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authorCorbin Simpson <[email protected]>2009-02-16 02:53:34 -0800
committerCorbin Simpson <[email protected]>2009-02-16 03:16:59 -0800
commit1b77138a1effe2e18a9ce9e16c43852ff855a7be (patch)
tree7ddffca507077348fa90d0be01029a6ac6777c18 /src/gallium/drivers/r300/r300_context.c
parent82722a75c5d55bb8a553b525b4a1e481a7044718 (diff)
r300-gallium: Add draw_arrays and friends.
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas...
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c76
1 files changed, 75 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 7b605ae87ac..37dc9e86d64 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -22,6 +22,76 @@
#include "r300_context.h"
+static boolean r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ int i;
+
+ if (r300->dirty_state) {
+ r300_update_derived_state(r300);
+ r300_emit_dirty_state(r300);
+ }
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ void* buf = pipe_buffer_map(pipe->screen,
+ r300->vertex_buffers[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(r300->draw, i, buf);
+ }
+
+ if (indexBuffer) {
+ void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(r300->draw, indexSize,
+ minIndex, maxIndex, indices);
+ } else {
+ draw_set_mapped_element_buffer(r300->draw, 0, NULL);
+ }
+
+ draw_set_mapped_constant_buffer(r300->draw,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].user_count *
+ (sizeof(float) * 4));
+
+ /* Abandon all hope, ye who enter here. */
+ draw_arrays(r300->draw, mode, start, count);
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
+ draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
+ }
+
+ if (indexBuffer) {
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
+ draw_set_mapped_element_buffer_range(r300->draw, 0, start,
+ start + count - 1, NULL);
+ }
+
+ return true;
+}
+
+static boolean r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
+}
+
+static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return r300_draw_elements(pipe, NULL, 0, mode, start, count);
+}
+
static void r300_destroy_context(struct pipe_context* context) {
struct r300_context* r300 = r300_context(context);
@@ -49,8 +119,12 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.clear = r300_clear;
+ r300->context.draw_arrays = r300_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_draw_range_elements;
+
r300->draw = draw_create();
- /*XXX draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300));*/
+ draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300));
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);