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authorLuca Barbieri <[email protected]>2010-02-23 16:48:22 +0100
committerLuca Barbieri <[email protected]>2010-04-12 12:21:25 +0200
commit330925d9118120863f5e76e01fdfa1a1f44be2b1 (patch)
treefeb63f5237b7d1cc2cd8ff8a0f3f90774c030cb9 /src/gallium/drivers/nvfx/nvfx_vbo.c
parent26e40448becb07e292d269dc4d8fbc56caebba3c (diff)
nvfx: rework validation logic to use code and avoid stateobjs
This makes the code faster due to the lack of indirect calls and also makes it much easier to understand what is actually going on.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_vbo.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_vbo.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_vbo.c b/src/gallium/drivers/nvfx/nvfx_vbo.c
index 49f0cba9688..74de3a799e1 100644
--- a/src/gallium/drivers/nvfx/nvfx_vbo.c
+++ b/src/gallium/drivers/nvfx/nvfx_vbo.c
@@ -575,17 +575,9 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
}
nvfx->hw_vtxelt_nr = nvfx->vtxelt->num_elements;
- return FALSE;
+ return TRUE;
}
-struct nvfx_state_entry nvfx_state_vbo = {
- .validate = nvfx_vbo_validate,
- .dirty = {
- .pipe = NVFX_NEW_ARRAYS,
- .hw = 0,
- }
-};
-
void
nvfx_vbo_relocate(struct nvfx_context *nvfx)
{