diff options
author | Vinson Lee <[email protected]> | 2010-08-21 14:29:50 -0700 |
---|---|---|
committer | Vinson Lee <[email protected]> | 2010-08-21 14:29:50 -0700 |
commit | 489c787b80064b590016eecf2b8157760b0bc8a2 (patch) | |
tree | da4110dfcb3c4149563cba8c5d8e6f8f94f2e122 /src/gallium/drivers/nvfx/nvfx_fragprog.c | |
parent | 11d27871a79fb7ffcf0e139a8c04d90991969023 (diff) |
nvfx: Fix SCons build.
Move declarations before code.
Fix void pointer arithmetic.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_fragprog.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_fragprog.c | 47 |
1 files changed, 32 insertions, 15 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c index dc681f4d4d2..6c8f5c4708e 100644 --- a/src/gallium/drivers/nvfx/nvfx_fragprog.c +++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c @@ -244,12 +244,13 @@ nv40_fp_if(struct nvfx_fpc *fpc, struct nvfx_src src) { const struct nvfx_src none = nvfx_src(nvfx_reg(NVFXSR_NONE, 0)); struct nvfx_insn insn = arith(0, MOV, none.reg, NVFX_FP_MASK_X, src, none, none); + uint32_t *hw; insn.cc_update = 1; nvfx_fp_emit(fpc, insn); fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_IF << NVFX_FP_OP_OPCODE_SHIFT) | NV40_FP_OP_OUT_NONE | @@ -270,9 +271,10 @@ static void nv40_fp_cal(struct nvfx_fpc *fpc, unsigned target) { struct nvfx_label_relocation reloc; + uint32_t *hw; fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_CAL << NVFX_FP_OP_OPCODE_SHIFT); /* Use .xxxx swizzle so that we check only src[0].x*/ @@ -288,9 +290,10 @@ nv40_fp_cal(struct nvfx_fpc *fpc, unsigned target) static void nv40_fp_ret(struct nvfx_fpc *fpc) { + uint32_t *hw; fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_RET << NVFX_FP_OP_OPCODE_SHIFT); /* Use .xxxx swizzle so that we check only src[0].x*/ @@ -304,9 +307,10 @@ static void nv40_fp_rep(struct nvfx_fpc *fpc, unsigned count, unsigned target) { struct nvfx_label_relocation reloc; + uint32_t *hw; fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_REP << NVFX_FP_OP_OPCODE_SHIFT) | NV40_FP_OP_OUT_NONE | @@ -330,9 +334,10 @@ static void nv40_fp_bra(struct nvfx_fpc *fpc, unsigned target) { struct nvfx_label_relocation reloc; + uint32_t *hw; fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_IF << NVFX_FP_OP_OPCODE_SHIFT) | NV40_FP_OP_OUT_NONE | @@ -353,9 +358,10 @@ nv40_fp_bra(struct nvfx_fpc *fpc, unsigned target) static void nv40_fp_brk(struct nvfx_fpc *fpc) { + uint32_t *hw; fpc->inst_offset = fpc->fp->insn_len; grow_insns(fpc, 4); - uint32_t *hw = &fpc->fp->insn[fpc->inst_offset]; + hw = &fpc->fp->insn[fpc->inst_offset]; /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */ hw[0] = (NV40_FP_OP_BRA_OPCODE_BRK << NVFX_FP_OP_OPCODE_SHIFT) | NV40_FP_OP_OUT_NONE; @@ -778,20 +784,22 @@ nvfx_fragprog_parse_instruction(struct nvfx_context* nvfx, struct nvfx_fpc *fpc, case TGSI_OPCODE_ELSE: { + uint32_t *hw; if(!nvfx->is_nv4x) goto nv3x_cflow; assert(util_dynarray_contains(&fpc->if_stack, unsigned)); - uint32_t *hw = &fpc->fp->insn[util_dynarray_top(&fpc->if_stack, unsigned)]; + hw = &fpc->fp->insn[util_dynarray_top(&fpc->if_stack, unsigned)]; hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH | fpc->fp->insn_len; break; } case TGSI_OPCODE_ENDIF: { + uint32_t *hw; if(!nvfx->is_nv4x) goto nv3x_cflow; assert(util_dynarray_contains(&fpc->if_stack, unsigned)); - uint32_t *hw = &fpc->fp->insn[util_dynarray_pop(&fpc->if_stack, unsigned)]; + hw = &fpc->fp->insn[util_dynarray_pop(&fpc->if_stack, unsigned)]; if(!hw[2]) hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH | fpc->fp->insn_len; hw[3] = fpc->fp->insn_len; @@ -1097,6 +1105,8 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) struct nouveau_channel* chan = nvfx->screen->base.channel; struct nvfx_fragment_program *fp = nvfx->fragprog; int update = 0; + struct nvfx_vertex_program* vp; + unsigned sprite_coord_enable; if (!fp->translated) { @@ -1135,13 +1145,14 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) if (nvfx->dirty & (NVFX_NEW_FRAGCONST | NVFX_NEW_FRAGPROG)) update = TRUE; - struct nvfx_vertex_program* vp = nvfx->render_mode == HW ? nvfx->vertprog : nvfx->swtnl.vertprog; + vp = nvfx->render_mode == HW ? nvfx->vertprog : nvfx->swtnl.vertprog; if (fp->last_vp_id != vp->id) { char* vp_sem_table = vp->generic_to_fp_input; unsigned char* fp_semantics = fp->slot_to_generic; unsigned diff = 0; + unsigned char* cur_slots; fp->last_vp_id = nvfx->vertprog->id; - unsigned char* cur_slots = fp->slot_to_fp_input; + cur_slots = fp->slot_to_fp_input; for(unsigned i = 0; i < fp->num_slots; ++i) { unsigned char slot_mask = vp_sem_table[fp_semantics[i]]; diff |= (slot_mask >> 4) & (slot_mask ^ cur_slots[i]); @@ -1161,7 +1172,7 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) } // last_sprite_coord_enable - unsigned sprite_coord_enable = nvfx->rasterizer->pipe.point_quad_rasterization * nvfx->rasterizer->pipe.sprite_coord_enable; + sprite_coord_enable = nvfx->rasterizer->pipe.point_quad_rasterization * nvfx->rasterizer->pipe.sprite_coord_enable; if(fp->last_sprite_coord_enable != sprite_coord_enable) { unsigned texcoord_mask = vp->texcoord_ouput_mask; @@ -1199,6 +1210,9 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) } if(update) { + int offset; + uint32_t* fpmap; + ++fp->bo_prog_idx; if(fp->bo_prog_idx >= fp->progs_per_bo) { @@ -1209,6 +1223,9 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) else { struct nvfx_fragment_program_bo* fpbo = os_malloc_aligned(sizeof(struct nvfx_fragment_program) + (fp->prog_size + 8) * fp->progs_per_bo, 16); + uint8_t* map; + uint8_t* buf; + fpbo->slots = (unsigned char*)&fpbo->insn[(fp->prog_size) * fp->progs_per_bo]; memset(fpbo->slots, 0, 8 * fp->progs_per_bo); if(fp->fpbo) @@ -1225,8 +1242,8 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) nouveau_bo_new(nvfx->screen->base.device, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 64, fp->prog_size * fp->progs_per_bo, &fpbo->bo); nouveau_bo_map(fpbo->bo, NOUVEAU_BO_NOSYNC); - uint8_t* map = fpbo->bo->map; - uint8_t* buf = (uint8_t*)fpbo->insn; + map = fpbo->bo->map; + buf = (uint8_t*)fpbo->insn; for(unsigned i = 0; i < fp->progs_per_bo; ++i) { memcpy(buf, fp->insn, fp->insn_len * 4); @@ -1238,8 +1255,8 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx) fp->bo_prog_idx = 0; } - int offset = fp->bo_prog_idx * fp->prog_size; - uint32_t* fpmap = (uint32_t*)((char*)fp->fpbo->bo->map + offset); + offset = fp->bo_prog_idx * fp->prog_size; + fpmap = (uint32_t*)((char*)fp->fpbo->bo->map + offset); if(nvfx->constbuf[PIPE_SHADER_FRAGMENT]) { struct pipe_resource* constbuf = nvfx->constbuf[PIPE_SHADER_FRAGMENT]; |