diff options
author | Joakim Sindholt <[email protected]> | 2009-06-26 01:08:13 +0200 |
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committer | Joakim Sindholt <[email protected]> | 2009-06-26 01:13:06 +0200 |
commit | 622858884fc5923c9e7a0c1bb0e80b53f0acb5a7 (patch) | |
tree | 292d68d7b303b7f1d38c98e544e52e3d9e8340f1 /src/gallium/drivers/r300/SConscript | |
parent | 450b20d1ef8e816fd1ee86a6373e81838bbce0a1 (diff) |
r300-gallium: organize fragment/vertex shaders
Appart from separating r3xx/r5xx fragment shaders, a more consistent
naming scheme has been applied. From now on:
r300 = all chips
r3xx = R300/R400 only
r5xx = R500 only
This way r300_fragment_shader is the master struct, and the structs
r3xx_fragment_shader and r5xx_fragment_shader inherits it.
Diffstat (limited to 'src/gallium/drivers/r300/SConscript')
-rw-r--r-- | src/gallium/drivers/r300/SConscript | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 182ed2d459a..493d7b28bc3 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -5,20 +5,22 @@ env = env.Clone() r300 = env.ConvenienceLibrary( target = 'r300', source = [ + 'r3xx_fs.c', + 'r5xx_fs.c', 'r300_chipset.c', 'r300_clear.c', 'r300_context.c', 'r300_debug.c', 'r300_emit.c', 'r300_flush.c', + 'r300_fs.c', 'r300_query.c', 'r300_render.c', 'r300_screen.c', 'r300_state.c', 'r300_state_derived.c', 'r300_state_invariant.c', - 'r300_state_shader.c', - 'r300_state_tcl.c', + 'r300_vs.c', 'r300_surface.c', 'r300_texture.c', ]) |