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authorChristoph Bumiller <[email protected]>2012-05-16 21:08:37 +0200
committerChristoph Bumiller <[email protected]>2012-05-17 15:24:58 +0200
commite6caafd9d7fbfcb5906d22be9d6a3c1714e078ac (patch)
tree3e933ed79288c21fa45d3ce697ea5ca8196ee9f5 /src/gallium/drivers/nvc0/nvc0_vbo.c
parentef7bb281292c17b762b57779306e874704c87328 (diff)
nv50,nvc0: handle user vertex buffers
And restructure VBO validation a little in the process.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_vbo.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_vbo.c377
1 files changed, 228 insertions, 149 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c
index c1c9050209a..61a6341b852 100644
--- a/src/gallium/drivers/nvc0/nvc0_vbo.c
+++ b/src/gallium/drivers/nvc0/nvc0_vbo.c
@@ -52,6 +52,7 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
struct nvc0_vertex_stateobj *so;
struct translate_key transkey;
unsigned i;
+ unsigned src_offset_max = 0;
so = MALLOC(sizeof(*so) +
num_elements * sizeof(struct nvc0_vertex_element));
@@ -60,10 +61,14 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
so->num_elements = num_elements;
so->instance_elts = 0;
so->instance_bufs = 0;
+ so->shared_slots = FALSE;
so->need_conversion = FALSE;
memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
+ for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
+ so->min_instance_div[i] = 0xffffffff;
+
transkey.nr_elements = 0;
transkey.output_stride = 0;
@@ -91,12 +96,16 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
}
size = util_format_get_blocksize(fmt);
+ src_offset_max = MAX2(src_offset_max, ve->src_offset);
+
if (so->vb_access_size[vbi] < (ve->src_offset + size))
so->vb_access_size[vbi] = ve->src_offset + size;
if (unlikely(ve->instance_divisor)) {
so->instance_elts |= 1 << i;
so->instance_bufs |= 1 << vbi;
+ if (ve->instance_divisor < so->min_instance_div[vbi])
+ so->min_instance_div[vbi] = ve->instance_divisor;
}
if (1) {
@@ -129,6 +138,17 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
so->size = transkey.output_stride;
so->translate = translate_create(&transkey);
+ if (so->instance_elts || src_offset_max >= (1 << 14))
+ return so;
+ so->shared_slots = TRUE;
+
+ for (i = 0; i < num_elements; ++i) {
+ const unsigned b = elements[i].vertex_buffer_index;
+ const unsigned s = elements[i].src_offset;
+ so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
+ so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
+ so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
+ }
return so;
}
@@ -143,54 +163,47 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
static void
-nvc0_update_constant_vertex_attribs(struct nvc0_context *nvc0)
+nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
{
- uint32_t mask = nvc0->state.constant_elts;
-
- while (unlikely(mask)) {
- const int i = ffs(mask) - 1;
- uint32_t mode;
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
- struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
- const struct util_format_description *desc;
- void *dst;
- const void *src = nouveau_resource_map_offset(&nvc0->base,
- nv04_resource(vb->buffer),
- vb->buffer_offset + ve->src_offset, NOUVEAU_BO_RD);
-
- mask &= ~(1 << i);
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
+ uint32_t mode;
+ const struct util_format_description *desc;
+ void *dst;
+ const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
+ assert(!vb->buffer);
- desc = util_format_description(ve->src_format);
+ desc = util_format_description(ve->src_format);
- PUSH_SPACE(push, 6);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
- dst = push->cur + 1;
- if (desc->channel[0].pure_integer) {
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
- mode = VTX_ATTR(i, 4, SINT, 32);
- desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
- } else {
- mode = VTX_ATTR(i, 4, UINT, 32);
- desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
- }
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
+ dst = &push->cur[1];
+ if (desc->channel[0].pure_integer) {
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+ mode = VTX_ATTR(a, 4, SINT, 32);
+ desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
} else {
- mode = VTX_ATTR(i, 4, FLOAT, 32);
- desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
+ mode = VTX_ATTR(a, 4, UINT, 32);
+ desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
}
- *push->cur = mode;
- push->cur += 5;
+ } else {
+ mode = VTX_ATTR(a, 4, FLOAT, 32);
+ desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
}
+ push->cur[0] = mode;
+ push->cur += 5;
}
static INLINE void
-nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
- uint32_t *base, uint32_t *size)
+nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
+ uint32_t *base, uint32_t *size)
{
if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
- /* TODO: use min and max instance divisor to get a proper range */
- *base = 0;
- *size = nvc0->vtxbuf[vbi].buffer->width0;
+ const uint32_t div = nvc0->vertex->min_instance_div[vbi];
+ *base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
+ *size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
+ nvc0->vertex->vb_access_size[vbi];
} else {
/* NOTE: if there are user buffers, we *must* have index bounds */
assert(nvc0->vb_elt_limit != ~0);
@@ -200,100 +213,196 @@ nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
}
}
-/* Return whether to use alternative vertex submission mode (translate),
- * and validate vertex buffers and upload user arrays (if normal mode).
- */
-static uint8_t
-nvc0_prevalidate_vbufs(struct nvc0_context *nvc0, unsigned limits[])
+static INLINE void
+nvc0_release_user_vbufs(struct nvc0_context *nvc0)
{
- const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
- struct nouveau_bo *bo;
- struct pipe_vertex_buffer *vb;
- struct nv04_resource *buf;
- int i;
- uint32_t base, size;
-
- nvc0->vbo_user = 0;
-
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
-
- for (i = 0; i < nvc0->num_vtxbufs; ++i) {
- vb = &nvc0->vtxbuf[i];
- limits[i] = 0;
- if (!vb->stride)
- continue;
- buf = nv04_resource(vb->buffer);
-
- if (!nouveau_resource_mapped_by_gpu(vb->buffer)) {
- if (nvc0->vbo_push_hint)
- return 1;
- nvc0->base.vbo_dirty = TRUE;
-
- if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
- assert(vb->stride > vb->buffer_offset);
- nvc0->vbo_user |= 1 << i;
- nvc0_vbuf_range(nvc0, i, &base, &size);
- limits[i] = base + size - 1;
- bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
- if (bo)
- BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
- continue;
- } else {
- nouveau_buffer_migrate(&nvc0->base, buf, NOUVEAU_BO_GART);
- }
- }
- BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
+ if (nvc0->vbo_user) {
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
+ nouveau_scratch_done(&nvc0->base);
}
- return 0;
}
static void
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
{
- const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
- struct nouveau_bo *bo;
+ uint64_t address[PIPE_MAX_ATTRIBS];
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- uint32_t base, offset, size;
int i;
uint32_t written = 0;
PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
-
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
- const int b = ve->vertex_buffer_index;
+ const unsigned b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
- struct nv04_resource *buf = nv04_resource(vb->buffer);
+ uint32_t base, size;
- if (!(nvc0->vbo_user & (1 << b)) || !vb->stride)
+ if (!(nvc0->vbo_user & (1 << b)))
+ continue;
+ if (!vb->stride) {
+ nvc0_set_constant_vertex_attrib(nvc0, i);
continue;
- nvc0_vbuf_range(nvc0, b, &base, &size);
+ }
+ nvc0_user_vbuf_range(nvc0, b, &base, &size);
if (!(written & (1 << b))) {
+ struct nouveau_bo *bo;
+ const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
written |= 1 << b;
- bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
+ address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
+ base, size, &bo);
if (bo)
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
}
- offset = vb->buffer_offset + ve->src_offset;
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
PUSH_DATA (push, i);
- PUSH_DATAh(push, buf->address + base + size - 1);
- PUSH_DATA (push, buf->address + base + size - 1);
- PUSH_DATAh(push, buf->address + offset);
- PUSH_DATA (push, buf->address + offset);
+ PUSH_DATAh(push, address[b] + base + size - 1);
+ PUSH_DATA (push, address[b] + base + size - 1);
+ PUSH_DATAh(push, address[b] + ve->src_offset);
+ PUSH_DATA (push, address[b] + ve->src_offset);
}
nvc0->base.vbo_dirty = TRUE;
}
-static INLINE void
-nvc0_release_user_vbufs(struct nvc0_context *nvc0)
+static void
+nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
{
- if (nvc0->vbo_user) {
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
- nouveau_scratch_done(&nvc0->base);
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
+
+ PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
+ while (mask) {
+ struct nouveau_bo *bo;
+ const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
+ uint64_t address;
+ uint32_t base, size;
+ const int b = ffs(mask) - 1;
+ mask &= ~(1 << b);
+
+ nvc0_user_vbuf_range(nvc0, b, &base, &size);
+
+ address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
+ base, size, &bo);
+ if (bo)
+ BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
+
+ BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
+ PUSH_DATA (push, b);
+ PUSH_DATAh(push, address + base + size - 1);
+ PUSH_DATA (push, address + base + size - 1);
+ PUSH_DATAh(push, address);
+ PUSH_DATA (push, address);
+ }
+
+ mask = nvc0->state.constant_elts;
+ while (mask) {
+ int i = ffs(mask) - 1;
+ mask &= ~(1 << i);
+ nvc0_set_constant_vertex_attrib(nvc0, i);
+ }
+}
+
+static void
+nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
+ uint32_t refd = 0;
+ unsigned i;
+
+ PUSH_SPACE(push, vertex->num_elements * 8);
+ for (i = 0; i < vertex->num_elements; ++i) {
+ const struct nvc0_vertex_element *ve;
+ const struct pipe_vertex_buffer *vb;
+ struct nv04_resource *res;
+ unsigned b;
+ unsigned limit, offset;
+
+ if (nvc0->state.constant_elts & (1 << i))
+ continue;
+ ve = &vertex->element[i];
+ b = ve->pipe.vertex_buffer_index;
+ vb = &nvc0->vtxbuf[b];
+
+ if (!vb->buffer) {
+ if (vb->stride) {
+ if (ve->pipe.instance_divisor) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
+ PUSH_DATA (push, ve->pipe.instance_divisor);
+ }
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ }
+ /* address/value set in nvc0_update_user_vbufs */
+ continue;
+ }
+ res = nv04_resource(vb->buffer);
+ offset = ve->pipe.src_offset + vb->buffer_offset;
+ limit = vb->buffer->width0 - 1;
+
+ if (unlikely(ve->pipe.instance_divisor)) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ PUSH_DATAh(push, res->address + offset);
+ PUSH_DATA (push, res->address + offset);
+ PUSH_DATA (push, ve->pipe.instance_divisor);
+ } else {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ PUSH_DATAh(push, res->address + offset);
+ PUSH_DATA (push, res->address + offset);
+ }
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
+ PUSH_DATAh(push, res->address + limit);
+ PUSH_DATA (push, res->address + limit);
+
+ if (!(refd & (1 << b))) {
+ refd |= 1 << b;
+ BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
+ }
+ }
+ if (nvc0->vbo_user)
+ nvc0_update_user_vbufs(nvc0);
+}
+
+static void
+nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ unsigned b;
+ const uint32_t mask = nvc0->vbo_user;
+
+ PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
+ for (b = 0; b < nvc0->num_vtxbufs; ++b) {
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
+ struct nv04_resource *buf;
+ uint32_t offset, limit;
+
+ if (mask & (1 << b)) {
+ if (vb->stride) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
+ }
+ /* address/value set in nvc0_update_user_vbufs_shared */
+ continue;
+ }
+ buf = nv04_resource(vb->buffer);
+ offset = vb->buffer_offset;
+ limit = buf->base.width0 - 1;
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
+ PUSH_DATAh(push, buf->address + offset);
+ PUSH_DATA (push, buf->address + offset);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
+ PUSH_DATAh(push, buf->address + limit);
+ PUSH_DATA (push, buf->address + limit);
+
+ BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
}
+ if (nvc0->vbo_user)
+ nvc0_update_user_vbufs_shared(nvc0);
}
void
@@ -301,20 +410,19 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
- struct pipe_vertex_buffer *vb;
struct nvc0_vertex_element *ve;
uint32_t const_vbos;
unsigned i;
- unsigned limits[PIPE_MAX_ATTRIBS];
uint8_t vbo_mode;
boolean update_vertex;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
+
if (unlikely(vertex->need_conversion) ||
unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
- nvc0->vbo_user = 0;
vbo_mode = 3;
} else {
- vbo_mode = nvc0_prevalidate_vbufs(nvc0, limits);
+ vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
}
const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
@@ -386,38 +494,10 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
return;
- PUSH_SPACE(push, vertex->num_elements * 8);
- for (i = 0; i < vertex->num_elements; ++i) {
- struct nv04_resource *res;
- unsigned limit, offset;
-
- if (nvc0->state.constant_elts & (1 << i))
- continue;
- ve = &vertex->element[i];
- vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
-
- res = nv04_resource(vb->buffer);
- offset = ve->pipe.src_offset + vb->buffer_offset;
- limit = limits[ve->pipe.vertex_buffer_index];
- if (!limit)
- limit = vb->buffer->width0 - 1;
-
- if (unlikely(ve->pipe.instance_divisor)) {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
- PUSH_DATA (push, (1 << 12) | vb->stride);
- PUSH_DATAh(push, res->address + offset);
- PUSH_DATA (push, res->address + offset);
- PUSH_DATA (push, ve->pipe.instance_divisor);
- } else {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
- PUSH_DATA (push, (1 << 12) | vb->stride);
- PUSH_DATAh(push, res->address + offset);
- PUSH_DATA (push, res->address + offset);
- }
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
- PUSH_DATAh(push, res->address + limit);
- PUSH_DATA (push, res->address + limit);
- }
+ if (vertex->shared_slots)
+ nvc0_validate_vertex_buffers_shared(nvc0);
+ else
+ nvc0_validate_vertex_buffers(nvc0);
}
void
@@ -710,6 +790,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
nvc0->vb_elt_first = info->min_index + info->index_bias;
nvc0->vb_elt_limit = info->max_index - info->min_index;
+ nvc0->instance_off = info->start_instance;
+ nvc0->instance_max = info->instance_count - 1;
/* For picking only a few vertices from a large user buffer, push is better,
* if index count is larger and we expect repeated vertices, suggest upload.
@@ -717,20 +799,18 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nvc0->vbo_push_hint =
info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
- /* Check whether we want to switch vertex-submission mode,
- * and if not, update user vbufs.
- */
- if (!(nvc0->dirty & NVC0_NEW_ARRAYS)) {
- if (nvc0->vbo_push_hint) {
- if (nvc0->vbo_user)
- nvc0->dirty |= NVC0_NEW_ARRAYS; /* switch to translate mode */
- } else
- if (nvc0->state.vbo_mode == 1) {
- nvc0->dirty |= NVC0_NEW_ARRAYS; /* back to normal mode */
+ /* Check whether we want to switch vertex-submission mode. */
+ if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
+ if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
+ if (nvc0->state.vbo_mode != 3)
+ nvc0->dirty |= NVC0_NEW_ARRAYS;
+
+ if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
+ if (nvc0->vertex->shared_slots)
+ nvc0_update_user_vbufs_shared(nvc0);
+ else
+ nvc0_update_user_vbufs(nvc0);
}
- if (nvc0->vbo_user &&
- !(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
- nvc0_update_user_vbufs(nvc0);
}
/* 8 as minimum to avoid immediate double validation of new buffers */
@@ -743,7 +823,6 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
push->kick_notify = nvc0_default_kick_notify;
return;
}
- nvc0_update_constant_vertex_attribs(nvc0);
/* space for base instance, flush, and prim restart */
PUSH_SPACE(push, 8);