diff options
author | Luca Barbieri <[email protected]> | 2010-08-03 06:24:22 +0200 |
---|---|---|
committer | Luca Barbieri <[email protected]> | 2010-08-21 20:42:14 +0200 |
commit | 9ed0686e8e6157ce38c9fa284cd7399289a2e698 (patch) | |
tree | edeb174d369b7eeeefc457077668cfbeaa6a8ee2 /src/gallium/drivers/nvfx/nvfx_screen.h | |
parent | 24a4ea003f14a96ed07fdc4e92a67610655befad (diff) |
nvfx: new 2D: use new 2D engine in Gallium
This patch implements nv04_surface_copy/fill using the new 2D engine module.
It supports falling back to the 3D engine using the u_blitter module, which will be
added in a later patch.
Also adds support for using the 3D engine, reusing the u_blitter module
created for r300.
This is used for unswizzling and copies between swizzled surfaces.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_screen.h')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_screen.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.h b/src/gallium/drivers/nvfx/nvfx_screen.h index 5e1c3945aef..4dedbe9cb40 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.h +++ b/src/gallium/drivers/nvfx/nvfx_screen.h @@ -3,9 +3,9 @@ #include "util/u_double_list.h" #include "nouveau/nouveau_screen.h" -#include "nv04_surface_2d.h" +#include "nvfx_context.h" -struct nvfx_context; +struct nv04_2d_context; struct nvfx_screen { struct nouveau_screen base; @@ -20,7 +20,6 @@ struct nvfx_screen { unsigned index_buffer_reloc_flags; /* HW graphics objects */ - struct nv04_surface_2d *eng2d; struct nouveau_grobj *eng3d; struct nouveau_notifier *sync; @@ -32,6 +31,8 @@ struct nvfx_screen { /* Vtxprog resources */ struct nouveau_resource *vp_exec_heap; struct nouveau_resource *vp_data_heap; + + struct nv04_2d_context* eng2d; }; static INLINE struct nvfx_screen * @@ -40,4 +41,7 @@ nvfx_screen(struct pipe_screen *screen) return (struct nvfx_screen *)screen; } +int nvfx_screen_surface_init(struct pipe_screen *pscreen); +void nvfx_screen_surface_takedown(struct pipe_screen *pscreen); + #endif |