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authorLuca Barbieri <[email protected]>2010-08-03 06:24:22 +0200
committerLuca Barbieri <[email protected]>2010-08-21 20:42:14 +0200
commit9ed0686e8e6157ce38c9fa284cd7399289a2e698 (patch)
treeedeb174d369b7eeeefc457077668cfbeaa6a8ee2 /src/gallium/drivers/nvfx/Makefile
parent24a4ea003f14a96ed07fdc4e92a67610655befad (diff)
nvfx: new 2D: use new 2D engine in Gallium
This patch implements nv04_surface_copy/fill using the new 2D engine module. It supports falling back to the 3D engine using the u_blitter module, which will be added in a later patch. Also adds support for using the 3D engine, reusing the u_blitter module created for r300. This is used for unswizzling and copies between swizzled surfaces.
Diffstat (limited to 'src/gallium/drivers/nvfx/Makefile')
-rw-r--r--src/gallium/drivers/nvfx/Makefile1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/nvfx/Makefile b/src/gallium/drivers/nvfx/Makefile
index 6536343e440..2834f8984c7 100644
--- a/src/gallium/drivers/nvfx/Makefile
+++ b/src/gallium/drivers/nvfx/Makefile
@@ -4,7 +4,6 @@ include $(TOP)/configs/current
LIBNAME = nvfx
C_SOURCES = \
- nv04_surface_2d.c \
nv04_2d.c \
nvfx_buffer.c \
nvfx_context.c \