_t blend_color_red_alpha; /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */ - uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */ + uint32_t cb[3]; +}; + +struct r300_clip_state { + struct pipe_clip_state clip; + + uint32_t cb[29]; }; struct r300_dsa_state { + struct pipe_depth_stencil_alpha_state dsa; + + /* This is actually a command buffer with named dwords. */ + uint32_t cb_begin; uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */ - uint32_t alpha_reference; /* R500_FG_ALPHA_VALUE: 0x4be0 */ + uint32_t cb_reg_seq; uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ + uint32_t cb_reg; uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ + /* The second command buffer disables zbuffer reads and writes. */ + uint32_t cb_no_readwrite[8]; + /* Whether a two-sided stencil is enabled. */ boolean two_sided; /* Whether a fallback should be used for a two-sided stencil ref value. */ - boolean stencil_ref_bf_fallback; + boolean two_sided_stencil_ref; }; +struct r300_hyperz_state { + int current_func; /* -1 after a clear before first op */ + int flush; + /* This is actually a command buffer with named dwords. */ + uint32_t cb_flush_begin; + uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */ + uint32_t cb_begin; + uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */ + uint32_t cb_reg1; + uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */ + uint32_t cb_reg2; + uint32_t sc_hyperz; /* R300_SC_HYPERZ */ + uint32_t cb_reg3; + uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */ +}; + +struct r300_gpu_flush { + uint32_t cb_flush_clean[6]; +}; + +#define RS_STATE_MAIN_SIZE 23 + struct r300_rs_state { - /* Draw-specific rasterizer state */ + /* Original rasterizer state. */ struct pipe_rasterizer_state rs; + /* Draw-specific rasterizer state. */ + struct pipe_rasterizer_state rs_draw; + + /* Command buffers. */ + uint32_t cb_main[RS_STATE_MAIN_SIZE]; + uint32_t cb_poly_offset_zb16[5]; + uint32_t cb_poly_offset_zb24[5]; + + /* The index to cb_main where the cull_mode register value resides. */ + unsigned cull_mode_index; - uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ - uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */ - uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ - uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ - float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ - /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ - float depth_offset; /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ - /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */ - uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */ - uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ - uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ - uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ + /* Whether polygon offset is enabled. */ + boolean polygon_offset_enable; + + /* This is emitted in the draw function. */ uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ - uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */ - uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */ - - /* Specifies top of Raster pipe specific enable controls, - * i.e. texture coordinates stuffing for points, lines, triangles */ - uint32_t stuffing_enable; /* R300_GB_ENABLE: 0x4008 */ - - /* Point sprites texture coordinates, 0: lower left, 1: upper right */ - float point_texcoord_left; /* R300_GA_POINT_S0: 0x4200 */ - float point_texcoord_bottom; /* R300_GA_POINT_T0: 0x4204 */ - float point_texcoord_right; /* R300_GA_POINT_S1: 0x4208 */ - float point_texcoord_top; /* R300_GA_POINT_T1: 0x420c */ }; struct r300_rs_block { + uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ + uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ + uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ + uint32_t gb_enable; + uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */ uint32_t count; /* R300_RS_COUNT */ uint32_t inst_count; /* R300_RS_INST_COUNT */ @@ -130,7 +165,6 @@ struct r300_sampler_state { uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ - uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ /* Min/max LOD must be clamped to [0, last_level], thus * it's dependent on a currently bound texture */ @@ -147,19 +181,28 @@ struct r300_texture_format_state { struct r300_sampler_view { struct pipe_sampler_view base; + /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation, + * derived from base. */ + unsigned char swizzle[4]; + /* Copy of r300_texture::texture_format_state with format-specific bits * added. */ struct r300_texture_format_state format; + + /* The texture cache region for this texture. */ + uint32_t texcache_region; }; struct r300_texture_fb_state { - /* Colorbuffer. */ - uint32_t colorpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/ - uint32_t us_out_fmt; /* R300_US_OUT_FMT[0-3] */ + uint32_t pitch[R300_MAX_TEXTURE_LEVELS]; /* COLORPITCH or DEPTHPITCH. */ + uint32_t format; /* US_OUT_FMT or R300_ZB_FORMAT */ +}; - /* Zbuffer. */ - uint32_t depthpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_DEPTHPITCH */ - uint32_t zb_format; /* R300_ZB_FORMAT */ +struct r300_texture_sampler_state { + struct r300_texture_format_state format; + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ + uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ + uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ }; struct r300_textures_state { @@ -173,12 +216,7 @@ struct r300_textures_state { /* This is the merge of the texture and sampler states. */ unsigned count; uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */ - struct r300_texture_sampler_state { - struct r300_texture_format_state format; - uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ - uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ - uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ - } regs[16]; + struct r300_texture_sampler_state regs[16]; }; struct r300_vertex_stream_state { @@ -190,10 +228,12 @@ struct r300_vertex_stream_state { unsigned count; }; -struct r300_vap_output_state { - uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ - uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ - uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ +struct r300_invariant_state { + uint32_t cb[20]; +}; + +struct r300_vap_invariant_state { + uint32_t cb[9]; }; struct r300_viewport_state { @@ -215,9 +255,9 @@ struct r300_ztop_state { struct r300_constant_buffer { /* Buffer of constants */ - float constants[256][4]; - /* Total number of constants */ - unsigned count; + uint32_t *ptr; + /* Remapping table. */ + unsigned *remap_table; }; /* Query object. @@ -230,38 +270,102 @@ struct r300_constant_buffer { struct r300_query { /* The kind of query. Currently only OQ is supported. */ unsigned type; - /* Whether this query is currently active. Only active queries will - * get emitted into the command stream, and only active queries get - * tallied. */ - boolean active; - /* The current count of this query. Required to be at least 32 bits. */ - unsigned int count; - /* The offset of this query into the query buffer, in bytes. */ - unsigned offset; + /* The number of pipes where query results are stored. */ + unsigned num_pipes; + /* How many results have been written, in dwords. It's incremented + * after end_query and flush. */ + unsigned num_results; /* if we've flushed the query */ boolean flushed; /* if begin has been emitted */ boolean begin_emitted; + + /* The buffer where query results are stored. */ + struct r300_winsys_buffer *buffer; + /* The size of the buffer. */ + unsigned buffer_size; + /* The domain of the buffer. */ + enum r300_buffer_domain domain; + /* Linked list members. */ struct r300_query* prev; struct r300_query* next; }; -struct r300_texture { - /* Parent class */ +/* Fence object. + * + * This is a fake fence. Instead of syncing with the fence, we sync + * with the context, which is inefficient but compliant. + * + * This is not a subclass of pipe_fence_handle because pipe_fence_handle is + * never actually fully defined. So, rather than have it as a member, and do + * subclass-style casting, we treat pipe_fence_handle as an opaque, and just + * trust that our state tracker does not ever mess up fence objects. + */ +struct r300_fence { + struct pipe_reference reference; + struct r300_context *ctx; + boolean signalled; +}; + +struct r300_surface { + struct pipe_surface base; + + /* Winsys buffer backing the texture. */ + struct r300_winsys_buffer *buffer; + + enum r300_buffer_domain domain; + + uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */ + uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */ + uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */ + + /* Parameters dedicated to the CBZB clear. */ + uint32_t cbzb_width; /* Aligned width. */ + uint32_t cbzb_height; /* Half of the height. */ + uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */ + uint32_t cbzb_pitch; /* DEPTHPITCH. */ + uint32_t cbzb_format; /* ZB_FORMAT. */ + + /* Whether the CBZB clear is allowed on the surface. */ + boolean cbzb_allowed; + +}; + +struct r300_texture_desc { + /* Parent class. */ struct u_resource b; + /* Width, height, and depth. + * Most of the time, these are equal to pipe_texture::width0, height0, + * and depth0. However, NPOT 3D textures must have dimensions aligned + * to POT, and this is the only case when these variables differ from + * pipe_texture. */ + unsigned width0, height0, depth0; + + /* Buffer tiling. + * Macrotiling is specified per-level because small mipmaps cannot + * be macrotiled. */ + enum r300_buffer_tiling microtile; + enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS]; + /* Offsets into the buffer. */ - unsigned offset[R300_MAX_TEXTURE_LEVELS]; + unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS]; - /* A pitch for each mip-level */ - unsigned pitch[R300_MAX_TEXTURE_LEVELS]; + /* Strides for each mip-level. */ + unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS]; + unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS]; - /* Size of one zslice or face based on the texture target */ - unsigned layer_size[R300_MAX_TEXTURE_LEVELS]; + /* Size of one zslice or face or 2D image based on the texture target. */ + unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS]; - /* Whether the mipmap level is macrotiled. */ - enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS]; + /* Total size of this texture, in bytes, + * derived from the texture properties. */ + unsigned size_in_bytes; + + /* Total size of the buffer backing this texture, in bytes. + * It must be >= size. */ + unsigned buffer_size_in_bytes; /** * If non-zero, override the natural texture layout with @@ -271,16 +375,24 @@ struct r300_texture { * * \sa r300_texture_get_stride */ - unsigned stride_override; + unsigned stride_in_bytes_override; - /* Total size of this texture, in bytes. */ - unsigned size; + /* Whether this texture has non-power-of-two dimensions. + * It can be either a regular texture or a rectangle one. */ + boolean is_npot; - /* Whether this texture has non-power-of-two dimensions - * or a user-specified pitch. - * It can be either a regular texture or a rectangle one. - */ - boolean uses_pitch; + /* This flag says that hardware must use the stride for addressing + * instead of the width. */ + boolean uses_stride_addressing; + + /* Whether CBZB fast color clear is allowed on the miplevel. */ + boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS]; +}; + +struct r300_texture { + struct r300_texture_desc desc; + + enum r300_buffer_domain domain; /* Pipe buffer backing this texture. */ struct r300_winsys_buffer *buffer; @@ -291,72 +403,95 @@ struct r300_texture { /* All bits should be filled in. */ struct r300_texture_fb_state fb_state; - /* Buffer tiling */ - enum r300_buffer_tiling microtile, macrotile; -}; + /* hyper-z memory allocs */ + struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS]; + struct mem_block *zmask_mem[R300_MAX_TEXTURE_LEVELS]; + boolean zmask_in_use[R300_MAX_TEXTURE_LEVELS]; + boolean hiz_in_use[R300_MAX_TEXTURE_LEVELS]; -struct r300_vertex_info { - /* Parent class */ - struct vertex_info vinfo; - - /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ - uint32_t vap_prog_stream_cntl[8]; - /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ - uint32_t vap_prog_stream_cntl_ext[8]; + /* This is the level tiling flags were last time set for. + * It's used to prevent redundant tiling-flags changes from happening.*/ + unsigned surface_level; }; struct r300_vertex_element_state { unsigned count; struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; + /* If (velem[i].src_format != hw_format[i]), the vertex buffer + * referenced by this vertex element cannot be used for rendering and + * its vertex data must be translated to hw_format[i]. */ + enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; + unsigned hw_format_size[PIPE_MAX_ATTRIBS]; + + /* The size of the vertex, in dwords. */ + unsigned vertex_size_dwords; + + /* This might mean two things: + * - src_format != hw_format, as discussed above. + * - src_offset % 4 != 0. */ + boolean incompatible_layout; + struct r300_vertex_stream_state vertex_stream; }; -extern struct pipe_viewport_state r300_viewport_identity; +struct r300_translate_context { + /* Translate cache for incompatible vertex offset/stride/format fallback. */ + struct translate_cache *translate_cache; + + /* The vertex buffer slot containing the translated buffer. */ + unsigned vb_slot; + + /* Saved and new vertex element state. */ + void *saved_velems, *new_velems; +}; struct r300_context { /* Parent class */ struct pipe_context context; - /* Emission of drawing packets. */ - void (*emit_draw_arrays_immediate)( - struct r300_context *r300, - unsigned mode, unsigned start, unsigned count); - - void (*emit_draw_arrays)( - struct r300_context *r300, - unsigned mode, unsigned count); - - void (*emit_draw_elements)( - struct r300_context *r300, struct pipe_resource* indexBuffer, - unsigned indexSize, int indexBias, - unsigned minIndex, unsigned maxIndex, - unsigned mode, unsigned start, unsigned count); - - /* The interface to the windowing system, etc. */ struct r300_winsys_screen *rws; + /* The command stream. */ + struct r300_winsys_cs *cs; /* Screen. */ struct r300_screen *screen; + /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for SW TCL. */ + struct pipe_resource* vbo; + /* Offset and size into the SW TCL VBO. */ + size_t draw_vbo_offset; + size_t draw_vbo_size; + /* Whether the VBO must not be flushed. */ + boolean draw_vbo_locked; + boolean draw_first_emitted; + /* Accelerated blit support. */ struct blitter_context* blitter; + /* Stencil two-sided reference value fallback. */ + struct r300_stencilref_context *stencilref_fallback; + /* For translating vertex buffers having incompatible vertex layout. */ + struct r300_translate_context tran; - /* Vertex buffer for rendering. */ - struct pipe_resource* vbo; - /* Offset into the VBO. */ - size_t vbo_offset; + /* The KIL opcode needs the first texture unit to be enabled + * on r3xx-r4xx. In order to calm down the CS checker, we bind this + * dummy texture there. */ + struct r300_sampler_view *texkill_sampler; - /* Occlusion query buffer. */ - struct pipe_resource* oqbo; - /* Query list. */ + /* The currently active query. */ struct r300_query *query_current; + /* The saved query for blitter operations. */ + struct r300_query *blitter_saved_query; + /* Query list. */ struct r300_query query_list; /* Various CSO state objects. */ /* Beginning of atom list. */ struct r300_atom atom_list; + /* Anti-aliasing (MSAA) state. */ + struct r300_atom aa_state; /* Blend state. */ struct r300_atom blend_state; /* Blend color state. */ @@ -373,11 +508,15 @@ struct r300_context { struct r300_atom fs_constants; /* Framebuffer state. */ struct r300_atom fb_state; + /* Framebuffer state (pipelined regs). */ + struct r300_atom fb_state_pipelined; + /* HyperZ state (various SC/ZB bits). */ + struct r300_atom hyperz_state; /* Occlusion query. */ struct r300_atom query_start; /* Rasterizer state. */ struct r300_atom rs_state; - /* RS block state. */ + /* RS block state + VAP (vertex shader) output mapping state. */ struct r300_atom rs_block_state; /* Scissor state. */ struct r300_atom scissor_state; @@ -385,8 +524,6 @@ struct r300_context { struct r300_atom textures_state; /* Vertex stream formatting state. */ struct r300_atom vertex_stream_state; - /* VAP (vertex shader) output mapping state. */ - struct r300_atom vap_output_state; /* Vertex shader. */ struct r300_atom vs_state; /* Vertex shader constant buffer. */ @@ -397,8 +534,16 @@ struct r300_context { struct r300_atom ztop_state; /* PVS flush. */ struct r300_atom pvs_flush; + /* VAP invariant state. */ + struct r300_atom vap_invariant_state; /* Texture cache invalidate. */ struct r300_atom texture_cache_inval; + /* GPU flush. */ + struct r300_atom gpu_flush; + /* HiZ clear */ + struct r300_atom hiz_clear; + /* zmask clear */ + struct r300_atom zmask_clear; /* Invariant state. This must be emitted to get the engine started. */ struct r300_atom invariant_state; @@ -411,15 +556,17 @@ struct r300_context { struct r300_vertex_element_state *velems; bool any_user_vbs; + struct pipe_index_buffer index_buffer; + /* Vertex info for Draw. */ struct vertex_info vertex_info; struct pipe_stencil_ref stencil_ref; - - struct pipe_clip_state clip; - struct pipe_viewport_state viewport; + /* Stream locations for SWTCL. */ + int stream_loc_notcl[16]; + /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; /* Whether polygon offset is enabled. */ @@ -428,21 +575,43 @@ struct r300_context { uint32_t zbuffer_bpp; /* Whether rendering is conditional and should be skipped. */ boolean skip_rendering; - /* Whether the two-sided stencil ref value is different for front and - * back faces, and fallback should be used for r3xx-r4xx. */ - boolean stencil_ref_bf_fallback; /* Point sprites texcoord index, 1 bit per texcoord */ int sprite_coord_enable; + /* Whether two-sided color selection is enabled (AKA light_twoside). */ + boolean two_sided_color; + /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */ + boolean incompatible_vb_layout; +#define R300_Z_COMPRESS_44 1 +#define RV350_Z_COMPRESS_88 2 + int z_compression; + boolean cbzb_clear; + boolean z_decomp_rd; + + /* two mem block managers for hiz/zmask ram space */ + struct mem_block *hiz_mm; + struct mem_block *zmask_mm; /* upload managers */ struct u_upload_mgr *upload_vb; struct u_upload_mgr *upload_ib; + struct util_mempool pool_transfers; + /* Stat counter. */ uint64_t flush_counter; }; -/* Convenience cast wrapper. */ +/* Convenience cast wrappers. */ +static INLINE struct r300_query* r300_query(struct pipe_query* q) +{ + return (struct r300_query*)q; +} + +static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf) +{ + return (struct r300_surface*)surf; +} + static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex) { return (struct r300_texture*)tex; @@ -461,11 +630,60 @@ static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300) struct pipe_context* r300_create_context(struct pipe_screen* screen, void *priv); +void r300_finish(struct r300_context *r300); +void r300_flush_cb(void *data); + /* Context initialization. */ struct draw_stage* r300_draw_stage(struct r300_context* r300); +void r300_init_blit_functions(struct r300_context *r300); +void r300_init_flush_functions(struct r300_context* r300); +void r300_init_query_functions(struct r300_context* r300); +void r300_init_render_functions(struct r300_context *r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_resource_functions(struct r300_context* r300); +/* r300_blit.c */ +void r300_flush_depth_stencil(struct pipe_context *pipe, + struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned zslice); + +/* r300_query.c */ +void r300_resume_query(struct r300_context *r300, + struct r300_query *query); +void r300_stop_query(struct r300_context *r300); + +/* r300_render_translate.c */ +void r300_begin_vertex_translate(struct r300_context *r300); +void r300_end_vertex_translate(struct r300_context *r300); +void r300_translate_index_buffer(struct r300_context *r300, + struct pipe_resource **index_buffer, + unsigned *index_size, unsigned index_offset, + unsigned *start, unsigned count); + +/* r300_render_stencilref.c */ +void r300_plug_in_stencil_ref_fallback(struct r300_context *r300); + +/* r300_render.c */ +void r300_draw_flush_vbuf(struct r300_context *r300); +boolean r500_index_bias_supported(struct r300_context *r300); +void r500_emit_index_bias(struct r300_context *r300, int index_bias); + +/* r300_state.c */ +enum r300_fb_state_change { + R300_CHANGED_FB_STATE = 0, + R300_CHANGED_CBZB_FLAG, + R300_CHANGED_ZCLEAR_FLAG +}; + +void r300_mark_fb_state_dirty(struct r300_context *r300, + enum r300_fb_state_change change); +void r300_mark_fs_code_dirty(struct r300_context *r300); + +/* r300_debug.c */ +void r500_dump_rs_block(struct r300_rs_block *rs); + + static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags) { return SCREEN_DBG_ON(ctx->screen, flags); |