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authorAlyssa Rosenzweig <[email protected]>2019-05-03 03:16:14 +0000
committerAlyssa Rosenzweig <[email protected]>2019-05-04 19:08:51 +0000
commitcdd9189aadb621b27b8f0cfc020cb61a4ead6baa (patch)
tree362eb51bf3f30ef7e7051cc2afe4b4ecddba1950 /src/gallium/drivers/panfrost/ci/expected-failures.txt
parent58a1e1f86c3b1ee54bedacc873d403ba4813f574 (diff)
panfrost/midgard: Lower mixed csel (NIR)
Basically, when the conditions of a csel diverge, we scalarize to avoid going into weird code paths during emit. We could be doing better, but this case can't occur organically from GLSL as far as I can, though it does fix lowered atan2. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/panfrost/ci/expected-failures.txt')
-rw-r--r--src/gallium/drivers/panfrost/ci/expected-failures.txt12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/gallium/drivers/panfrost/ci/expected-failures.txt b/src/gallium/drivers/panfrost/ci/expected-failures.txt
index 5fb30b194a8..73c13cb35c3 100644
--- a/src/gallium/drivers/panfrost/ci/expected-failures.txt
+++ b/src/gallium/drivers/panfrost/ci/expected-failures.txt
@@ -1773,18 +1773,6 @@ dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_fragmen
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_vertex
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_fragment
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_vertex
dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_fragment
dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_fragment
dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_vertex