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authorBen Skeggs <[email protected]>2012-02-16 22:08:41 +1000
committerBen Skeggs <[email protected]>2012-04-14 02:56:30 +1000
commit66c7dc5688bcd5ff9c596f4c410aee574ea2428a (patch)
treebf81b2190f93b4b1a9a7a8d2c41c7b6569810f59 /src/gallium/drivers/nvfx/nvfx_fragprog.c
parentf3d8bd3f7b9f5c6387cd5e629a82db9ad9a1e652 (diff)
nvfx: completely remove this driver (GeForce FX/6/7)
This driver hasn't been maintained properly for a very long time, and for many very good reasons. It's horrible. A new driver supporting these chipsets will appear with the commits that port vieux/nv50/nvc0 to libdrm_nouveau-2.0. Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_fragprog.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_fragprog.c1624
1 files changed, 0 insertions, 1624 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c
deleted file mode 100644
index 0babcbb9978..00000000000
--- a/src/gallium/drivers/nvfx/nvfx_fragprog.c
+++ /dev/null
@@ -1,1624 +0,0 @@
-#include <float.h>
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "util/u_inlines.h"
-#include "util/u_debug.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_dump.h"
-#include "tgsi/tgsi_ureg.h"
-
-#include "nvfx_context.h"
-#include "nvfx_shader.h"
-#include "nvfx_resource.h"
-
-struct nvfx_fpc {
- struct nvfx_pipe_fragment_program* pfp;
- struct nvfx_fragment_program *fp;
-
- unsigned max_temps;
- unsigned long long r_temps;
- unsigned long long r_temps_discard;
- struct nvfx_reg r_result[PIPE_MAX_SHADER_OUTPUTS];
- struct nvfx_reg *r_temp;
- unsigned sprite_coord_temp;
-
- int num_regs;
-
- unsigned inst_offset;
- unsigned have_const;
-
- struct util_dynarray imm_data;
-
- struct nvfx_reg* r_imm;
- unsigned nr_imm;
-
- unsigned char generic_to_slot[256]; /* semantic idx for each input semantic */
-
- struct util_dynarray if_stack;
- //struct util_dynarray loop_stack;
- struct util_dynarray label_relocs;
-};
-
-static INLINE struct nvfx_reg
-temp(struct nvfx_fpc *fpc)
-{
- int idx = __builtin_ctzll(~fpc->r_temps);
-
- if (idx >= fpc->max_temps) {
- NOUVEAU_ERR("out of temps!!\n");
- assert(0);
- return nvfx_reg(NVFXSR_TEMP, 0);
- }
-
- fpc->r_temps |= (1ULL << idx);
- fpc->r_temps_discard |= (1ULL << idx);
- return nvfx_reg(NVFXSR_TEMP, idx);
-}
-
-static INLINE void
-release_temps(struct nvfx_fpc *fpc)
-{
- fpc->r_temps &= ~fpc->r_temps_discard;
- fpc->r_temps_discard = 0ULL;
-}
-
-static inline struct nvfx_reg
-nvfx_fp_imm(struct nvfx_fpc *fpc, float a, float b, float c, float d)
-{
- float v[4] = {a, b, c, d};
- int idx = fpc->imm_data.size >> 4;
-
- memcpy(util_dynarray_grow(&fpc->imm_data, sizeof(float) * 4), v, 4 * sizeof(float));
- return nvfx_reg(NVFXSR_IMM, idx);
-}
-
-static void
-grow_insns(struct nvfx_fpc *fpc, int size)
-{
- struct nvfx_fragment_program *fp = fpc->fp;
-
- fp->insn_len += size;
- fp->insn = realloc(fp->insn, sizeof(uint32_t) * fp->insn_len);
-}
-
-static void
-emit_src(struct nvfx_fpc *fpc, int pos, struct nvfx_src src)
-{
- struct nvfx_fragment_program *fp = fpc->fp;
- uint32_t *hw = &fp->insn[fpc->inst_offset];
- uint32_t sr = 0;
-
- switch (src.reg.type) {
- case NVFXSR_INPUT:
- sr |= (NVFX_FP_REG_TYPE_INPUT << NVFX_FP_REG_TYPE_SHIFT);
- hw[0] |= (src.reg.index << NVFX_FP_OP_INPUT_SRC_SHIFT);
- break;
- case NVFXSR_OUTPUT:
- sr |= NVFX_FP_REG_SRC_HALF;
- /* fall-through */
- case NVFXSR_TEMP:
- sr |= (NVFX_FP_REG_TYPE_TEMP << NVFX_FP_REG_TYPE_SHIFT);
- sr |= (src.reg.index << NVFX_FP_REG_SRC_SHIFT);
- break;
- case NVFXSR_RELOCATED:
- sr |= (NVFX_FP_REG_TYPE_TEMP << NVFX_FP_REG_TYPE_SHIFT);
- sr |= (fpc->sprite_coord_temp << NVFX_FP_REG_SRC_SHIFT);
- //printf("adding relocation at %x for %x\n", fpc->inst_offset, src.index);
- util_dynarray_append(&fpc->fp->slot_relocations[src.reg.index], unsigned, fpc->inst_offset + pos + 1);
- break;
- case NVFXSR_IMM:
- if (!fpc->have_const) {
- grow_insns(fpc, 4);
- hw = &fp->insn[fpc->inst_offset];
- fpc->have_const = 1;
- }
-
- memcpy(&fp->insn[fpc->inst_offset + 4],
- (float*)fpc->imm_data.data + src.reg.index * 4,
- sizeof(uint32_t) * 4);
-
- sr |= (NVFX_FP_REG_TYPE_CONST << NVFX_FP_REG_TYPE_SHIFT);
- break;
- case NVFXSR_CONST:
- if (!fpc->have_const) {
- grow_insns(fpc, 4);
- hw = &fp->insn[fpc->inst_offset];
- fpc->have_const = 1;
- }
-
- {
- struct nvfx_fragment_program_data *fpd;
-
- fp->consts = realloc(fp->consts, ++fp->nr_consts *
- sizeof(*fpd));
- fpd = &fp->consts[fp->nr_consts - 1];
- fpd->offset = fpc->inst_offset + 4;
- fpd->index = src.reg.index;
- memset(&fp->insn[fpd->offset], 0, sizeof(uint32_t) * 4);
- }
-
- sr |= (NVFX_FP_REG_TYPE_CONST << NVFX_FP_REG_TYPE_SHIFT);
- break;
- case NVFXSR_NONE:
- sr |= (NVFX_FP_REG_TYPE_INPUT << NVFX_FP_REG_TYPE_SHIFT);
- break;
- default:
- assert(0);
- }
-
- if (src.negate)
- sr |= NVFX_FP_REG_NEGATE;
-
- if (src.abs)
- hw[1] |= (1 << (29 + pos));
-
- sr |= ((src.swz[0] << NVFX_FP_REG_SWZ_X_SHIFT) |
- (src.swz[1] << NVFX_FP_REG_SWZ_Y_SHIFT) |
- (src.swz[2] << NVFX_FP_REG_SWZ_Z_SHIFT) |
- (src.swz[3] << NVFX_FP_REG_SWZ_W_SHIFT));
-
- hw[pos + 1] |= sr;
-}
-
-static void
-emit_dst(struct nvfx_fpc *fpc, struct nvfx_reg dst)
-{
- struct nvfx_fragment_program *fp = fpc->fp;
- uint32_t *hw = &fp->insn[fpc->inst_offset];
-
- switch (dst.type) {
- case NVFXSR_TEMP:
- if (fpc->num_regs < (dst.index + 1))
- fpc->num_regs = dst.index + 1;
- break;
- case NVFXSR_OUTPUT:
- if (dst.index == 1) {
- fp->fp_control |= 0xe;
- } else {
- hw[0] |= NVFX_FP_OP_OUT_REG_HALF;
- }
- break;
- case NVFXSR_NONE:
- hw[0] |= (1 << 30);
- break;
- default:
- assert(0);
- }
-
- hw[0] |= (dst.index << NVFX_FP_OP_OUT_REG_SHIFT);
-}
-
-static void
-nvfx_fp_emit(struct nvfx_fpc *fpc, struct nvfx_insn insn)
-{
- struct nvfx_fragment_program *fp = fpc->fp;
- uint32_t *hw;
-
- fpc->inst_offset = fp->insn_len;
- fpc->have_const = 0;
- grow_insns(fpc, 4);
- hw = &fp->insn[fpc->inst_offset];
- memset(hw, 0, sizeof(uint32_t) * 4);
-
- if (insn.op == NVFX_FP_OP_OPCODE_KIL)
- fp->fp_control |= NV30_3D_FP_CONTROL_USES_KIL;
- hw[0] |= (insn.op << NVFX_FP_OP_OPCODE_SHIFT);
- hw[0] |= (insn.mask << NVFX_FP_OP_OUTMASK_SHIFT);
- hw[2] |= (insn.scale << NVFX_FP_OP_DST_SCALE_SHIFT);
-
- if (insn.sat)
- hw[0] |= NVFX_FP_OP_OUT_SAT;
-
- if (insn.cc_update)
- hw[0] |= NVFX_FP_OP_COND_WRITE_ENABLE;
- hw[1] |= (insn.cc_test << NVFX_FP_OP_COND_SHIFT);
- hw[1] |= ((insn.cc_swz[0] << NVFX_FP_OP_COND_SWZ_X_SHIFT) |
- (insn.cc_swz[1] << NVFX_FP_OP_COND_SWZ_Y_SHIFT) |
- (insn.cc_swz[2] << NVFX_FP_OP_COND_SWZ_Z_SHIFT) |
- (insn.cc_swz[3] << NVFX_FP_OP_COND_SWZ_W_SHIFT));
-
- if(insn.unit >= 0)
- {
- hw[0] |= (insn.unit << NVFX_FP_OP_TEX_UNIT_SHIFT);
- fp->samplers |= (1 << insn.unit);
- }
-
- emit_dst(fpc, insn.dst);
- emit_src(fpc, 0, insn.src[0]);
- emit_src(fpc, 1, insn.src[1]);
- emit_src(fpc, 2, insn.src[2]);
-}
-
-#define arith(s,o,d,m,s0,s1,s2) \
- nvfx_insn((s), NVFX_FP_OP_OPCODE_##o, -1, \
- (d), (m), (s0), (s1), (s2))
-
-#define tex(s,o,u,d,m,s0,s1,s2) \
- nvfx_insn((s), NVFX_FP_OP_OPCODE_##o, (u), \
- (d), (m), (s0), none, none)
-
-/* IF src.x != 0, as TGSI specifies */
-static void
-nv40_fp_if(struct nvfx_fpc *fpc, struct nvfx_src src)
-{
- const struct nvfx_src none = nvfx_src(nvfx_reg(NVFXSR_NONE, 0));
- struct nvfx_insn insn = arith(0, MOV, none.reg, NVFX_FP_MASK_X, src, none, none);
- uint32_t *hw;
- insn.cc_update = 1;
- nvfx_fp_emit(fpc, insn);
-
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_IF << NVFX_FP_OP_OPCODE_SHIFT) |
- NV40_FP_OP_OUT_NONE |
- (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (0 << NVFX_FP_OP_COND_SWZ_X_SHIFT) |
- (0 << NVFX_FP_OP_COND_SWZ_Y_SHIFT) |
- (0 << NVFX_FP_OP_COND_SWZ_Z_SHIFT) |
- (0 << NVFX_FP_OP_COND_SWZ_W_SHIFT) |
- (NVFX_FP_OP_COND_NE << NVFX_FP_OP_COND_SHIFT);
- hw[2] = 0; /* | NV40_FP_OP_OPCODE_IS_BRANCH | else_offset */
- hw[3] = 0; /* | endif_offset */
- util_dynarray_append(&fpc->if_stack, unsigned, fpc->inst_offset);
-}
-
-/* IF src.x != 0, as TGSI specifies */
-static void
-nv40_fp_cal(struct nvfx_fpc *fpc, unsigned target)
-{
- struct nvfx_relocation reloc;
- uint32_t *hw;
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_CAL << NVFX_FP_OP_OPCODE_SHIFT);
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (NVFX_SWZ_IDENTITY << NVFX_FP_OP_COND_SWZ_ALL_SHIFT) |
- (NVFX_FP_OP_COND_TR << NVFX_FP_OP_COND_SHIFT);
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH; /* | call_offset */
- hw[3] = 0;
- reloc.target = target;
- reloc.location = fpc->inst_offset + 2;
- util_dynarray_append(&fpc->label_relocs, struct nvfx_relocation, reloc);
-}
-
-static void
-nv40_fp_ret(struct nvfx_fpc *fpc)
-{
- uint32_t *hw;
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_RET << NVFX_FP_OP_OPCODE_SHIFT);
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (NVFX_SWZ_IDENTITY << NVFX_FP_OP_COND_SWZ_ALL_SHIFT) |
- (NVFX_FP_OP_COND_TR << NVFX_FP_OP_COND_SHIFT);
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH; /* | call_offset */
- hw[3] = 0;
-}
-
-static void
-nv40_fp_rep(struct nvfx_fpc *fpc, unsigned count, unsigned target)
-{
- struct nvfx_relocation reloc;
- uint32_t *hw;
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_REP << NVFX_FP_OP_OPCODE_SHIFT) |
- NV40_FP_OP_OUT_NONE |
- (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (NVFX_SWZ_IDENTITY << NVFX_FP_OP_COND_SWZ_ALL_SHIFT) |
- (NVFX_FP_OP_COND_TR << NVFX_FP_OP_COND_SHIFT);
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH |
- (count << NV40_FP_OP_REP_COUNT1_SHIFT) |
- (count << NV40_FP_OP_REP_COUNT2_SHIFT) |
- (count << NV40_FP_OP_REP_COUNT3_SHIFT);
- hw[3] = 0; /* | end_offset */
- reloc.target = target;
- reloc.location = fpc->inst_offset + 3;
- util_dynarray_append(&fpc->label_relocs, struct nvfx_relocation, reloc);
- //util_dynarray_append(&fpc->loop_stack, unsigned, target);
-}
-
-/* warning: this only works forward, and probably only if not inside any IF */
-static void
-nv40_fp_bra(struct nvfx_fpc *fpc, unsigned target)
-{
- struct nvfx_relocation reloc;
- uint32_t *hw;
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_IF << NVFX_FP_OP_OPCODE_SHIFT) |
- NV40_FP_OP_OUT_NONE |
- (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (NVFX_SWZ_IDENTITY << NVFX_FP_OP_COND_SWZ_X_SHIFT) |
- (NVFX_FP_OP_COND_FL << NVFX_FP_OP_COND_SHIFT);
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH; /* | else_offset */
- hw[3] = 0; /* | endif_offset */
- reloc.target = target;
- reloc.location = fpc->inst_offset + 2;
- util_dynarray_append(&fpc->label_relocs, struct nvfx_relocation, reloc);
- reloc.target = target;
- reloc.location = fpc->inst_offset + 3;
- util_dynarray_append(&fpc->label_relocs, struct nvfx_relocation, reloc);
-}
-
-static void
-nv40_fp_brk(struct nvfx_fpc *fpc)
-{
- uint32_t *hw;
- fpc->inst_offset = fpc->fp->insn_len;
- grow_insns(fpc, 4);
- hw = &fpc->fp->insn[fpc->inst_offset];
- /* I really wonder why fp16 precision is used. Presumably the hardware ignores it? */
- hw[0] = (NV40_FP_OP_BRA_OPCODE_BRK << NVFX_FP_OP_OPCODE_SHIFT) |
- NV40_FP_OP_OUT_NONE;
- /* Use .xxxx swizzle so that we check only src[0].x*/
- hw[1] = (NVFX_SWZ_IDENTITY << NVFX_FP_OP_COND_SWZ_X_SHIFT) |
- (NVFX_FP_OP_COND_TR << NVFX_FP_OP_COND_SHIFT);
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH;
- hw[3] = 0;
-}
-
-static INLINE struct nvfx_src
-tgsi_src(struct nvfx_fpc *fpc, const struct tgsi_full_src_register *fsrc)
-{
- struct nvfx_src src;
-
- switch (fsrc->Register.File) {
- case TGSI_FILE_INPUT:
- if(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_POSITION) {
- assert(fpc->pfp->info.input_semantic_index[fsrc->Register.Index] == 0);
- src.reg = nvfx_reg(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_POSITION);
- } else if(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_COLOR) {
- if(fpc->pfp->info.input_semantic_index[fsrc->Register.Index] == 0)
- src.reg = nvfx_reg(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_COL0);
- else if(fpc->pfp->info.input_semantic_index[fsrc->Register.Index] == 1)
- src.reg = nvfx_reg(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_COL1);
- else
- assert(0);
- } else if(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_FOG) {
- assert(fpc->pfp->info.input_semantic_index[fsrc->Register.Index] == 0);
- src.reg = nvfx_reg(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_FOGC);
- } else if(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_FACE) {
- /* TODO: check this has the correct values */
- /* XXX: what do we do for nv30 here (assuming it lacks facing)?! */
- assert(fpc->pfp->info.input_semantic_index[fsrc->Register.Index] == 0);
- src.reg = nvfx_reg(NVFXSR_INPUT, NV40_FP_OP_INPUT_SRC_FACING);
- } else {
- assert(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_GENERIC);
- src.reg = nvfx_reg(NVFXSR_RELOCATED, fpc->generic_to_slot[fpc->pfp->info.input_semantic_index[fsrc->Register.Index]]);
- }
- break;
- case TGSI_FILE_CONSTANT:
- src.reg = nvfx_reg(NVFXSR_CONST, fsrc->Register.Index);
- break;
- case TGSI_FILE_IMMEDIATE:
- assert(fsrc->Register.Index < fpc->nr_imm);
- src.reg = fpc->r_imm[fsrc->Register.Index];
- break;
- case TGSI_FILE_TEMPORARY:
- src.reg = fpc->r_temp[fsrc->Register.Index];
- break;
- /* NV40 fragprog result regs are just temps, so this is simple */
- case TGSI_FILE_OUTPUT:
- src.reg = fpc->r_result[fsrc->Register.Index];
- break;
- default:
- NOUVEAU_ERR("bad src file\n");
- src.reg.index = 0;
- src.reg.type = 0;
- break;
- }
-
- src.abs = fsrc->Register.Absolute;
- src.negate = fsrc->Register.Negate;
- src.swz[0] = fsrc->Register.SwizzleX;
- src.swz[1] = fsrc->Register.SwizzleY;
- src.swz[2] = fsrc->Register.SwizzleZ;
- src.swz[3] = fsrc->Register.SwizzleW;
- src.indirect = 0;
- src.indirect_reg = 0;
- src.indirect_swz = 0;
- return src;
-}
-
-static INLINE struct nvfx_reg
-tgsi_dst(struct nvfx_fpc *fpc, const struct tgsi_full_dst_register *fdst) {
- switch (fdst->Register.File) {
- case TGSI_FILE_OUTPUT:
- return fpc->r_result[fdst->Register.Index];
- case TGSI_FILE_TEMPORARY:
- return fpc->r_temp[fdst->Register.Index];
- case TGSI_FILE_NULL:
- return nvfx_reg(NVFXSR_NONE, 0);
- default:
- NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File);
- return nvfx_reg(NVFXSR_NONE, 0);
- }
-}
-
-static INLINE int
-tgsi_mask(uint tgsi)
-{
- int mask = 0;
-
- if (tgsi & TGSI_WRITEMASK_X) mask |= NVFX_FP_MASK_X;
- if (tgsi & TGSI_WRITEMASK_Y) mask |= NVFX_FP_MASK_Y;
- if (tgsi & TGSI_WRITEMASK_Z) mask |= NVFX_FP_MASK_Z;
- if (tgsi & TGSI_WRITEMASK_W) mask |= NVFX_FP_MASK_W;
- return mask;
-}
-
-static boolean
-nvfx_fragprog_parse_instruction(struct nvfx_context* nvfx, struct nvfx_fpc *fpc,
- const struct tgsi_full_instruction *finst)
-{
- const struct nvfx_src none = nvfx_src(nvfx_reg(NVFXSR_NONE, 0));
- struct nvfx_insn insn;
- struct nvfx_src src[3], tmp;
- struct nvfx_reg dst;
- int mask, sat, unit = 0;
- int ai = -1, ci = -1, ii = -1;
- int i;
-
- if (finst->Instruction.Opcode == TGSI_OPCODE_END)
- return TRUE;
-
- for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *fsrc;
-
- fsrc = &finst->Src[i];
- if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
- src[i] = tgsi_src(fpc, fsrc);
- }
- }
-
- for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *fsrc;
-
- fsrc = &finst->Src[i];
-
- switch (fsrc->Register.File) {
- case TGSI_FILE_INPUT:
- if(fpc->pfp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_FOG && (0
- || fsrc->Register.SwizzleX == PIPE_SWIZZLE_ALPHA
- || fsrc->Register.SwizzleY == PIPE_SWIZZLE_ALPHA
- || fsrc->Register.SwizzleZ == PIPE_SWIZZLE_ALPHA
- || fsrc->Register.SwizzleW == PIPE_SWIZZLE_ALPHA
- )) {
- /* hardware puts 0 in fogcoord.w, but GL/Gallium want 1 there */
- struct nvfx_src addend = nvfx_src(nvfx_fp_imm(fpc, 0, 0, 0, 1));
- addend.swz[0] = fsrc->Register.SwizzleX;
- addend.swz[1] = fsrc->Register.SwizzleY;
- addend.swz[2] = fsrc->Register.SwizzleZ;
- addend.swz[3] = fsrc->Register.SwizzleW;
- src[i] = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, ADD, src[i].reg, NVFX_FP_MASK_ALL, tgsi_src(fpc, fsrc), addend, none));
- } else if (ai == -1 || ai == fsrc->Register.Index) {
- ai = fsrc->Register.Index;
- src[i] = tgsi_src(fpc, fsrc);
- } else {
- src[i] = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MOV, src[i].reg, NVFX_FP_MASK_ALL, tgsi_src(fpc, fsrc), none, none));
- }
- break;
- case TGSI_FILE_CONSTANT:
- if ((ci == -1 && ii == -1) ||
- ci == fsrc->Register.Index) {
- ci = fsrc->Register.Index;
- src[i] = tgsi_src(fpc, fsrc);
- } else {
- src[i] = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MOV, src[i].reg, NVFX_FP_MASK_ALL, tgsi_src(fpc, fsrc), none, none));
- }
- break;
- case TGSI_FILE_IMMEDIATE:
- if ((ci == -1 && ii == -1) ||
- ii == fsrc->Register.Index) {
- ii = fsrc->Register.Index;
- src[i] = tgsi_src(fpc, fsrc);
- } else {
- src[i] = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MOV, src[i].reg, NVFX_FP_MASK_ALL, tgsi_src(fpc, fsrc), none, none));
- }
- break;
- case TGSI_FILE_TEMPORARY:
- /* handled above */
- break;
- case TGSI_FILE_SAMPLER:
- unit = fsrc->Register.Index;
- break;
- case TGSI_FILE_OUTPUT:
- break;
- default:
- NOUVEAU_ERR("bad src file\n");
- return FALSE;
- }
- }
-
- dst = tgsi_dst(fpc, &finst->Dst[0]);
- mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
- sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE);
-
- switch (finst->Instruction.Opcode) {
- case TGSI_OPCODE_ABS:
- nvfx_fp_emit(fpc, arith(sat, MOV, dst, mask, abs(src[0]), none, none));
- break;
- case TGSI_OPCODE_ADD:
- nvfx_fp_emit(fpc, arith(sat, ADD, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_CMP:
- insn = arith(0, MOV, none.reg, mask, src[0], none, none);
- insn.cc_update = 1;
- nvfx_fp_emit(fpc, insn);
-
- insn = arith(sat, MOV, dst, mask, src[2], none, none);
- insn.cc_test = NVFX_COND_GE;
- nvfx_fp_emit(fpc, insn);
-
- insn = arith(sat, MOV, dst, mask, src[1], none, none);
- insn.cc_test = NVFX_COND_LT;
- nvfx_fp_emit(fpc, insn);
- break;
- case TGSI_OPCODE_COS:
- nvfx_fp_emit(fpc, arith(sat, COS, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_DDX:
- if (mask & (NVFX_FP_MASK_Z | NVFX_FP_MASK_W)) {
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(sat, DDX, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, swz(src[0], Z, W, Z, W), none, none));
- nvfx_fp_emit(fpc, arith(0, MOV, tmp.reg, NVFX_FP_MASK_Z | NVFX_FP_MASK_W, swz(tmp, X, Y, X, Y), none, none));
- nvfx_fp_emit(fpc, arith(sat, DDX, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, src[0], none, none));
- nvfx_fp_emit(fpc, arith(0, MOV, dst, mask, tmp, none, none));
- } else {
- nvfx_fp_emit(fpc, arith(sat, DDX, dst, mask, src[0], none, none));
- }
- break;
- case TGSI_OPCODE_DDY:
- if (mask & (NVFX_FP_MASK_Z | NVFX_FP_MASK_W)) {
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(sat, DDY, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, swz(src[0], Z, W, Z, W), none, none));
- nvfx_fp_emit(fpc, arith(0, MOV, tmp.reg, NVFX_FP_MASK_Z | NVFX_FP_MASK_W, swz(tmp, X, Y, X, Y), none, none));
- nvfx_fp_emit(fpc, arith(sat, DDY, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, src[0], none, none));
- nvfx_fp_emit(fpc, arith(0, MOV, dst, mask, tmp, none, none));
- } else {
- nvfx_fp_emit(fpc, arith(sat, DDY, dst, mask, src[0], none, none));
- }
- break;
- case TGSI_OPCODE_DP2:
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MUL, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, src[0], src[1], none));
- nvfx_fp_emit(fpc, arith(0, ADD, dst, mask, swz(tmp, X, X, X, X), swz(tmp, Y, Y, Y, Y), none));
- break;
- case TGSI_OPCODE_DP3:
- nvfx_fp_emit(fpc, arith(sat, DP3, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_DP4:
- nvfx_fp_emit(fpc, arith(sat, DP4, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_DPH:
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, DP3, tmp.reg, NVFX_FP_MASK_X, src[0], src[1], none));
- nvfx_fp_emit(fpc, arith(sat, ADD, dst, mask, swz(tmp, X, X, X, X), swz(src[1], W, W, W, W), none));
- break;
- case TGSI_OPCODE_DST:
- nvfx_fp_emit(fpc, arith(sat, DST, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_EX2:
- nvfx_fp_emit(fpc, arith(sat, EX2, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_FLR:
- nvfx_fp_emit(fpc, arith(sat, FLR, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_FRC:
- nvfx_fp_emit(fpc, arith(sat, FRC, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_KILP:
- nvfx_fp_emit(fpc, arith(0, KIL, none.reg, 0, none, none, none));
- break;
- case TGSI_OPCODE_KIL:
- insn = arith(0, MOV, none.reg, NVFX_FP_MASK_ALL, src[0], none, none);
- insn.cc_update = 1;
- nvfx_fp_emit(fpc, insn);
-
- insn = arith(0, KIL, none.reg, 0, none, none, none);
- insn.cc_test = NVFX_COND_LT;
- nvfx_fp_emit(fpc, insn);
- break;
- case TGSI_OPCODE_LG2:
- nvfx_fp_emit(fpc, arith(sat, LG2, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_LIT:
- if(!nvfx->is_nv4x)
- nvfx_fp_emit(fpc, arith(sat, LIT_NV30, dst, mask, src[0], src[1], src[2]));
- else {
- /* we use FLT_MIN, so that log2 never gives -infinity, and thus multiplication by
- * specular 0 always gives 0, so that ex2 gives 1, to satisfy the 0^0 = 1 requirement
- *
- * NOTE: if we start using half precision, we might need an fp16 FLT_MIN here instead
- */
- struct nvfx_src maxs = nvfx_src(nvfx_fp_imm(fpc, 0, FLT_MIN, 0, 0));
- tmp = nvfx_src(temp(fpc));
- if (ci>= 0 || ii >= 0) {
- nvfx_fp_emit(fpc, arith(0, MOV, tmp.reg, NVFX_FP_MASK_X | NVFX_FP_MASK_Y, maxs, none, none));
- maxs = tmp;
- }
- nvfx_fp_emit(fpc, arith(0, MAX, tmp.reg, NVFX_FP_MASK_Y | NVFX_FP_MASK_W, swz(src[0], X, X, X, Y), swz(maxs, X, X, Y, Y), none));
- nvfx_fp_emit(fpc, arith(0, LG2, tmp.reg, NVFX_FP_MASK_W, swz(tmp, W, W, W, W), none, none));
- nvfx_fp_emit(fpc, arith(0, MUL, tmp.reg, NVFX_FP_MASK_W, swz(tmp, W, W, W, W), swz(src[0], W, W, W, W), none));
- nvfx_fp_emit(fpc, arith(sat, LITEX2_NV40, dst, mask, swz(tmp, Y, Y, W, W), none, none));
- }
- break;
- case TGSI_OPCODE_LRP:
- if(!nvfx->is_nv4x)
- nvfx_fp_emit(fpc, arith(sat, LRP_NV30, dst, mask, src[0], src[1], src[2]));
- else {
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MAD, tmp.reg, mask, neg(src[0]), src[2], src[2]));
- nvfx_fp_emit(fpc, arith(sat, MAD, dst, mask, src[0], src[1], tmp));
- }
- break;
- case TGSI_OPCODE_MAD:
- nvfx_fp_emit(fpc, arith(sat, MAD, dst, mask, src[0], src[1], src[2]));
- break;
- case TGSI_OPCODE_MAX:
- nvfx_fp_emit(fpc, arith(sat, MAX, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_MIN:
- nvfx_fp_emit(fpc, arith(sat, MIN, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_MOV:
- nvfx_fp_emit(fpc, arith(sat, MOV, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_MUL:
- nvfx_fp_emit(fpc, arith(sat, MUL, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_NOP:
- break;
- case TGSI_OPCODE_POW:
- if(!nvfx->is_nv4x)
- nvfx_fp_emit(fpc, arith(sat, POW_NV30, dst, mask, src[0], src[1], none));
- else {
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, LG2, tmp.reg, NVFX_FP_MASK_X, swz(src[0], X, X, X, X), none, none));
- nvfx_fp_emit(fpc, arith(0, MUL, tmp.reg, NVFX_FP_MASK_X, swz(tmp, X, X, X, X), swz(src[1], X, X, X, X), none));
- nvfx_fp_emit(fpc, arith(sat, EX2, dst, mask, swz(tmp, X, X, X, X), none, none));
- }
- break;
- case TGSI_OPCODE_RCP:
- nvfx_fp_emit(fpc, arith(sat, RCP, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_RFL:
- if(!nvfx->is_nv4x)
- nvfx_fp_emit(fpc, arith(0, RFL_NV30, dst, mask, src[0], src[1], none));
- else {
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, DP3, tmp.reg, NVFX_FP_MASK_X, src[0], src[0], none));
- nvfx_fp_emit(fpc, arith(0, DP3, tmp.reg, NVFX_FP_MASK_Y, src[0], src[1], none));
- insn = arith(0, DIV, tmp.reg, NVFX_FP_MASK_Z, swz(tmp, Y, Y, Y, Y), swz(tmp, X, X, X, X), none);
- insn.scale = NVFX_FP_OP_DST_SCALE_2X;
- nvfx_fp_emit(fpc, insn);
- nvfx_fp_emit(fpc, arith(sat, MAD, dst, mask, swz(tmp, Z, Z, Z, Z), src[0], neg(src[1])));
- }
- break;
- case TGSI_OPCODE_RSQ:
- if(!nvfx->is_nv4x)
- nvfx_fp_emit(fpc, arith(sat, RSQ_NV30, dst, mask, abs(swz(src[0], X, X, X, X)), none, none));
- else {
- tmp = nvfx_src(temp(fpc));
- insn = arith(0, LG2, tmp.reg, NVFX_FP_MASK_X, abs(swz(src[0], X, X, X, X)), none, none);
- insn.scale = NVFX_FP_OP_DST_SCALE_INV_2X;
- nvfx_fp_emit(fpc, insn);
- nvfx_fp_emit(fpc, arith(sat, EX2, dst, mask, neg(swz(tmp, X, X, X, X)), none, none));
- }
- break;
- case TGSI_OPCODE_SCS:
- /* avoid overwriting the source */
- if(src[0].swz[NVFX_SWZ_X] != NVFX_SWZ_X)
- {
- if (mask & NVFX_FP_MASK_X)
- nvfx_fp_emit(fpc, arith(sat, COS, dst, NVFX_FP_MASK_X, swz(src[0], X, X, X, X), none, none));
- if (mask & NVFX_FP_MASK_Y)
- nvfx_fp_emit(fpc, arith(sat, SIN, dst, NVFX_FP_MASK_Y, swz(src[0], X, X, X, X), none, none));
- }
- else
- {
- if (mask & NVFX_FP_MASK_Y)
- nvfx_fp_emit(fpc, arith(sat, SIN, dst, NVFX_FP_MASK_Y, swz(src[0], X, X, X, X), none, none));
- if (mask & NVFX_FP_MASK_X)
- nvfx_fp_emit(fpc, arith(sat, COS, dst, NVFX_FP_MASK_X, swz(src[0], X, X, X, X), none, none));
- }
- break;
- case TGSI_OPCODE_SEQ:
- nvfx_fp_emit(fpc, arith(sat, SEQ, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SFL:
- nvfx_fp_emit(fpc, arith(sat, SFL, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SGE:
- nvfx_fp_emit(fpc, arith(sat, SGE, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SGT:
- nvfx_fp_emit(fpc, arith(sat, SGT, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SIN:
- nvfx_fp_emit(fpc, arith(sat, SIN, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_SLE:
- nvfx_fp_emit(fpc, arith(sat, SLE, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SLT:
- nvfx_fp_emit(fpc, arith(sat, SLT, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SNE:
- nvfx_fp_emit(fpc, arith(sat, SNE, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SSG:
- {
- struct nvfx_src minones = swz(nvfx_src(nvfx_fp_imm(fpc, -1, -1, -1, -1)), X, X, X, X);
-
- insn = arith(sat, MOV, dst, mask, src[0], none, none);
- insn.cc_update = 1;
- nvfx_fp_emit(fpc, insn);
-
- insn = arith(0, STR, dst, mask, none, none, none);
- insn.cc_test = NVFX_COND_GT;
- nvfx_fp_emit(fpc, insn);
-
- if(!sat) {
- insn = arith(0, MOV, dst, mask, minones, none, none);
- insn.cc_test = NVFX_COND_LT;
- nvfx_fp_emit(fpc, insn);
- }
- break;
- }
- case TGSI_OPCODE_STR:
- nvfx_fp_emit(fpc, arith(sat, STR, dst, mask, src[0], src[1], none));
- break;
- case TGSI_OPCODE_SUB:
- nvfx_fp_emit(fpc, arith(sat, ADD, dst, mask, src[0], neg(src[1]), none));
- break;
- case TGSI_OPCODE_TEX:
- nvfx_fp_emit(fpc, tex(sat, TEX, unit, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_TRUNC:
- tmp = nvfx_src(temp(fpc));
- insn = arith(0, MOV, none.reg, mask, src[0], none, none);
- insn.cc_update = 1;
- nvfx_fp_emit(fpc, insn);
-
- nvfx_fp_emit(fpc, arith(0, FLR, tmp.reg, mask, abs(src[0]), none, none));
- nvfx_fp_emit(fpc, arith(sat, MOV, dst, mask, tmp, none, none));
-
- insn = arith(sat, MOV, dst, mask, neg(tmp), none, none);
- insn.cc_test = NVFX_COND_LT;
- nvfx_fp_emit(fpc, insn);
- break;
- case TGSI_OPCODE_TXB:
- nvfx_fp_emit(fpc, tex(sat, TXB, unit, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_TXL:
- if(nvfx->is_nv4x)
- nvfx_fp_emit(fpc, tex(sat, TXL_NV40, unit, dst, mask, src[0], none, none));
- else /* unsupported on nv30, use TEX and hope they like it */
- nvfx_fp_emit(fpc, tex(sat, TEX, unit, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_TXP:
- nvfx_fp_emit(fpc, tex(sat, TXP, unit, dst, mask, src[0], none, none));
- break;
- case TGSI_OPCODE_XPD:
- tmp = nvfx_src(temp(fpc));
- nvfx_fp_emit(fpc, arith(0, MUL, tmp.reg, mask, swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none));
- nvfx_fp_emit(fpc, arith(sat, MAD, dst, (mask & ~NVFX_FP_MASK_W), swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), neg(tmp)));
- break;
-
- case TGSI_OPCODE_IF:
- // MOVRC0 R31 (TR0.xyzw), R<src>:
- // IF (NE.xxxx) ELSE <else> END <end>
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- nv40_fp_if(fpc, src[0]);
- break;
-
- case TGSI_OPCODE_ELSE:
- {
- uint32_t *hw;
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- assert(util_dynarray_contains(&fpc->if_stack, unsigned));
- hw = &fpc->fp->insn[util_dynarray_top(&fpc->if_stack, unsigned)];
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH | fpc->fp->insn_len;
- break;
- }
-
- case TGSI_OPCODE_ENDIF:
- {
- uint32_t *hw;
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- assert(util_dynarray_contains(&fpc->if_stack, unsigned));
- hw = &fpc->fp->insn[util_dynarray_pop(&fpc->if_stack, unsigned)];
- if(!hw[2])
- hw[2] = NV40_FP_OP_OPCODE_IS_BRANCH | fpc->fp->insn_len;
- hw[3] = fpc->fp->insn_len;
- break;
- }
-
- case TGSI_OPCODE_BRA:
- /* This can in limited cases be implemented with an IF with the else and endif labels pointing to the target */
- /* no state tracker uses this, so don't implement this for now */
- assert(0);
- nv40_fp_bra(fpc, finst->Label.Label);
- break;
-
- case TGSI_OPCODE_BGNSUB:
- case TGSI_OPCODE_ENDSUB:
- /* nothing to do here */
- break;
-
- case TGSI_OPCODE_CAL:
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- nv40_fp_cal(fpc, finst->Label.Label);
- break;
-
- case TGSI_OPCODE_RET:
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- nv40_fp_ret(fpc);
- break;
-
- case TGSI_OPCODE_BGNLOOP:
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- /* TODO: we should support using two nested REPs to allow a > 255 iteration count */
- nv40_fp_rep(fpc, 255, finst->Label.Label);
- break;
-
- case TGSI_OPCODE_ENDLOOP:
- break;
-
- case TGSI_OPCODE_BRK:
- if(!nvfx->use_nv4x)
- goto nv3x_cflow;
- nv40_fp_brk(fpc);
- break;
-
- case TGSI_OPCODE_CONT:
- {
- static int warned = 0;
- if(!warned) {
- NOUVEAU_ERR("Sorry, the continue keyword is not implemented: ignoring it.\n");
- warned = 1;
- }
- break;
- }
-
- default:
- NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode);
- return FALSE;
- }
-
-out:
- release_temps(fpc);
- return TRUE;
-nv3x_cflow:
- {
- static int warned = 0;
- if(!warned) {
- NOUVEAU_ERR(
- "Sorry, control flow instructions are not supported in hardware on nv3x: ignoring them\n"
- "If rendering is incorrect, try to disable GLSL support in the application.\n");
- warned = 1;
- }
- }
- goto out;
-}
-
-static boolean
-nvfx_fragprog_parse_decl_output(struct nvfx_context* nvfx, struct nvfx_fpc *fpc,
- const struct tgsi_full_declaration *fdec)
-{
- unsigned idx = fdec->Range.First;
- unsigned hw;
-
- switch (fdec->Semantic.Name) {
- case TGSI_SEMANTIC_POSITION:
- hw = 1;
- break;
- case TGSI_SEMANTIC_COLOR:
- hw = ~0;
- switch (fdec->Semantic.Index) {
- case 0: hw = 0; break;
- case 1: hw = 2; break;
- case 2: hw = 3; break;
- case 3: hw = 4; break;
- }
- if(hw > ((nvfx->use_nv4x) ? 4 : 2)) {
- NOUVEAU_ERR("bad rcol index\n");
- return FALSE;
- }
- break;
- default:
- NOUVEAU_ERR("bad output semantic\n");
- return FALSE;
- }
-
- fpc->r_result[idx] = nvfx_reg(NVFXSR_OUTPUT, hw);
- fpc->r_temps |= (1ULL << hw);
- return TRUE;
-}
-
-static boolean
-nvfx_fragprog_prepare(struct nvfx_context* nvfx, struct nvfx_fpc *fpc)
-{
- struct tgsi_parse_context p;
- int high_temp = -1, i;
- struct util_semantic_set set;
- unsigned num_texcoords = nvfx->use_nv4x ? 10 : 8;
-
- fpc->fp->num_slots = util_semantic_set_from_program_file(&set, fpc->pfp->pipe.tokens, TGSI_FILE_INPUT);
- if(fpc->fp->num_slots > num_texcoords)
- return FALSE;
- util_semantic_layout_from_set(fpc->fp->slot_to_generic, &set, 0, num_texcoords);
- util_semantic_table_from_layout(fpc->generic_to_slot, sizeof fpc->generic_to_slot,
- fpc->fp->slot_to_generic, 0, num_texcoords);
-
- memset(fpc->fp->slot_to_fp_input, 0xff, sizeof(fpc->fp->slot_to_fp_input));
-
- fpc->r_imm = CALLOC(fpc->pfp->info.immediate_count, sizeof(struct nvfx_reg));
-
- tgsi_parse_init(&p, fpc->pfp->pipe.tokens);
- while (!tgsi_parse_end_of_tokens(&p)) {
- const union tgsi_full_token *tok = &p.FullToken;
-
- tgsi_parse_token(&p);
- switch(tok->Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- {
- const struct tgsi_full_declaration *fdec;
- fdec = &p.FullToken.FullDeclaration;
- switch (fdec->Declaration.File) {
- case TGSI_FILE_OUTPUT:
- if (!nvfx_fragprog_parse_decl_output(nvfx, fpc, fdec))
- goto out_err;
- break;
- case TGSI_FILE_TEMPORARY:
- if (fdec->Range.Last > high_temp) {
- high_temp =
- fdec->Range.Last;
- }
- break;
- default:
- break;
- }
- }
- break;
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- {
- struct tgsi_full_immediate *imm;
-
- imm = &p.FullToken.FullImmediate;
- assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
- assert(fpc->nr_imm < fpc->pfp->info.immediate_count);
-
- fpc->r_imm[fpc->nr_imm++] = nvfx_fp_imm(fpc, imm->u[0].Float, imm->u[1].Float, imm->u[2].Float, imm->u[3].Float);
- break;
- }
- default:
- break;
- }
- }
- tgsi_parse_free(&p);
-
- if (++high_temp) {
- fpc->r_temp = CALLOC(high_temp, sizeof(struct nvfx_reg));
- for (i = 0; i < high_temp; i++)
- fpc->r_temp[i] = temp(fpc);
- fpc->r_temps_discard = 0ULL;
- }
-
- return TRUE;
-
-out_err:
- if (fpc->r_temp) {
- FREE(fpc->r_temp);
- fpc->r_temp = NULL;
- }
- tgsi_parse_free(&p);
- return FALSE;
-}
-
-DEBUG_GET_ONCE_BOOL_OPTION(nvfx_dump_fp, "NVFX_DUMP_FP", FALSE)
-
-static struct nvfx_fragment_program*
-nvfx_fragprog_translate(struct nvfx_context *nvfx,
- struct nvfx_pipe_fragment_program *pfp,
- boolean emulate_sprite_flipping)
-{
- struct tgsi_parse_context parse;
- struct nvfx_fpc *fpc = NULL;
- struct util_dynarray insns;
- struct nvfx_fragment_program* fp = NULL;
- const int min_size = 4096;
-
- fp = CALLOC_STRUCT(nvfx_fragment_program);
- if(!fp)
- goto out_err;
-
- fpc = CALLOC_STRUCT(nvfx_fpc);
- if (!fpc)
- goto out_err;
-
- fpc->max_temps = nvfx->use_nv4x ? 48 : 32;
- fpc->pfp = pfp;
- fpc->fp = fp;
- fpc->num_regs = 2;
-
- for (unsigned i = 0; i < pfp->info.num_properties; ++i) {
- if (pfp->info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN) {
- if(pfp->info.properties[i].data[0])
- fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_ORIGIN_INVERTED;
- } else if (pfp->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER) {
- if(pfp->info.properties[i].data[0])
- fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_CENTER_INTEGER;
- }
- }
-
- if (!nvfx_fragprog_prepare(nvfx, fpc))
- goto out_err;
-
- tgsi_parse_init(&parse, pfp->pipe.tokens);
- util_dynarray_init(&insns);
-
- if(emulate_sprite_flipping)
- {
- struct nvfx_reg reg = temp(fpc);
- struct nvfx_src sprite_input = nvfx_src(nvfx_reg(NVFXSR_RELOCATED, fp->num_slots));
- struct nvfx_src imm = nvfx_src(nvfx_fp_imm(fpc, 1, -1, 0, 0));
-
- fpc->sprite_coord_temp = reg.index;
- fpc->r_temps_discard = 0ULL;
- nvfx_fp_emit(fpc, arith(0, MAD, reg, NVFX_FP_MASK_ALL, sprite_input, swz(imm, X, Y, X, X), swz(imm, Z, X, Z, Z)));
- }
-
- while (!tgsi_parse_end_of_tokens(&parse)) {
- tgsi_parse_token(&parse);
-
- switch (parse.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- {
- const struct tgsi_full_instruction *finst;
-
- util_dynarray_append(&insns, unsigned, fp->insn_len);
- finst = &parse.FullToken.FullInstruction;
- if (!nvfx_fragprog_parse_instruction(nvfx, fpc, finst))
- goto out_err;
- }
- break;
- default:
- break;
- }
- }
- util_dynarray_append(&insns, unsigned, fp->insn_len);
-
- for(unsigned i = 0; i < fpc->label_relocs.size; i += sizeof(struct nvfx_relocation))
- {
- struct nvfx_relocation* label_reloc = (struct nvfx_relocation*)((char*)fpc->label_relocs.data + i);
- fp->insn[label_reloc->location] |= ((unsigned*)insns.data)[label_reloc->target];
- }
- util_dynarray_fini(&insns);
-
- if(!nvfx->is_nv4x)
- fp->fp_control |= (fpc->num_regs-1)/2;
- else
- fp->fp_control |= fpc->num_regs << NV40_3D_FP_CONTROL_TEMP_COUNT__SHIFT;
-
- /* Terminate final instruction */
- if(fp->insn)
- fp->insn[fpc->inst_offset] |= 0x00000001;
-
- /* Append NOP + END instruction for branches to the end of the program */
- fpc->inst_offset = fp->insn_len;
- grow_insns(fpc, 4);
- fp->insn[fpc->inst_offset + 0] = 0x00000001;
- fp->insn[fpc->inst_offset + 1] = 0x00000000;
- fp->insn[fpc->inst_offset + 2] = 0x00000000;
- fp->insn[fpc->inst_offset + 3] = 0x00000000;
-
- if(debug_get_option_nvfx_dump_fp())
- {
- debug_printf("\n");
- tgsi_dump(pfp->pipe.tokens, 0);
-
- debug_printf("\n%s fragment program:\n", nvfx->is_nv4x ? "nv4x" : "nv3x");
- for (unsigned i = 0; i < fp->insn_len; i += 4)
- debug_printf("%3u: %08x %08x %08x %08x\n", i >> 2, fp->insn[i], fp->insn[i + 1], fp->insn[i + 2], fp->insn[i + 3]);
- debug_printf("\n");
- }
-
- fp->prog_size = (fp->insn_len * 4 + 63) & ~63;
-
- if(fp->prog_size >= min_size)
- fp->progs_per_bo = 1;
- else
- fp->progs_per_bo = min_size / fp->prog_size;
- fp->bo_prog_idx = fp->progs_per_bo - 1;
-
-out:
- tgsi_parse_free(&parse);
- if(fpc)
- {
- if (fpc->r_temp)
- FREE(fpc->r_temp);
- util_dynarray_fini(&fpc->if_stack);
- util_dynarray_fini(&fpc->label_relocs);
- util_dynarray_fini(&fpc->imm_data);
- //util_dynarray_fini(&fpc->loop_stack);
- FREE(fpc);
- }
- return fp;
-
-out_err:
- _debug_printf("Error: failed to compile this fragment program:\n");
- tgsi_dump(pfp->pipe.tokens, 0);
-
- if(fp)
- {
- FREE(fp);
- fp = NULL;
- }
- goto out;
-}
-
-static inline void
-nvfx_fp_memcpy(void* dst, const void* src, size_t len)
-{
-#ifndef PIPE_ARCH_BIG_ENDIAN
- memcpy(dst, src, len);
-#else
- size_t i;
- for(i = 0; i < len; i += 4) {
- uint32_t v = *(uint32_t*)((char*)src + i);
- *(uint32_t*)((char*)dst + i) = (v >> 16) | (v << 16);
- }
-#endif
-}
-
-/* The hardware only supports immediate constants inside the fragment program,
- * and at least on nv30 doesn't support an indirect linkage table.
- *
- * Hence, we need to patch the fragment program itself both to update constants
- * and update linkage.
- *
- * Using a single fragment program would entail unacceptable stalls if the GPU is
- * already rendering with that fragment program.
- * Thus, we instead use a "rotating queue" of buffer objects, each of which is
- * packed with multiple versions of the same program.
- *
- * Whenever we need to patch something, we move to the next program and
- * patch it. If all buffer objects are in use by the GPU, we allocate another one,
- * expanding the queue.
- *
- * As an additional optimization, we record when all the programs have the
- * current input slot configuration, and at that point we stop patching inputs.
- * This happens, for instance, if a given fragment program is always used with
- * the same vertex program (i.e. always with GLSL), or if the layouts match
- * enough (non-GLSL).
- *
- * Note that instead of using multiple programs, we could push commands
- * on the FIFO to patch a single program: it's not fully clear which option is
- * faster, but my guess is that the current way is faster.
- *
- * We also track the previous slot assignments for each version and don't
- * patch if they are the same (this could perhaps be removed).
- */
-
-void
-nvfx_fragprog_validate(struct nvfx_context *nvfx)
-{
- struct nouveau_channel* chan = nvfx->screen->base.channel;
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
- struct nvfx_pipe_fragment_program *pfp = nvfx->fragprog;
- struct nvfx_vertex_program* vp;
-
- // TODO: the multiplication by point_quad_rasterization is probably superfluous
- unsigned sprite_coord_enable = nvfx->rasterizer->pipe.point_quad_rasterization * nvfx->rasterizer->pipe.sprite_coord_enable;
-
- boolean emulate_sprite_flipping = sprite_coord_enable && nvfx->rasterizer->pipe.sprite_coord_mode;
- unsigned key = emulate_sprite_flipping;
- struct nvfx_fragment_program* fp;
-
- fp = pfp->fps[key];
- if (!fp)
- {
- fp = nvfx_fragprog_translate(nvfx, pfp, emulate_sprite_flipping);
-
- if(!fp)
- {
- if(!nvfx->dummy_fs)
- {
- struct ureg_program *ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg)
- {
- ureg_END( ureg );
- nvfx->dummy_fs = ureg_create_shader_and_destroy( ureg, &nvfx->pipe );
- }
-
- if(!nvfx->dummy_fs)
- {
- _debug_printf("Error: unable to create a dummy fragment shader: aborting.");
- abort();
- }
- }
-
- fp = nvfx_fragprog_translate(nvfx, nvfx->dummy_fs, FALSE);
- emulate_sprite_flipping = FALSE;
-
- if(!fp)
- {
- _debug_printf("Error: unable to compile even a dummy fragment shader: aborting.");
- abort();
- }
- }
-
- pfp->fps[key] = fp;
- }
-
- vp = nvfx->hw_vertprog;
-
- if (fp->last_vp_id != vp->id || fp->last_sprite_coord_enable != sprite_coord_enable) {
- int sprite_real_input = -1;
- int sprite_reloc_input;
- unsigned i;
- fp->last_vp_id = vp->id;
- fp->last_sprite_coord_enable = sprite_coord_enable;
-
- if(sprite_coord_enable)
- {
- sprite_real_input = vp->sprite_fp_input;
- if(sprite_real_input < 0)
- {
- unsigned used_texcoords = 0;
- for(unsigned i = 0; i < fp->num_slots; ++i) {
- unsigned generic = fp->slot_to_generic[i];
- if((generic < 32) && !((1 << generic) & sprite_coord_enable))
- {
- unsigned char slot_mask = vp->generic_to_fp_input[generic];
- if(slot_mask >= 0xf0)
- used_texcoords |= 1 << ((slot_mask & 0xf) - NVFX_FP_OP_INPUT_SRC_TC0);
- }
- }
-
- sprite_real_input = NVFX_FP_OP_INPUT_SRC_TC(__builtin_ctz(~used_texcoords));
- }
-
- fp->point_sprite_control |= (1 << (sprite_real_input - NVFX_FP_OP_INPUT_SRC_TC0 + 8));
- }
- else
- fp->point_sprite_control = 0;
-
- if(emulate_sprite_flipping)
- sprite_reloc_input = 0;
- else
- sprite_reloc_input = sprite_real_input;
-
- for(i = 0; i < fp->num_slots; ++i) {
- unsigned generic = fp->slot_to_generic[i];
- if((generic < 32) && ((1 << generic) & sprite_coord_enable))
- {
- if(fp->slot_to_fp_input[i] != sprite_reloc_input)
- goto update_slots;
- }
- else
- {
- unsigned char slot_mask = vp->generic_to_fp_input[generic];
- if((slot_mask >> 4) & (slot_mask ^ fp->slot_to_fp_input[i]))
- goto update_slots;
- }
- }
-
- if(emulate_sprite_flipping)
- {
- if(fp->slot_to_fp_input[fp->num_slots] != sprite_real_input)
- goto update_slots;
- }
-
- if(0)
- {
-update_slots:
- /* optimization: we start updating from the slot we found the first difference in */
- for(; i < fp->num_slots; ++i)
- {
- unsigned generic = fp->slot_to_generic[i];
- if((generic < 32) && ((1 << generic) & sprite_coord_enable))
- fp->slot_to_fp_input[i] = sprite_reloc_input;
- else
- fp->slot_to_fp_input[i] = vp->generic_to_fp_input[generic] & 0xf;
- }
-
- fp->slot_to_fp_input[fp->num_slots] = sprite_real_input;
-
- if(nvfx->is_nv4x)
- {
- fp->or = 0;
- for(i = 0; i <= fp->num_slots; ++i) {
- unsigned fp_input = fp->slot_to_fp_input[i];
- if(fp_input == NVFX_FP_OP_INPUT_SRC_TC(8))
- fp->or |= (1 << 12);
- else if(fp_input == NVFX_FP_OP_INPUT_SRC_TC(9))
- fp->or |= (1 << 13);
- else if(fp_input >= NVFX_FP_OP_INPUT_SRC_TC(0) && fp_input <= NVFX_FP_OP_INPUT_SRC_TC(7))
- fp->or |= (1 << (fp_input - NVFX_FP_OP_INPUT_SRC_TC0 + 14));
- }
- }
-
- fp->progs_left_with_obsolete_slot_assignments = fp->progs;
- goto update;
- }
- }
-
- /* We must update constants even on "just" fragprog changes, because
- * we don't check whether the current constant buffer matches the latest
- * one bound to this fragment program.
- * Doing such a check would likely be a pessimization.
- */
- if ((nvfx->hw_fragprog != fp) || (nvfx->dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FRAGCONST))) {
- int offset;
- uint32_t* fpmap;
-
-update:
- ++fp->bo_prog_idx;
- if(fp->bo_prog_idx >= fp->progs_per_bo)
- {
- if(fp->fpbo && !nouveau_bo_busy(fp->fpbo->next->bo, NOUVEAU_BO_WR))
- {
- fp->fpbo = fp->fpbo->next;
- }
- else
- {
- struct nvfx_fragment_program_bo* fpbo = os_malloc_aligned(sizeof(struct nvfx_fragment_program) + (fp->prog_size + 8) * fp->progs_per_bo, 16);
- uint8_t* map;
- uint8_t* buf;
-
- fpbo->slots = (unsigned char*)&fpbo->insn[(fp->prog_size) * fp->progs_per_bo];
- memset(fpbo->slots, 0, 8 * fp->progs_per_bo);
- if(fp->fpbo)
- {
- fpbo->next = fp->fpbo->next;
- fp->fpbo->next = fpbo;
- }
- else
- fpbo->next = fpbo;
- fp->fpbo = fpbo;
- fpbo->bo = 0;
- fp->progs += fp->progs_per_bo;
- fp->progs_left_with_obsolete_slot_assignments += fp->progs_per_bo;
- nouveau_bo_new(nvfx->screen->base.device, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 64, fp->prog_size * fp->progs_per_bo, &fpbo->bo);
- nouveau_bo_map(fpbo->bo, NOUVEAU_BO_NOSYNC);
-
- map = fpbo->bo->map;
- buf = (uint8_t*)fpbo->insn;
- for(unsigned i = 0; i < fp->progs_per_bo; ++i)
- {
- memcpy(buf, fp->insn, fp->insn_len * 4);
- nvfx_fp_memcpy(map, fp->insn, fp->insn_len * 4);
- map += fp->prog_size;
- buf += fp->prog_size;
- }
- }
- fp->bo_prog_idx = 0;
- }
-
- offset = fp->bo_prog_idx * fp->prog_size;
- fpmap = (uint32_t*)((char*)fp->fpbo->bo->map + offset);
-
- if(nvfx->constbuf[PIPE_SHADER_FRAGMENT]) {
- struct pipe_resource* constbuf = nvfx->constbuf[PIPE_SHADER_FRAGMENT];
- uint32_t* map = (uint32_t*)nvfx_buffer(constbuf)->data;
- uint32_t* fpmap = (uint32_t*)((char*)fp->fpbo->bo->map + offset);
- uint32_t* buf = (uint32_t*)((char*)fp->fpbo->insn + offset);
- int i;
- for (i = 0; i < fp->nr_consts; ++i) {
- unsigned off = fp->consts[i].offset;
- unsigned idx = fp->consts[i].index * 4;
-
- /* TODO: is checking a good idea? */
- if(memcmp(&buf[off], &map[idx], 4 * sizeof(uint32_t))) {
- memcpy(&buf[off], &map[idx], 4 * sizeof(uint32_t));
- nvfx_fp_memcpy(&fpmap[off], &map[idx], 4 * sizeof(uint32_t));
- }
- }
- }
-
- /* we only do this if we aren't sure that all program versions have the
- * current slot assignments, otherwise we just update constants for speed
- */
- if(fp->progs_left_with_obsolete_slot_assignments) {
- unsigned char* fpbo_slots = &fp->fpbo->slots[fp->bo_prog_idx * 8];
- /* also relocate sprite coord slot, if any */
- for(unsigned i = 0; i <= fp->num_slots; ++i) {
- unsigned value = fp->slot_to_fp_input[i];;
- if(value != fpbo_slots[i]) {
- unsigned* p;
- unsigned* begin = (unsigned*)fp->slot_relocations[i].data;
- unsigned* end = (unsigned*)((char*)fp->slot_relocations[i].data + fp->slot_relocations[i].size);
- //printf("fp %p reloc slot %u/%u: %u -> %u\n", fp, i, fp->num_slots, fpbo_slots[i], value);
- if(value == 0)
- {
- /* was relocated to an input, switch type to temporary */
- for(p = begin; p != end; ++p) {
- unsigned off = *p;
- unsigned dw = fp->insn[off];
- dw &=~ NVFX_FP_REG_TYPE_MASK;
- //printf("reloc_tmp at %x\n", off);
- nvfx_fp_memcpy(&fpmap[off], &dw, sizeof(dw));
- }
- } else {
- if(!fpbo_slots[i])
- {
- /* was relocated to a temporary, switch type to input */
- for(p= begin; p != end; ++p) {
- unsigned off = *p;
- unsigned dw = fp->insn[off];
- //printf("reloc_in at %x\n", off);
- dw |= NVFX_FP_REG_TYPE_INPUT << NVFX_FP_REG_TYPE_SHIFT;
- nvfx_fp_memcpy(&fpmap[off], &dw, sizeof(dw));
- }
- }
-
- /* set the correct input index */
- for(p = begin; p != end; ++p) {
- unsigned off = *p & ~3;
- unsigned dw = fp->insn[off];
- //printf("reloc&~3 at %x\n", off);
- dw = (dw & ~NVFX_FP_OP_INPUT_SRC_MASK) | (value << NVFX_FP_OP_INPUT_SRC_SHIFT);
- nvfx_fp_memcpy(&fpmap[off], &dw, sizeof(dw));
- }
- }
- fpbo_slots[i] = value;
- }
- }
- --fp->progs_left_with_obsolete_slot_assignments;
- }
-
- nvfx->hw_fragprog = fp;
-
- MARK_RING(chan, 8, 1);
- BEGIN_RING(chan, eng3d, NV30_3D_FP_ACTIVE_PROGRAM, 1);
- OUT_RELOC(chan, fp->fpbo->bo, offset, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
- NOUVEAU_BO_OR, NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
- NV30_3D_FP_ACTIVE_PROGRAM_DMA1);
- BEGIN_RING(chan, eng3d, NV30_3D_FP_CONTROL, 1);
- OUT_RING(chan, fp->fp_control);
- if(!nvfx->is_nv4x) {
- BEGIN_RING(chan, eng3d, NV30_3D_FP_REG_CONTROL, 1);
- OUT_RING(chan, (1<<16)|0x4);
- BEGIN_RING(chan, eng3d, NV30_3D_TEX_UNITS_ENABLE, 1);
- OUT_RING(chan, fp->samplers);
- }
- }
-
- {
- unsigned pointsprite_control = fp->point_sprite_control | nvfx->rasterizer->pipe.point_quad_rasterization;
- if(pointsprite_control != nvfx->hw_pointsprite_control)
- {
- BEGIN_RING(chan, eng3d, NV30_3D_POINT_SPRITE, 1);
- OUT_RING(chan, pointsprite_control);
- nvfx->hw_pointsprite_control = pointsprite_control;
- }
- }
-
- nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAGPROG;
-}
-
-void
-nvfx_fragprog_relocate(struct nvfx_context *nvfx)
-{
- struct nouveau_channel* chan = nvfx->screen->base.channel;
- struct nvfx_fragment_program *fp = nvfx->hw_fragprog;
- struct nouveau_bo* bo = fp->fpbo->bo;
- int offset = fp->bo_prog_idx * fp->prog_size;
- unsigned fp_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; // TODO: GART?
- fp_flags |= NOUVEAU_BO_DUMMY;
- MARK_RING(chan, 2, 2);
- OUT_RELOC(chan, bo, RING_3D(NV30_3D_FP_ACTIVE_PROGRAM, 1), fp_flags, 0, 0);
- OUT_RELOC(chan, bo, offset, fp_flags | NOUVEAU_BO_LOW |
- NOUVEAU_BO_OR, NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
- NV30_3D_FP_ACTIVE_PROGRAM_DMA1);
- nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAGPROG;
-}
-
-void
-nvfx_fragprog_destroy(struct nvfx_context *nvfx,
- struct nvfx_fragment_program *fp)
-{
- unsigned i;
- struct nvfx_fragment_program_bo* fpbo = fp->fpbo;
- if(fpbo)
- {
- do
- {
- struct nvfx_fragment_program_bo* next = fpbo->next;
- nouveau_bo_unmap(fpbo->bo);
- nouveau_bo_ref(0, &fpbo->bo);
- os_free_aligned(fpbo);
- fpbo = next;
- }
- while(fpbo != fp->fpbo);
- }
-
- for(i = 0; i < Elements(fp->slot_relocations); ++i)
- util_dynarray_fini(&fp->slot_relocations[i]);
-
- if (fp->insn_len)
- FREE(fp->insn);
-}
-
-static void *
-nvfx_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_pipe_fragment_program *pfp;
-
- pfp = CALLOC(1, sizeof(struct nvfx_pipe_fragment_program));
- pfp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- tgsi_scan_shader(pfp->pipe.tokens, &pfp->info);
-
- return (void *)pfp;
-}
-
-static void
-nvfx_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->fragprog = hwcso;
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
-}
-
-static void
-nvfx_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_pipe_fragment_program *pfp = hwcso;
- unsigned i;
-
- for(i = 0; i < Elements(pfp->fps); ++i)
- {
- if(pfp->fps[i])
- {
- nvfx_fragprog_destroy(nvfx, pfp->fps[i]);
- FREE(pfp->fps[i]);
- }
- }
-
- FREE((void*)pfp->pipe.tokens);
- FREE(pfp);
-}
-
-void
-nvfx_init_fragprog_functions(struct nvfx_context *nvfx)
-{
- nvfx->pipe.create_fs_state = nvfx_fp_state_create;
- nvfx->pipe.bind_fs_state = nvfx_fp_state_bind;
- nvfx->pipe.delete_fs_state = nvfx_fp_state_delete;
-}