diff options
author | Marek Olšák <[email protected]> | 2012-04-10 06:00:17 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-04-24 01:39:22 +0200 |
commit | e0773da1e897164ed7597437070e32b867734ee5 (patch) | |
tree | 1653bdb8fab0d8e250f7fcc0ca225e7245043184 /src/gallium/drivers/r300/r300_blit.c | |
parent | 79eafc14ca70a684b4ea8b89723c1dad3e61eb3d (diff) |
gallium: make user vertex buffers optional
This couldn't be split because it would break bisecting.
Summary:
* r300g,r600g: stop using u_vbuf
* r300g,r600g: also report that the FIXED vertex type is unsupported
* u_vbuf: refactor for use in the state tracker
* cso: wire up u_vbuf with cso_context
* st/mesa: conditionally install u_vbuf
Diffstat (limited to 'src/gallium/drivers/r300/r300_blit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_blit.c | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index 5b76c4b16e1..8d82bb920f6 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -62,15 +62,9 @@ static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op o util_blitter_save_fragment_shader(r300->blitter, r300->fs.state); util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); util_blitter_save_viewport(r300->blitter, &r300->viewport); - if (r300->vbuf_mgr) { - util_blitter_save_vertex_buffers(r300->blitter, r300->vbuf_mgr->nr_vertex_buffers, - r300->vbuf_mgr->vertex_buffer); - util_blitter_save_vertex_elements(r300->blitter, r300->vbuf_mgr->vertex_elements); - } else { - util_blitter_save_vertex_buffers(r300->blitter, r300->nr_vertex_buffers, - r300->vertex_buffer); - util_blitter_save_vertex_elements(r300->blitter, r300->velems); - } + util_blitter_save_vertex_buffers(r300->blitter, r300->nr_vertex_buffers, + r300->vertex_buffer); + util_blitter_save_vertex_elements(r300->blitter, r300->velems); if (op & R300_SAVE_FRAMEBUFFER) { util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state); |