diff options
author | Luca Barbieri <[email protected]> | 2010-08-03 06:24:22 +0200 |
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committer | Luca Barbieri <[email protected]> | 2010-08-21 20:42:14 +0200 |
commit | 9ed0686e8e6157ce38c9fa284cd7399289a2e698 (patch) | |
tree | edeb174d369b7eeeefc457077668cfbeaa6a8ee2 /src/gallium/drivers/nvfx/Makefile | |
parent | 24a4ea003f14a96ed07fdc4e92a67610655befad (diff) |
nvfx: new 2D: use new 2D engine in Gallium
This patch implements nv04_surface_copy/fill using the new 2D engine module.
It supports falling back to the 3D engine using the u_blitter module, which will be
added in a later patch.
Also adds support for using the 3D engine, reusing the u_blitter module
created for r300.
This is used for unswizzling and copies between swizzled surfaces.
Diffstat (limited to 'src/gallium/drivers/nvfx/Makefile')
-rw-r--r-- | src/gallium/drivers/nvfx/Makefile | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/nvfx/Makefile b/src/gallium/drivers/nvfx/Makefile index 6536343e440..2834f8984c7 100644 --- a/src/gallium/drivers/nvfx/Makefile +++ b/src/gallium/drivers/nvfx/Makefile @@ -4,7 +4,6 @@ include $(TOP)/configs/current LIBNAME = nvfx C_SOURCES = \ - nv04_surface_2d.c \ nv04_2d.c \ nvfx_buffer.c \ nvfx_context.c \ |