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authorMarek Olšák <[email protected]>2010-02-28 19:28:31 +0100
committerMarek Olšák <[email protected]>2010-02-28 19:30:39 +0100
commitd2ac3d5e79bdf5a32a2dca135403d963ac6c83e4 (patch)
treeb085f2a15561c80d66c54b768ff21ce1ee950233 /src/gallium/drivers/r300/r300_blit.c
parent942762cd973af0df75040de21d3321cd19829e70 (diff)
r300g: atomize texture and sampler states
Diffstat (limited to 'src/gallium/drivers/r300/r300_blit.c')
-rw-r--r--src/gallium/drivers/r300/r300_blit.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index 187b4bf384e..32d05749bdb 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -98,6 +98,8 @@ static void r300_hw_copy(struct pipe_context* pipe,
unsigned width, unsigned height)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
/* Yeah we have to save all those states to ensure this blitter operation
* is really transparent. The states will be restored by the blitter once
@@ -106,11 +108,11 @@ static void r300_hw_copy(struct pipe_context* pipe,
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_save_fragment_sampler_states(
- r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
+ r300->blitter, state->sampler_count, (void**)state->sampler_states);
util_blitter_save_fragment_sampler_textures(
- r300->blitter, r300->texture_count,
- (struct pipe_texture**)r300->textures);
+ r300->blitter, state->texture_count,
+ (struct pipe_texture**)state->textures);
/* Do a copy */
util_blitter_copy(r300->blitter,