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authorLuca Barbieri <[email protected]>2010-08-03 22:49:19 +0200
committerLuca Barbieri <[email protected]>2010-08-21 20:42:14 +0200
commit4e2080a86e0cbb93c72bbf4acace53867fac8276 (patch)
tree86acc1f76c4a552af7bcd0d3f1d93d88bfffbfb4 /src/gallium/drivers/nvfx/nvfx_resource.h
parent0481ed25c9c35178bf5151c80f4c36ad42b75648 (diff)
nvfx: new 2D: unify textures and buffers
Stop using the vtbl, and use real transfers for buffers too.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_resource.h')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_resource.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_resource.h b/src/gallium/drivers/nvfx/nvfx_resource.h
index be1845dd9c1..ff86f6d9cb6 100644
--- a/src/gallium/drivers/nvfx/nvfx_resource.h
+++ b/src/gallium/drivers/nvfx/nvfx_resource.h
@@ -12,16 +12,8 @@
struct pipe_resource;
struct nv04_region;
-
-/* This gets further specialized into either buffer or texture
- * structures. In the future we'll want to remove much of that
- * distinction, but for now try to keep as close to the existing code
- * as possible and use the vtbl struct to choose between the two
- * underlying implementations.
- */
struct nvfx_resource {
struct pipe_resource base;
- struct u_resource_vtbl *vtbl;
struct nouveau_bo *bo;
};
@@ -105,6 +97,10 @@ nvfx_screen_init_resource_functions(struct pipe_screen *pscreen);
struct pipe_resource *
nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_resource *pt);
+void
+nvfx_miptree_destroy(struct pipe_screen *pscreen,
+ struct pipe_resource *presource);
+
struct pipe_resource *
nvfx_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *template,
@@ -114,6 +110,10 @@ struct pipe_resource *
nvfx_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *template);
+void
+nvfx_buffer_destroy(struct pipe_screen *pscreen,
+ struct pipe_resource *presource);
+
struct pipe_resource *
nvfx_user_buffer_create(struct pipe_screen *screen,
void *ptr,