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authorAlyssa Rosenzweig <[email protected]>2019-04-03 01:48:09 +0000
committerAlyssa Rosenzweig <[email protected]>2019-04-04 03:44:15 +0000
commit7e8de5a707f7279929d7396550024b8cdc6a8c61 (patch)
treef9dd09dc725259a788c3620b33d2f37ee11afc8f /src/gallium/drivers/panfrost/midgard/helpers.h
parenta83862754e94ea11602ac8c43b940b26775b9c4d (diff)
panfrost: Implement system values
This patch implements system values via specially-crafted uniforms. While we previously had an ad hoc system for passing the viewport into the vertex shader, this commit generalizes the system to allow for arbitrary system values to be added to both shader stages. While we're at it, we clean up uniform handling code (which was considerably muddied to handle the ad hoc viewport uniform). This commit serves as both a cleanup of the existing codebase and the precursor to new functionality, like implementing textureSize(). Concurrent with these changes is respecting the depth transform, which was not possible with the old fixed uniform system and here serves as a proof-of-correctness test (as well as justifying the NIR changes). Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/panfrost/midgard/helpers.h')
-rw-r--r--src/gallium/drivers/panfrost/midgard/helpers.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/drivers/panfrost/midgard/helpers.h b/src/gallium/drivers/panfrost/midgard/helpers.h
index 530a086e928..54960c7e599 100644
--- a/src/gallium/drivers/panfrost/midgard/helpers.h
+++ b/src/gallium/drivers/panfrost/midgard/helpers.h
@@ -95,10 +95,6 @@
#define REGISTER_TEXTURE_BASE 28
#define REGISTER_SELECT 31
-/* Special uniforms used for e.g. vertex epilogues */
-#define SPECIAL_UNIFORM_BASE (1 << 24)
-#define UNIFORM_VIEWPORT (SPECIAL_UNIFORM_BASE + 0)
-
/* SSA helper aliases to mimic the registers. UNUSED_0 encoded as an inline
* constant. UNUSED_1 encoded as REGISTER_UNUSED */