diff options
author | Ben Skeggs <[email protected]> | 2012-02-16 22:08:41 +1000 |
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committer | Ben Skeggs <[email protected]> | 2012-04-14 02:56:30 +1000 |
commit | 66c7dc5688bcd5ff9c596f4c410aee574ea2428a (patch) | |
tree | bf81b2190f93b4b1a9a7a8d2c41c7b6569810f59 /src/gallium/drivers/nvfx/nvfx_context.c | |
parent | f3d8bd3f7b9f5c6387cd5e629a82db9ad9a1e652 (diff) |
nvfx: completely remove this driver (GeForce FX/6/7)
This driver hasn't been maintained properly for a very long time, and for
many very good reasons. It's horrible.
A new driver supporting these chipsets will appear with the commits that
port vieux/nv50/nvc0 to libdrm_nouveau-2.0.
Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_context.c | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c deleted file mode 100644 index 36209cb1792..00000000000 --- a/src/gallium/drivers/nvfx/nvfx_context.c +++ /dev/null @@ -1,124 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_defines.h" -#include "util/u_framebuffer.h" -#include "vl/vl_decoder.h" -#include "vl/vl_video_buffer.h" - -#include "nvfx_context.h" -#include "nvfx_screen.h" -#include "nvfx_resource.h" - -static void -nvfx_flush(struct pipe_context *pipe, - struct pipe_fence_handle **fence) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_screen *screen = nvfx->screen; - struct nouveau_channel *chan = screen->base.channel; - /*struct nouveau_grobj *eng3d = screen->eng3d;*/ - - /* XXX: we need to actually be intelligent here */ - /* XXX This flag wasn't set by the state tracker anyway. */ - /*if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(chan, eng3d, 0x1fd8, 1); - OUT_RING(chan, 2); - BEGIN_RING(chan, eng3d, 0x1fd8, 1); - OUT_RING(chan, 1); - }*/ - - if (fence) { - /* horrific hack to make glFinish() work in the absence of - * having proper fences in nvfx. a pending rewrite will - * fix this properly, but may be a while off. - */ - MARK_RING(chan, 1, 1); - OUT_RELOC(chan, screen->fence, 0, NOUVEAU_BO_WR | - NOUVEAU_BO_DUMMY, 0, 0); - FIRE_RING(chan); - nouveau_bo_map(screen->fence, NOUVEAU_BO_RDWR); - nouveau_bo_unmap(screen->fence); - *fence = NULL; - } else { - FIRE_RING(chan); - } -} - -static void -nvfx_destroy(struct pipe_context *pipe) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - if(nvfx->dummy_fs) - pipe->delete_fs_state(pipe, nvfx->dummy_fs); - - for(unsigned i = 0; i < nvfx->vtxbuf_nr; ++i) - pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0); - pipe_resource_reference(&nvfx->idxbuf.buffer, 0); - util_unreference_framebuffer_state(&nvfx->framebuffer); - for(unsigned i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_sampler_view_reference(&nvfx->fragment_sampler_views[i], 0); - - if (nvfx->draw) - draw_destroy(nvfx->draw); - - if(nvfx->screen->cur_ctx == nvfx) - nvfx->screen->cur_ctx = NULL; - - FREE(nvfx); -} - -struct pipe_context * -nvfx_create(struct pipe_screen *pscreen, void *priv) -{ - struct nvfx_screen *screen = nvfx_screen(pscreen); - struct nvfx_context *nvfx; - - nvfx = CALLOC(1, sizeof(struct nvfx_context)); - if (!nvfx) - return NULL; - nvfx->screen = screen; - - nvfx->pipe.screen = pscreen; - nvfx->pipe.priv = priv; - nvfx->pipe.destroy = nvfx_destroy; - nvfx->pipe.draw_vbo = nvfx_draw_vbo; - nvfx->pipe.clear = nvfx_clear; - nvfx->pipe.flush = nvfx_flush; - - nvfx->is_nv4x = screen->is_nv4x; - nvfx->use_nv4x = screen->use_nv4x; - /* TODO: it seems that nv30 might have fixed function clipping usable with vertex programs - * However, my code for that doesn't work, so use vp clipping for all cards, which works. - */ - nvfx->use_vp_clipping = TRUE; - - nvfx_init_query_functions(nvfx); - nvfx_init_surface_functions(nvfx); - nvfx_init_state_functions(nvfx); - nvfx_init_sampling_functions(nvfx); - nvfx_init_vbo_functions(nvfx); - nvfx_init_fragprog_functions(nvfx); - nvfx_init_vertprog_functions(nvfx); - nvfx_init_resource_functions(&nvfx->pipe); - nvfx_init_transfer_functions(&nvfx->pipe); - - /* Create, configure, and install fallback swtnl path */ - nvfx->draw = draw_create(&nvfx->pipe); - draw_wide_point_threshold(nvfx->draw, 9999999.0); - draw_wide_line_threshold(nvfx->draw, 9999999.0); - draw_enable_line_stipple(nvfx->draw, FALSE); - draw_enable_point_sprites(nvfx->draw, FALSE); - draw_set_rasterize_stage(nvfx->draw, nvfx_draw_render_stage(nvfx)); - - /* set these to that we init them on first validation */ - nvfx->state.scissor_enabled = ~0; - nvfx->hw_pointsprite_control = -1; - nvfx->hw_vp_output = -1; - nvfx->use_vertex_buffers = -1; - nvfx->relocs_needed = NVFX_RELOCATE_ALL; - - LIST_INITHEAD(&nvfx->render_cache); - nvfx_context_init_vdec(nvfx); - - return &nvfx->pipe; -} |