diff options
author | Dave Airlie <[email protected]> | 2011-09-16 09:39:34 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2011-09-18 15:12:47 +0100 |
commit | 6dd284f7c8fac22f64c13fdf9909094f5ec59086 (patch) | |
tree | 8fe6c89638f05d1638b3a5d0395e011d68eda336 /src/gallium/drivers/nvfx/nvfx_surface.c | |
parent | 78026b8acef9d6eea4f37d9c5435447944d1befd (diff) |
gallium: move clear paths from rgba to a pointer to a color union (v2)
This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values.
Notes:
1. the value is opaque.
2. only when the value is used should it be interpretered according to
the surface format it is going to be used with.
3. float clears on integer buffers and vice-versa are undefined.
v2: fixed up vega and graw, dropped hunks that shouldn't have been in
patch.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_surface.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_surface.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c index 91ca1c3750e..d489bbf9473 100644 --- a/src/gallium/drivers/nvfx/nvfx_surface.c +++ b/src/gallium/drivers/nvfx/nvfx_surface.c @@ -478,19 +478,19 @@ nvfx_surface_flush(struct pipe_context* pipe, struct pipe_surface* surf) static void nvfx_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, - const float *rgba, + const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { union util_color uc; - util_pack_color(rgba, dst->format, &uc); + util_pack_color(color->f, dst->format, &uc); if(util_format_get_blocksizebits(dst->format) > 32 || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, uc.ui)) { // TODO: probably should use hardware clear here instead if possible struct blitter_context* blitter = nvfx_get_blitter(pipe, 0); - util_blitter_clear_render_target(blitter, dst, rgba, dstx, dsty, width, height); + util_blitter_clear_render_target(blitter, dst, color, dstx, dsty, width, height); nvfx_put_blitter(pipe, blitter); } } |