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authorRohan Garg <[email protected]>2019-07-17 18:50:13 +0200
committerAlyssa Rosenzweig <[email protected]>2019-08-06 17:18:19 -0700
commit16edd56fccad7ba0e1b938a60f0f5e927a104585 (patch)
tree76dd9dcc3475b4883bfb295a5fef8f8f9020d937 /src/gallium/drivers/panfrost
parent4bb17c08ae5d734894de0fcefe6a9645b443bf34 (diff)
panfrost: Take into account a index_bias for glDrawElementsBaseVertex calls
Midgard does not accept a index_bias directly and relies instead on a bias correction offset (offset_bias_correction) in order to calculate the unbiased vertex index. We need to make sure we adjust offset_start and vertex_count in order to take into account the index_bias as required by a glDrawElementsBaseVertex call and then supply a additional offset_bias_correction to the hardware. Signed-off-by: Rohan Garg <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/panfrost')
-rw-r--r--src/gallium/drivers/panfrost/pan_context.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index e9d18605dd0..284c246677d 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -672,7 +672,7 @@ panfrost_stage_attributes(struct panfrost_context *ctx)
* QED.
*/
- unsigned start = ctx->payloads[PIPE_SHADER_VERTEX].draw_start;
+ unsigned start = ctx->payloads[PIPE_SHADER_VERTEX].offset_start;
for (unsigned i = 0; i < so->num_elements; ++i) {
unsigned vbi = so->pipe[i].vertex_buffer_index;
@@ -1617,8 +1617,8 @@ panfrost_draw_vbo(
if (panfrost_scissor_culls_everything(ctx))
return;
- ctx->payloads[PIPE_SHADER_VERTEX].draw_start = info->start;
- ctx->payloads[PIPE_SHADER_FRAGMENT].draw_start = info->start;
+ ctx->payloads[PIPE_SHADER_VERTEX].offset_start = info->start;
+ ctx->payloads[PIPE_SHADER_FRAGMENT].offset_start = info->start;
int mode = info->mode;
@@ -1655,7 +1655,8 @@ panfrost_draw_vbo(
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.draw_mode = g2m_draw_mode(mode);
- ctx->vertex_count = info->count;
+ /* Take into account a negative bias */
+ ctx->vertex_count = info->count + abs(info->index_bias);
ctx->instance_count = info->instance_count;
/* For non-indexed draws, they're the same */
@@ -1704,14 +1705,13 @@ panfrost_draw_vbo(
/* Use the corresponding values */
vertex_count = max_index - min_index + 1;
- ctx->payloads[PIPE_SHADER_VERTEX].draw_start = min_index;
- ctx->payloads[PIPE_SHADER_FRAGMENT].draw_start = min_index;
+ ctx->payloads[PIPE_SHADER_VERTEX].offset_start = min_index + info->index_bias;
+ ctx->payloads[PIPE_SHADER_FRAGMENT].offset_start = min_index + info->index_bias;
- ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.negative_start = -min_index;
+ ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.offset_bias_correction = -min_index;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(info->count);
//assert(!info->restart_index); /* TODO: Research */
- assert(!info->index_bias);
draw_flags |= panfrost_translate_index_size(info->index_size);
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices = panfrost_get_index_buffer_mapped(ctx, info);
@@ -1719,7 +1719,7 @@ panfrost_draw_vbo(
/* Index count == vertex count, if no indexing is applied, as
* if it is internally indexed in the expected order */
- ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.negative_start = 0;
+ ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.offset_bias_correction = 0;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(ctx->vertex_count);
/* Reverse index state */