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authorLuca Barbieri <[email protected]>2010-08-23 16:43:04 +0200
committerLuca Barbieri <[email protected]>2010-08-23 17:12:31 +0200
commitc907b947130c884de09e48e1ecbeecc9afc9f75b (patch)
treee1b394b9114b33673353458faaba8f790f8271f7 /src/gallium/drivers/nvfx/nvfx_context.h
parentea709696185846c876581e1c41a21921826823ec (diff)
nvfx: emit bo relocations only when needed
Should improve performance, possibly significantly.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.h')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_context.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h
index 680f4c6ce0f..4c654bfa8ba 100644
--- a/src/gallium/drivers/nvfx/nvfx_context.h
+++ b/src/gallium/drivers/nvfx/nvfx_context.h
@@ -47,6 +47,13 @@
#define NVFX_NEW_INDEX (1 << 16)
#define NVFX_NEW_SPRITE (1 << 17)
+#define NVFX_RELOCATE_FRAMEBUFFER (1 << 0)
+#define NVFX_RELOCATE_FRAGTEX (1 << 1)
+#define NVFX_RELOCATE_FRAGPROG (1 << 2)
+#define NVFX_RELOCATE_VTXBUF (1 << 3)
+#define NVFX_RELOCATE_IDXBUF (1 << 4)
+#define NVFX_RELOCATE_ALL 0x1f
+
struct nvfx_rasterizer_state {
struct pipe_rasterizer_state pipe;
unsigned sb_len;
@@ -199,6 +206,8 @@ struct nvfx_context {
int hw_pointsprite_control;
int hw_vp_output;
struct nvfx_fragment_program* hw_fragprog;
+
+ unsigned relocs_needed;
};
static INLINE struct nvfx_context *
@@ -290,10 +299,25 @@ extern void nvfx_state_sr_validate(struct nvfx_context *nvfx);
extern void nvfx_state_zsa_validate(struct nvfx_context *nvfx);
/* nvfx_state_emit.c */
-extern void nvfx_state_relocate(struct nvfx_context *nvfx);
+extern void nvfx_state_relocate(struct nvfx_context *nvfx, unsigned relocs);
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
extern boolean nvfx_state_validate_swtnl(struct nvfx_context *nvfx);
-extern void nvfx_state_emit(struct nvfx_context *nvfx);
+
+static inline void
+nvfx_state_emit(struct nvfx_context *nvfx)
+{
+ unsigned relocs = NVFX_RELOCATE_FRAMEBUFFER | NVFX_RELOCATE_FRAGTEX | NVFX_RELOCATE_FRAGPROG;
+ if (nvfx->render_mode == HW)
+ {
+ relocs |= NVFX_RELOCATE_VTXBUF;
+ if(nvfx->use_index_buffer)
+ relocs |= NVFX_RELOCATE_IDXBUF;
+ }
+
+ relocs &= nvfx->relocs_needed;
+ if(relocs)
+ nvfx_state_relocate(nvfx, relocs);
+}
/* nvfx_transfer.c */
extern void nvfx_init_transfer_functions(struct pipe_context *pipe);