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authorAlyssa Rosenzweig <[email protected]>2019-06-07 09:39:31 -0700
committerAlyssa Rosenzweig <[email protected]>2019-06-10 06:45:14 -0700
commitd878753efa0f568f6f14a2eaf51e3ed98e3c0101 (patch)
tree2a66f05e0d1d1cd22f5d71db191a33301e7f1685 /src/gallium/drivers/panfrost/pan_afbc.c
parentb4763984ac319635d1411c6cfdaa3cb2bfa71d4a (diff)
panfrost: Refactor AFBC code
This patch does a substantial cleanup of the code for handling AFBC, moving various disparate misplaced functions into a new central pan_afbc.c file. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/panfrost/pan_afbc.c')
-rw-r--r--src/gallium/drivers/panfrost/pan_afbc.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/src/gallium/drivers/panfrost/pan_afbc.c b/src/gallium/drivers/panfrost/pan_afbc.c
new file mode 100644
index 00000000000..83d93a14742
--- /dev/null
+++ b/src/gallium/drivers/panfrost/pan_afbc.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2019 Collabora
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Alyssa Rosenzweig <[email protected]>
+ */
+
+#include "pan_resource.h"
+#include "util/u_format.h"
+
+/* Arm FrameBuffer Compression (AFBC) is a lossless compression scheme natively
+ * implemented in Mali GPUs (as well as many display controllers paired with
+ * Mali GPUs, etc). Where possible, Panfrost prefers to use AFBC for both
+ * rendering and texturing. In most cases, this is a performance-win due to a
+ * dramatic reduction in memory bandwidth and cache locality compared to a
+ * linear resources.
+ *
+ * AFBC divides the framebuffer into 16x16 tiles (other sizes possible, TODO:
+ * do we need to support this?). So, the width and height each must be aligned
+ * up to 16 pixels. This is inherently good for performance; note that for a 4
+ * byte-per-pixel format like RGBA8888, that means that rows are 16*4=64 byte
+ * aligned, which is the cache-line size.
+ *
+ * For each AFBC-compressed resource, there is a single contiguous
+ * (CPU/GPU-shared) buffer. This buffer itself is divided into two parts:
+ * header and body, placed immediately after each other.
+ *
+ * The AFBC header contains 16 bytes of metadata per tile.
+ *
+ * The AFBC body is the same size as the original linear resource (padded to
+ * the nearest tile). Although the body comes immediately after the header, it
+ * must also be cache-line aligned, so there can sometimes be a bit of padding
+ * between the header and body.
+ *
+ * As an example, a 64x64 RGBA framebuffer contains 64/16 = 4 tiles horizontally and
+ * 4 tiles vertically. There are 4*4=16 tiles in total, each containing 16
+ * bytes of metadata, so there is a 16*16=256 byte header. 64x64 is already
+ * tile aligned, so the body is 64*64 * 4 bytes per pixel = 16384 bytes of
+ * body.
+ *
+ * From userspace, Panfrost needs to be able to calculate these sizes. It
+ * explicitly does not and can not know the format of the data contained within
+ * this header and body. The GPU has native support for AFBC encode/decode. For
+ * an internal FBO or a framebuffer used for scanout with an AFBC-compatible
+ * winsys/display-controller, the buffer is maintained AFBC throughout flight,
+ * and the driver never needs to know the internal data. For edge cases where
+ * the driver really does need to read/write from the AFBC resource, we
+ * generate a linear staging buffer and use the GPU to blit AFBC<--->linear.
+ * TODO: Implement me. */
+
+#define AFBC_TILE_WIDTH 16
+#define AFBC_TILE_HEIGHT 16
+#define AFBC_HEADER_BYTES_PER_TILE 16
+#define AFBC_CACHE_ALIGN 64
+
+/* Is it possible to AFBC compress a particular format? Common formats (and
+ * YUV) are compressible. Some obscure formats are not and fallback on linear,
+ * at a performance hit. Also, if you need to disable AFBC entirely in the
+ * driver for debug/profiling, just always return false here. */
+
+bool
+panfrost_format_supports_afbc(enum pipe_format format)
+{
+ const struct util_format_description *desc =
+ util_format_description(format);
+
+ if (util_format_is_rgba8_variant(desc))
+ return true;
+
+ /* TODO: AFBC of other formats */
+ /* TODO: AFBC of ZS */
+
+ return false;
+}
+
+/* AFBC is enabled on a per-resource basis (AFBC enabling is theoretically
+ * indepdent between color buffers and depth/stencil). To enable, we allocate
+ * the AFBC metadata buffer and mark that it is enabled. We do -not- actually
+ * edit the fragment job here. This routine should be called ONCE per
+ * AFBC-compressed buffer, rather than on every frame. */
+
+void
+panfrost_enable_afbc(struct panfrost_context *ctx, struct panfrost_resource *rsrc, bool ds)
+{
+ struct pipe_context *gallium = (struct pipe_context *) ctx;
+ struct panfrost_screen *screen = pan_screen(gallium->screen);
+
+ unsigned width = rsrc->base.width0;
+ unsigned height = rsrc->base.height0;
+ unsigned bytes_per_pixel = util_format_get_blocksize(rsrc->base.format);
+
+ /* Align to tile */
+ unsigned aligned_width = ALIGN(width, AFBC_TILE_WIDTH);
+ unsigned aligned_height = ALIGN(height, AFBC_TILE_HEIGHT);
+
+ /* Compute size in tiles, rather than pixels */
+ unsigned tile_count_x = aligned_width / AFBC_TILE_WIDTH;
+ unsigned tile_count_y = aligned_height / AFBC_TILE_HEIGHT;
+ unsigned tile_count = tile_count_x * tile_count_y;
+
+ unsigned header_bytes = tile_count * AFBC_HEADER_BYTES_PER_TILE;
+ unsigned header_size = ALIGN(header_bytes, AFBC_CACHE_ALIGN);
+
+ /* The stride is a normal stride, but aligned */
+ unsigned unaligned_stride = aligned_width * bytes_per_pixel;
+ unsigned stride = ALIGN(unaligned_stride, AFBC_CACHE_ALIGN);
+
+ /* Compute the entire buffer size */
+ unsigned body_size = stride * aligned_height;
+ unsigned buffer_size = header_size + body_size;
+
+ /* Allocate the AFBC slab itself, large enough to hold the above */
+ screen->driver->allocate_slab(screen, &rsrc->bo->afbc_slab,
+ ALIGN(buffer_size, 4096) / 4096,
+ true, 0, 0, 0);
+
+ /* Compressed textured reads use a tagged pointer to the metadata */
+ rsrc->bo->layout = PAN_AFBC;
+ rsrc->bo->gpu = rsrc->bo->afbc_slab.gpu | (ds ? 0 : 1);
+ rsrc->bo->cpu = rsrc->bo->afbc_slab.cpu;
+ rsrc->bo->gem_handle = rsrc->bo->afbc_slab.gem_handle;
+ rsrc->bo->afbc_metadata_size = header_size;
+}