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authorBen Skeggs <[email protected]>2012-02-16 22:08:41 +1000
committerBen Skeggs <[email protected]>2012-04-14 02:56:30 +1000
commit66c7dc5688bcd5ff9c596f4c410aee574ea2428a (patch)
treebf81b2190f93b4b1a9a7a8d2c41c7b6569810f59 /src/gallium/drivers/nvfx/nvfx_screen.c
parentf3d8bd3f7b9f5c6387cd5e629a82db9ad9a1e652 (diff)
nvfx: completely remove this driver (GeForce FX/6/7)
This driver hasn't been maintained properly for a very long time, and for many very good reasons. It's horrible. A new driver supporting these chipsets will appear with the commits that port vieux/nv50/nvc0 to libdrm_nouveau-2.0. Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_screen.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_screen.c665
1 files changed, 0 insertions, 665 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c
deleted file mode 100644
index 71e7c1591d8..00000000000
--- a/src/gallium/drivers/nvfx/nvfx_screen.c
+++ /dev/null
@@ -1,665 +0,0 @@
-#include "pipe/p_screen.h"
-#include "pipe/p_state.h"
-#include "util/u_format.h"
-#include "util/u_format_s3tc.h"
-#include "vl/vl_decoder.h"
-#include "vl/vl_video_buffer.h"
-
-#include "nouveau/nouveau_screen.h"
-#include "nouveau/nv_object.xml.h"
-#include "nvfx_context.h"
-#include "nvfx_screen.h"
-#include "nvfx_resource.h"
-#include "nvfx_tex.h"
-
-#define NV30_3D_CHIPSET_3X_MASK 0x00000003
-#define NV34_3D_CHIPSET_3X_MASK 0x00000010
-#define NV35_3D_CHIPSET_3X_MASK 0x000001e0
-
-#define NV4X_GRCLASS4097_CHIPSETS 0x00000baf
-#define NV4X_GRCLASS4497_CHIPSETS 0x00005450
-#define NV6X_GRCLASS4497_CHIPSETS 0x00000088
-
-static int
-nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
-
- switch (param) {
- case PIPE_CAP_NPOT_TEXTURES:
- return screen->advertise_npot;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_SM3:
- /* TODO: >= nv4x support Shader Model 3.0 */
- return 0;
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 120;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
- case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return screen->use_nv4x ? 4 : 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
- case PIPE_CAP_TIMER_QUERY:
- return 0;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_TEXTURE_SWIZZLE:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 10;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return !!screen->use_nv4x;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return screen->advertise_blend_equation_separate;
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 16;
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- /* TODO: on nv40 we have separate color masks */
- /* TODO: nv40 mrt blending is probably broken */
- return 0;
- case PIPE_CAP_INDEP_BLEND_FUNC:
- return 0;
- case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
- return 0;
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_VERTEX_COLOR_CLAMPED:
- return 1;
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 0; // TODO: implement depth clamp
- case PIPE_CAP_PRIMITIVE_RESTART:
- return 0; // TODO: implement primitive restart
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- case PIPE_CAP_CONDITIONAL_RENDER:
- case PIPE_CAP_TEXTURE_BARRIER:
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- return 0;
- default:
- NOUVEAU_ERR("Warning: unknown PIPE_CAP %d\n", param);
- return 0;
- }
-}
-
-static int
-nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
-
- switch(shader) {
- case PIPE_SHADER_FRAGMENT:
- switch(param) {
- case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
- return 4096;
- case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
- /* FIXME: is it the dynamic (nv30:0/nv40:24) or the static
- value (nv30:0/nv40:4) ? */
- return screen->use_nv4x ? 4 : 0;
- case PIPE_SHADER_CAP_MAX_INPUTS:
- return screen->use_nv4x ? 12 : 10;
- case PIPE_SHADER_CAP_MAX_CONSTS:
- return screen->use_nv4x ? 224 : 32;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 1;
- case PIPE_SHADER_CAP_MAX_TEMPS:
- return 32;
- case PIPE_SHADER_CAP_MAX_ADDRS:
- return screen->use_nv4x ? 1 : 0;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* we could expose these, but nothing uses them */
- case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
- return 0;
- case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
- return 0;
- case PIPE_SHADER_CAP_SUBROUTINES:
- return screen->use_nv4x ? 1 : 0;
- case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
- return 16;
- default:
- break;
- }
- break;
- case PIPE_SHADER_VERTEX:
- switch(param) {
- case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
- return screen->use_nv4x ? 512 : 256;
- case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
- return screen->use_nv4x ? 512 : 0;
- case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
- /* FIXME: is it the dynamic (nv30:24/nv40:24) or the static
- value (nv30:1/nv40:4) ? */
- return screen->use_nv4x ? 4 : 1;
- case PIPE_SHADER_CAP_MAX_INPUTS:
- return 16;
- case PIPE_SHADER_CAP_MAX_CONSTS:
- /* - 6 is for clip planes; Gallium should be fixed to put
- * them in the vertex shader itself, so we don't need to reserve these */
- return (screen->use_nv4x ? 468 : 256) - 6;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 1;
- case PIPE_SHADER_CAP_MAX_TEMPS:
- return screen->use_nv4x ? 32 : 13;
- case PIPE_SHADER_CAP_MAX_ADDRS:
- return 2;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* we could expose these, but nothing uses them */
- case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
- return 1;
- case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
- return 0;
- case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
- return 1;
- case PIPE_SHADER_CAP_SUBROUTINES:
- return 1;
- case PIPE_SHADER_CAP_INTEGERS:
- return 0;
- case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
- return 0; /* We have 4 on nv40 - but unsupported currently */
- default:
- break;
- }
- break;
- default:
- break;
- }
- return 0;
-}
-
-static float
-nvfx_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
-
- switch (param) {
- case PIPE_CAPF_MAX_LINE_WIDTH:
- case PIPE_CAPF_MAX_LINE_WIDTH_AA:
- return 10.0;
- case PIPE_CAPF_MAX_POINT_WIDTH:
- case PIPE_CAPF_MAX_POINT_WIDTH_AA:
- return 64.0;
- case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
- return screen->use_nv4x ? 16.0 : 8.0;
- case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
- return 15.0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0.0;
- }
-}
-
-static int
-nvfx_screen_get_video_param(struct pipe_screen *screen,
- enum pipe_video_profile profile,
- enum pipe_video_cap param)
-{
- switch (param) {
- case PIPE_VIDEO_CAP_SUPPORTED:
- return vl_profile_supported(screen, profile);
- case PIPE_VIDEO_CAP_NPOT_TEXTURES:
- return 0;
- case PIPE_VIDEO_CAP_MAX_WIDTH:
- case PIPE_VIDEO_CAP_MAX_HEIGHT:
- return vl_video_buffer_max_size(screen);
- case PIPE_VIDEO_CAP_PREFERED_FORMAT:
- return PIPE_FORMAT_NV12;
- case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
- return false;
- case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
- return false;
- case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
- return true;
- default:
- return 0;
- }
-}
-
-static boolean
-nvfx_screen_is_format_supported(struct pipe_screen *pscreen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned bind)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
-
- if (!util_format_is_supported(format, bind))
- return FALSE;
-
- if (sample_count > 1)
- return FALSE;
-
- if (bind & PIPE_BIND_RENDER_TARGET) {
- switch (format) {
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- case PIPE_FORMAT_B5G6R5_UNORM:
- break;
- case PIPE_FORMAT_R16G16B16A16_FLOAT:
- if(!screen->advertise_fp16)
- return FALSE;
- break;
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- if(!screen->advertise_fp32)
- return FALSE;
- break;
- default:
- return FALSE;
- }
- }
-
- if (bind & PIPE_BIND_DEPTH_STENCIL) {
- switch (format) {
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- break;
- default:
- return FALSE;
- }
- }
-
- if (bind & PIPE_BIND_SAMPLER_VIEW) {
- struct nvfx_texture_format* tf = &nvfx_texture_formats[format];
- if(util_format_is_s3tc(format) && !util_format_s3tc_enabled)
- return FALSE;
- if(format == PIPE_FORMAT_R16G16B16A16_FLOAT && !screen->advertise_fp16)
- return FALSE;
- if(format == PIPE_FORMAT_R32G32B32A32_FLOAT && !screen->advertise_fp32)
- return FALSE;
- if(screen->use_nv4x)
- {
- if(tf->fmt[4] < 0)
- return FALSE;
- }
- else
- {
- if(tf->fmt[0] < 0)
- return FALSE;
- }
- }
-
- // note that we do actually support everything through translate
- if (bind & PIPE_BIND_VERTEX_BUFFER) {
- unsigned type = nvfx_vertex_formats[format];
- if(!type)
- return FALSE;
- }
-
- if (bind & PIPE_BIND_INDEX_BUFFER) {
- // 8-bit indices supported, but not in hardware index buffer
- if(format != PIPE_FORMAT_R16_USCALED && format != PIPE_FORMAT_R32_USCALED)
- return FALSE;
- }
-
- if(bind & PIPE_BIND_STREAM_OUTPUT)
- return FALSE;
-
- return TRUE;
-}
-
-static void
-nvfx_screen_destroy(struct pipe_screen *pscreen)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
-
- nouveau_resource_destroy(&screen->vp_exec_heap);
- nouveau_resource_destroy(&screen->vp_data_heap);
- nouveau_resource_destroy(&screen->query_heap);
- nouveau_notifier_free(&screen->query);
- nouveau_notifier_free(&screen->sync);
- nouveau_grobj_free(&screen->eng3d);
- nvfx_screen_surface_takedown(pscreen);
- nouveau_bo_ref(NULL, &screen->fence);
-
- nouveau_screen_fini(&screen->base);
-
- FREE(pscreen);
-}
-
-static void nv30_screen_init(struct nvfx_screen *screen)
-{
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *eng3d = screen->eng3d;
- int i;
-
- /* TODO: perhaps we should do some of this on nv40 too? */
- for (i=1; i<8; i++) {
- BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING(chan, 0);
- BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING(chan, 0);
- }
-
- BEGIN_RING(chan, eng3d, 0x220, 1);
- OUT_RING(chan, 1);
-
- BEGIN_RING(chan, eng3d, 0x03b0, 1);
- OUT_RING(chan, 0x00100000);
- BEGIN_RING(chan, eng3d, 0x1454, 1);
- OUT_RING(chan, 0);
- BEGIN_RING(chan, eng3d, 0x1d80, 1);
- OUT_RING(chan, 3);
- BEGIN_RING(chan, eng3d, 0x1450, 1);
- OUT_RING(chan, 0x00030004);
-
- /* NEW */
- BEGIN_RING(chan, eng3d, 0x1e98, 1);
- OUT_RING(chan, 0);
- BEGIN_RING(chan, eng3d, 0x17e0, 3);
- OUT_RING(chan, fui(0.0));
- OUT_RING(chan, fui(0.0));
- OUT_RING(chan, fui(1.0));
- BEGIN_RING(chan, eng3d, 0x1f80, 16);
- for (i=0; i<16; i++) {
- OUT_RING(chan, (i==8) ? 0x0000ffff : 0);
- }
-
- BEGIN_RING(chan, eng3d, 0x120, 3);
- OUT_RING(chan, 0);
- OUT_RING(chan, 1);
- OUT_RING(chan, 2);
-
- BEGIN_RING(chan, eng3d, 0x1d88, 1);
- OUT_RING(chan, 0x00001200);
-
- BEGIN_RING(chan, eng3d, NV30_3D_RC_ENABLE, 1);
- OUT_RING(chan, 0);
-
- BEGIN_RING(chan, eng3d, NV30_3D_DEPTH_RANGE_NEAR, 2);
- OUT_RING(chan, fui(0.0));
- OUT_RING(chan, fui(1.0));
-
- BEGIN_RING(chan, eng3d, NV30_3D_MULTISAMPLE_CONTROL, 1);
- OUT_RING(chan, 0xffff0000);
-
- /* enables use of vp rather than fixed-function somehow */
- BEGIN_RING(chan, eng3d, 0x1e94, 1);
- OUT_RING(chan, 0x13);
-}
-
-static void nv40_screen_init(struct nvfx_screen *screen)
-{
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *eng3d = screen->eng3d;
-
- BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 2);
- OUT_RING(chan, screen->base.channel->vram->handle);
- OUT_RING(chan, screen->base.channel->vram->handle);
-
- BEGIN_RING(chan, eng3d, 0x1450, 1);
- OUT_RING(chan, 0x00000004);
-
- BEGIN_RING(chan, eng3d, 0x1ea4, 3);
- OUT_RING(chan, 0x00000010);
- OUT_RING(chan, 0x01000100);
- OUT_RING(chan, 0xff800006);
-
- /* vtxprog output routing */
- BEGIN_RING(chan, eng3d, 0x1fc4, 1);
- OUT_RING(chan, 0x06144321);
- BEGIN_RING(chan, eng3d, 0x1fc8, 2);
- OUT_RING(chan, 0xedcba987);
- OUT_RING(chan, 0x0000006f);
- BEGIN_RING(chan, eng3d, 0x1fd0, 1);
- OUT_RING(chan, 0x00171615);
- BEGIN_RING(chan, eng3d, 0x1fd4, 1);
- OUT_RING(chan, 0x001b1a19);
-
- BEGIN_RING(chan, eng3d, 0x1ef8, 1);
- OUT_RING(chan, 0x0020ffff);
- BEGIN_RING(chan, eng3d, 0x1d64, 1);
- OUT_RING(chan, 0x01d300d4);
- BEGIN_RING(chan, eng3d, 0x1e94, 1);
- OUT_RING(chan, 0x00000001);
-
- BEGIN_RING(chan, eng3d, NV40_3D_MIPMAP_ROUNDING, 1);
- OUT_RING(chan, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
-}
-
-static unsigned
-nvfx_screen_get_vertex_buffer_flags(struct nvfx_screen* screen)
-{
- int vram_hack_default = 0;
- int vram_hack;
- // TODO: this is a bit of a guess; also add other cards that may need this hack.
- // It may also depend on the specific card or the AGP/PCIe chipset.
- if(screen->base.device->chipset == 0x47 /* G70 */
- || screen->base.device->chipset == 0x49 /* G71 */
- || screen->base.device->chipset == 0x46 /* G72 */
- )
- vram_hack_default = 1;
- vram_hack = debug_get_bool_option("NOUVEAU_VTXIDX_IN_VRAM", vram_hack_default);
-
- return vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART;
-}
-
-static void nvfx_channel_flush_notify(struct nouveau_channel* chan)
-{
- struct nvfx_screen* screen = chan->user_private;
- struct nvfx_context* nvfx = screen->cur_ctx;
- if(nvfx)
- nvfx->relocs_needed = NVFX_RELOCATE_ALL;
-}
-
-struct pipe_screen *
-nvfx_screen_create(struct nouveau_device *dev)
-{
- static const unsigned query_sizes[] = {(4096 - 4 * 32) / 32, 3 * 1024 / 32, 2 * 1024 / 32, 1024 / 32};
- struct nvfx_screen *screen = CALLOC_STRUCT(nvfx_screen);
- struct nouveau_channel *chan;
- struct pipe_screen *pscreen;
- unsigned eng3d_class = 0;
- int ret, i;
-
- if (!screen)
- return NULL;
-
- pscreen = &screen->base.base;
-
- ret = nouveau_screen_init(&screen->base, dev);
- if (ret) {
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
- chan = screen->base.channel;
- screen->cur_ctx = NULL;
- chan->user_private = screen;
- chan->flush_notify = nvfx_channel_flush_notify;
-
- pscreen->destroy = nvfx_screen_destroy;
- pscreen->get_param = nvfx_screen_get_param;
- pscreen->get_shader_param = nvfx_screen_get_shader_param;
- pscreen->get_paramf = nvfx_screen_get_paramf;
- pscreen->get_video_param = nvfx_screen_get_video_param;
- pscreen->is_format_supported = nvfx_screen_is_format_supported;
- pscreen->is_video_format_supported = vl_video_buffer_is_format_supported;
- pscreen->context_create = nvfx_create;
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 4096, &screen->fence);
- if (ret) {
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
-
- switch (dev->chipset & 0xf0) {
- case 0x30:
- if (NV30_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV30_3D;
- else if (NV34_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV34_3D;
- else if (NV35_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV35_3D;
- break;
- case 0x40:
- if (NV4X_GRCLASS4097_CHIPSETS & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV40_3D;
- else if (NV4X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV44_3D;
- screen->is_nv4x = ~0;
- break;
- case 0x60:
- if (NV6X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
- eng3d_class = NV44_3D;
- screen->is_nv4x = ~0;
- break;
- }
-
- if (!eng3d_class) {
- NOUVEAU_ERR("Unknown nv3x/nv4x chipset: nv%02x\n", dev->chipset);
- return NULL;
- }
-
- screen->advertise_npot = !!screen->is_nv4x;
- screen->advertise_blend_equation_separate = !!screen->is_nv4x;
- screen->use_nv4x = screen->is_nv4x;
-
- if(screen->is_nv4x) {
- if(debug_get_bool_option("NVFX_SIMULATE_NV30", FALSE))
- screen->use_nv4x = 0;
- if(!debug_get_bool_option("NVFX_NPOT", TRUE))
- screen->advertise_npot = 0;
- if(!debug_get_bool_option("NVFX_BLEND_EQ_SEP", TRUE))
- screen->advertise_blend_equation_separate = 0;
- }
-
- screen->force_swtnl = debug_get_bool_option("NVFX_SWTNL", FALSE);
- screen->trace_draw = debug_get_bool_option("NVFX_TRACE_DRAW", FALSE);
-
- screen->buffer_allocation_cost = debug_get_num_option("NVFX_BUFFER_ALLOCATION_COST", 16384);
- screen->inline_cost_per_hardware_cost = atof(debug_get_option("NVFX_INLINE_COST_PER_HARDWARE_COST", "1.0"));
- screen->static_reuse_threshold = atof(debug_get_option("NVFX_STATIC_REUSE_THRESHOLD", "2.0"));
-
- /* We don't advertise these by default because filtering and blending doesn't work as
- * it should, due to several restrictions.
- * The only exception is fp16 on nv40.
- */
- screen->advertise_fp16 = debug_get_bool_option("NVFX_FP16", !!screen->use_nv4x);
- screen->advertise_fp32 = debug_get_bool_option("NVFX_FP32", 0);
-
- screen->vertex_buffer_reloc_flags = nvfx_screen_get_vertex_buffer_flags(screen);
-
- /* surely both nv3x and nv44 support index buffers too: find out how and test that */
- if(eng3d_class == NV40_3D)
- screen->index_buffer_reloc_flags = screen->vertex_buffer_reloc_flags;
-
- if(!screen->force_swtnl && screen->vertex_buffer_reloc_flags == screen->index_buffer_reloc_flags)
- screen->base.vertex_buffer_flags = screen->base.index_buffer_flags = screen->vertex_buffer_reloc_flags;
-
- nvfx_screen_init_resource_functions(pscreen);
-
- ret = nouveau_grobj_alloc(chan, 0xbeef3097, eng3d_class, &screen->eng3d);
- if (ret) {
- NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- return FALSE;
- }
-
- /* 2D engine setup */
- nvfx_screen_surface_init(pscreen);
-
- /* Notifier for sync purposes */
- ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
- if (ret) {
- NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
-
- /* Query objects */
- for(i = 0; i < sizeof(query_sizes) / sizeof(query_sizes[0]); ++i)
- {
- ret = nouveau_notifier_alloc(chan, 0xbeef0302, query_sizes[i], &screen->query);
- if(!ret)
- break;
- }
-
- if (ret) {
- NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
-
- ret = nouveau_resource_init(&screen->query_heap, 0, query_sizes[i]);
- if (ret) {
- NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
-
- LIST_INITHEAD(&screen->query_list);
-
- /* Vtxprog resources */
- if (nouveau_resource_init(&screen->vp_exec_heap, 0, screen->use_nv4x ? 512 : 256) ||
- nouveau_resource_init(&screen->vp_data_heap, 0, screen->use_nv4x ? 468 : 256)) {
- nvfx_screen_destroy(pscreen);
- return NULL;
- }
-
- BIND_RING(chan, screen->eng3d, 7);
-
- /* Static eng3d initialisation */
- /* note that we just started using the channel, so we must have space in the pushbuffer */
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_NOTIFY, 1);
- OUT_RING(chan, screen->sync->handle);
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_TEXTURE0, 2);
- OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, chan->gart->handle);
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR1, 1);
- OUT_RING(chan, chan->vram->handle);
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR0, 2);
- OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, chan->vram->handle);
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_VTXBUF0, 2);
- OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, chan->gart->handle);
-
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_FENCE, 2);
- OUT_RING(chan, 0);
- OUT_RING(chan, screen->query->handle);
-
- BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_UNK1AC, 2);
- OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, chan->vram->handle);
-
- if(!screen->is_nv4x)
- nv30_screen_init(screen);
- else
- nv40_screen_init(screen);
-
- return pscreen;
-}