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authorChristoph Bumiller <[email protected]>2011-01-15 12:18:52 +0100
committerChristoph Bumiller <[email protected]>2011-01-15 12:18:52 +0100
commit1ae982adfd8144d11334895c39aca65dd30ad946 (patch)
tree3094c3dcbbcef33d49ea62189c4f0b9d33063fd6 /src/gallium/drivers/nvc0/nvc0_vbo.c
parentb50d02e2e0729de101fd0acddeac21cca038786e (diff)
nvc0: update user vbufs on each draw call
This is required in case set_vertex_buffers is not called again.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_vbo.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_vbo.c112
1 files changed, 85 insertions, 27 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c
index fd7a7942cb8..a14e9557382 100644
--- a/src/gallium/drivers/nvc0/nvc0_vbo.c
+++ b/src/gallium/drivers/nvc0/nvc0_vbo.c
@@ -141,52 +141,107 @@ nvc0_emit_vtxattr(struct nvc0_context *nvc0, struct pipe_vertex_buffer *vb,
OUT_RINGf(chan, v[i]);
}
-void
-nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
+static void
+nvc0_prevalidate_vbufs(struct nvc0_context *nvc0)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
- struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
struct pipe_vertex_buffer *vb;
- struct nvc0_vertex_element *ve;
- unsigned i;
- boolean push = FALSE;
+ struct nvc0_resource *buf;
+ int i;
+ uint32_t base, size;
- nvc0->vbo_fifo = 0;
+ nvc0->vbo_fifo = nvc0->vbo_user = 0;
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
vb = &nvc0->vtxbuf[i];
+ if (!vb->stride)
+ continue;
+ buf = nvc0_resource(vb->buffer);
if (!nvc0_resource_mapped_by_gpu(vb->buffer)) {
- if (vb->stride == 0)
+ if (nvc0->vbo_push_hint) {
+ nvc0->vbo_fifo = ~0;
continue;
- push = nvc0->vbo_push_hint;
- if (!push) {
- unsigned base, size;
- base = vb->buffer_offset + nvc0->vbo_min_index * vb->stride;
- size = (nvc0->vbo_max_index - nvc0->vbo_min_index + 1) * vb->stride;
- nvc0_migrate_vertices(nvc0_resource(vb->buffer), base, size);
+ } else {
+ if (buf->status & NVC0_BUFFER_STATUS_USER_MEMORY) {
+ nvc0->vbo_user |= 1 << i;
+ assert(vb->stride > vb->buffer_offset);
+ size = vb->stride * (nvc0->vbo_max_index -
+ nvc0->vbo_min_index + 1);
+ base = vb->stride * nvc0->vbo_min_index;
+ nvc0_user_buffer_upload(buf, base, size);
+ } else {
+ nvc0_buffer_migrate(nvc0, buf, NOUVEAU_BO_GART);
+ }
nvc0->vbo_dirty = TRUE;
- } else
- continue;
+ }
}
- nvc0_buffer_adjust_score(nvc0, nvc0_resource(vb->buffer), 1);
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX, buf, NOUVEAU_BO_RD);
+ nvc0_buffer_adjust_score(nvc0, buf, 1);
+ }
+}
- nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX,
- nvc0_resource(vb->buffer), NOUVEAU_BO_RD);
+static void
+nvc0_update_user_vbufs(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ const uint32_t vertex_count = nvc0->vbo_max_index - nvc0->vbo_min_index + 1;
+ uint32_t base, offset, size;
+ int i;
+ uint32_t written = 0;
+
+ for (i = 0; i < nvc0->vertex->num_elements; ++i) {
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
+ const int b = ve->vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
+ struct nvc0_resource *buf = nvc0_resource(vb->buffer);
+
+ if (!(nvc0->vbo_user & (1 << b)))
+ continue;
+
+ if (!vb->stride) {
+ nvc0_emit_vtxattr(nvc0, vb, ve, i);
+ continue;
+ }
+ size = vb->stride * vertex_count;
+ base = vb->stride * nvc0->vbo_min_index;
+
+ if (!(written & (1 << b))) {
+ written |= 1 << b;
+ nvc0_user_buffer_upload(buf, base, size);
+ }
+ offset = vb->buffer_offset + ve->src_offset;
+
+ BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
+ OUT_RING (chan, i);
+ OUT_RESRCh(chan, buf, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, buf, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCh(chan, buf, offset, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, buf, offset, NOUVEAU_BO_RD);
}
+ nvc0->vbo_dirty = TRUE;
+}
+
+void
+nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
+ struct pipe_vertex_buffer *vb;
+ struct nvc0_vertex_element *ve;
+ unsigned i;
+
+ nvc0_prevalidate_vbufs(nvc0);
BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
for (i = 0; i < vertex->num_elements; ++i) {
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
- if (push)
- nvc0->vbo_fifo |= 1 << i;
-
- if (likely(vb->stride) || push) {
+ if (likely(vb->stride) || nvc0->vbo_fifo) {
OUT_RING(chan, ve->state);
} else {
OUT_RING(chan, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
+ nvc0->vbo_fifo &= ~(1 << i);
}
}
@@ -210,8 +265,8 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
res = nvc0_resource(vb->buffer);
- if (push || unlikely(vb->stride == 0)) {
- if (!push)
+ if (nvc0->vbo_fifo || unlikely(vb->stride == 0)) {
+ if (!nvc0->vbo_fifo)
nvc0_emit_vtxattr(nvc0, vb, &ve->pipe, i);
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, 0);
@@ -540,6 +595,9 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nvc0->vbo_min_index = info->min_index;
nvc0->vbo_max_index = info->max_index;
+ if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
+ nvc0_update_user_vbufs(nvc0);
+
nvc0_state_validate(nvc0);
if (nvc0->state.instance_base != info->start_instance) {
@@ -554,7 +612,7 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
}
if (nvc0->vbo_dirty) {
- BEGIN_RING(chan, RING_3D_(0x142c), 1);
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FLUSH), 1);
OUT_RING (chan, 0);
nvc0->vbo_dirty = FALSE;
}