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authorAlyssa Rosenzweig <[email protected]>2019-11-07 09:31:02 -0500
committerTomeu Vizoso <[email protected]>2019-11-08 06:45:03 +0000
commitac14facf7a181a2221ab5626c8628bd833ceea8e (patch)
tree6434f602d196d17676a4164c41e58a365b221526 /src/gallium/drivers/panfrost/pan_compute.c
parent515941202d13898b99c4a08b2d0df119a0e1d05e (diff)
pan/midgard: Pass shader stage to disassembler
Vertex texturing behaves differently from fragment texturing on some GPUs. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/panfrost/pan_compute.c')
0 files changed, 0 insertions, 0 deletions