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authorLuca Barbieri <[email protected]>2010-02-21 15:13:12 +0100
committerYounes Manton <[email protected]>2010-03-15 00:03:04 -0400
commitf9d09a2e7859a2cf025d71b7c3cb189edb6688c4 (patch)
treee53f6e5ff88aeb1bb8796822c02f20225b7e01ca /src/gallium/drivers/nvfx/nvfx_draw.c
parent7d210fa05f286eb19398ac2f8c8f631f6f83c859 (diff)
nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40
This is the last nvfx unification patch. nv[34]0_fragtex.c are moved to the common directory nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to the common directory The separate nv30 and nv40 directories are removed from the build system
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_draw.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_draw.c b/src/gallium/drivers/nvfx/nvfx_draw.c
index 8700e143297..7308f0667c7 100644
--- a/src/gallium/drivers/nvfx/nvfx_draw.c
+++ b/src/gallium/drivers/nvfx/nvfx_draw.c
@@ -9,8 +9,8 @@
#include "nvfx_context.h"
#define NVFX_SHADER_NO_FUCKEDNESS
-#include "nv30/nv30_shader.h"
-#include "nv40/nv40_shader.h"
+#include "nv30_vertprog.h"
+#include "nv40_vertprog.h"
/* Simple, but crappy, swtnl path, hopefully we wont need to hit this very
* often at all. Uses "quadro style" vertex submission + a fixed vertex