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authorChristoph Bumiller <[email protected]>2012-04-06 15:41:55 +0200
committerBen Skeggs <[email protected]>2012-04-14 02:56:33 +1000
commit6d1cdec3ba151168bfc3aef222fba6265dfb41fb (patch)
treec8c013eaa14e1b7463b6b3f39221524d901370f6 /src/gallium/drivers/nvc0/nvc0_vbo.c
parent3c7872f35f4ae439082d413ab31333cf99be7e91 (diff)
nouveau: switch to libdrm_nouveau-2.0
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_vbo.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_vbo.c302
1 files changed, 172 insertions, 130 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c
index de456b91945..fbdc5d25d58 100644
--- a/src/gallium/drivers/nvc0/nvc0_vbo.c
+++ b/src/gallium/drivers/nvc0/nvc0_vbo.c
@@ -20,6 +20,8 @@
* SOFTWARE.
*/
+#define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
+
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
@@ -128,7 +130,7 @@ nvc0_emit_vtxattr(struct nvc0_context *nvc0, struct pipe_vertex_buffer *vb,
struct pipe_vertex_element *ve, unsigned attr)
{
const void *data;
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nv04_resource *res = nv04_resource(vb->buffer);
float v[4];
int i;
@@ -139,10 +141,11 @@ nvc0_emit_vtxattr(struct nvc0_context *nvc0, struct pipe_vertex_buffer *vb,
util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
- BEGIN_RING(chan, RING_3D(VTX_ATTR_DEFINE), nc + 1);
- OUT_RING (chan, VTX_ATTR(attr, nc, FLOAT, 32));
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), nc + 1);
+ PUSH_DATA (push, VTX_ATTR(attr, nc, FLOAT, 32));
for (i = 0; i < nc; ++i)
- OUT_RINGf(chan, v[i]);
+ PUSH_DATAf(push, v[i]);
}
static INLINE void
@@ -171,7 +174,7 @@ nvc0_prevalidate_vbufs(struct nvc0_context *nvc0)
nvc0->vbo_fifo = nvc0->vbo_user = 0;
- nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
vb = &nvc0->vtxbuf[i];
@@ -189,33 +192,41 @@ nvc0_prevalidate_vbufs(struct nvc0_context *nvc0)
nvc0->vbo_user |= 1 << i;
assert(vb->stride > vb->buffer_offset);
nvc0_vbuf_range(nvc0, i, &base, &size);
- nouveau_user_buffer_upload(buf, base, size);
+ nouveau_user_buffer_upload(&nvc0->base, buf, base, size);
} else {
nouveau_buffer_migrate(&nvc0->base, buf, NOUVEAU_BO_GART);
}
nvc0->base.vbo_dirty = TRUE;
}
}
- nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX, buf, NOUVEAU_BO_RD);
+ BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
}
}
static void
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint32_t base, offset, size;
int i;
uint32_t written = 0;
+ /* TODO: use separate bufctx bin for user buffers
+ */
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
+
+ PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
+
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
const int b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
struct nv04_resource *buf = nv04_resource(vb->buffer);
- if (!(nvc0->vbo_user & (1 << b)))
+ if (!(nvc0->vbo_user & (1 << b))) {
+ BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
continue;
+ }
if (!vb->stride) {
nvc0_emit_vtxattr(nvc0, vb, ve, i);
@@ -225,17 +236,18 @@ nvc0_update_user_vbufs(struct nvc0_context *nvc0)
if (!(written & (1 << b))) {
written |= 1 << b;
- nouveau_user_buffer_upload(buf, base, size);
+ nouveau_user_buffer_upload(&nvc0->base, buf, base, size);
}
offset = vb->buffer_offset + ve->src_offset;
- MARK_RING (chan, 6, 4);
- BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
- OUT_RING (chan, i);
- OUT_RESRCh(chan, buf, base + size - 1, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, buf, base + size - 1, NOUVEAU_BO_RD);
- OUT_RESRCh(chan, buf, offset, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, buf, offset, NOUVEAU_BO_RD);
+ BEGIN_1IC0(push, NVC0_3D(VERTEX_ARRAY_SELECT), 5);
+ PUSH_DATA (push, i);
+ PUSH_DATAh(push, buf->address + base + size - 1);
+ PUSH_DATA (push, buf->address + base + size - 1);
+ PUSH_DATAh(push, buf->address + offset);
+ PUSH_DATA (push, buf->address + offset);
+
+ BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
}
nvc0->base.vbo_dirty = TRUE;
}
@@ -256,7 +268,7 @@ nvc0_release_user_vbufs(struct nvc0_context *nvc0)
void
nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
struct pipe_vertex_buffer *vb;
struct nvc0_vertex_element *ve;
@@ -270,19 +282,21 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
nvc0_prevalidate_vbufs(nvc0);
}
- BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
+ PUSH_SPACE(push, vertex->num_elements + 1);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
for (i = 0; i < vertex->num_elements; ++i) {
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
if (likely(vb->stride) || nvc0->vbo_fifo) {
- OUT_RING(chan, ve->state);
+ PUSH_DATA(push, ve->state);
} else {
- OUT_RING(chan, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
+ PUSH_DATA(push, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
nvc0->vbo_fifo &= ~(1 << i);
}
}
+ PUSH_SPACE(push, vertex->num_elements * 16);
for (i = 0; i < vertex->num_elements; ++i) {
struct nv04_resource *res;
unsigned size, offset;
@@ -292,13 +306,13 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
if (unlikely(ve->pipe.instance_divisor)) {
if (!(nvc0->state.instance_elts & (1 << i))) {
- IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
}
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
- OUT_RING (chan, ve->pipe.instance_divisor);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
+ PUSH_DATA (push, ve->pipe.instance_divisor);
} else
if (unlikely(nvc0->state.instance_elts & (1 << i))) {
- IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
}
res = nv04_resource(vb->buffer);
@@ -306,37 +320,58 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
if (nvc0->vbo_fifo || unlikely(vb->stride == 0)) {
if (!nvc0->vbo_fifo)
nvc0_emit_vtxattr(nvc0, vb, &ve->pipe, i);
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, 0);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ PUSH_DATA (push, 0);
continue;
}
size = vb->buffer->width0;
offset = ve->pipe.src_offset + vb->buffer_offset;
- MARK_RING (chan, 8, 4);
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, (1 << 12) | vb->stride);
- BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
- OUT_RING (chan, i);
- OUT_RESRCh(chan, res, size - 1, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, res, size - 1, NOUVEAU_BO_RD);
- OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ PUSH_DATA (push, (1 << 12) | vb->stride);
+ BEGIN_1IC0(push, NVC0_3D(VERTEX_ARRAY_SELECT), 5);
+ PUSH_DATA (push, i);
+ PUSH_DATAh(push, res->address + size - 1);
+ PUSH_DATA (push, res->address + size - 1);
+ PUSH_DATAh(push, res->address + offset);
+ PUSH_DATA (push, res->address + offset);
}
for (; i < nvc0->state.num_vtxelts; ++i) {
- BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
- OUT_RING (chan, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
+ PUSH_SPACE(push, 5);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
if (unlikely(nvc0->state.instance_elts & (1 << i)))
- IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
- OUT_RING (chan, 0);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ PUSH_DATA (push, 0);
}
nvc0->state.num_vtxelts = vertex->num_elements;
nvc0->state.instance_elts = vertex->instance_elts;
}
+void
+nvc0_idxbuf_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
+
+ assert(buf);
+ if (!nouveau_resource_mapped_by_gpu(&buf->base))
+ return;
+
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(INDEX_ARRAY_START_HIGH), 5);
+ PUSH_DATAh(push, buf->address + nvc0->idxbuf.offset);
+ PUSH_DATA (push, buf->address + nvc0->idxbuf.offset);
+ PUSH_DATAh(push, buf->address + buf->base.width0 - 1);
+ PUSH_DATA (push, buf->address + buf->base.width0 - 1);
+ PUSH_DATA (push, nvc0->idxbuf.index_size >> 1);
+
+ BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
+}
+
#define NVC0_PRIM_GL_CASE(n) \
case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
@@ -367,13 +402,11 @@ nvc0_prim_gl(unsigned prim)
}
static void
-nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
+nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf *push)
{
- struct nvc0_screen *screen = chan->user_private;
+ struct nvc0_screen *screen = push->user_priv;
nouveau_fence_update(&screen->base, TRUE);
-
- nvc0_bufctx_emit_relocs(screen->cur_ctx);
}
static void
@@ -381,47 +414,51 @@ nvc0_draw_arrays(struct nvc0_context *nvc0,
unsigned mode, unsigned start, unsigned count,
unsigned instance_count)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned prim;
if (nvc0->state.index_bias) {
- IMMED_RING(chan, RING_3D(VB_ELEMENT_BASE), 0);
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
nvc0->state.index_bias = 0;
}
prim = nvc0_prim_gl(mode);
while (instance_count--) {
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, prim);
- BEGIN_RING(chan, RING_3D(VERTEX_BUFFER_FIRST), 2);
- OUT_RING (chan, start);
- OUT_RING (chan, count);
- IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+ PUSH_SPACE(push, 6);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, prim);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
+ PUSH_DATA (push, start);
+ PUSH_DATA (push, count);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
}
static void
-nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
+nvc0_draw_elements_inline_u08(struct nouveau_pushbuf *push, uint8_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 3) {
unsigned i;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), count & 3);
+ PUSH_SPACE(push, 4);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3);
for (i = 0; i < (count & 3); ++i)
- OUT_RING(chan, *map++);
+ PUSH_DATA(push, *map++);
count &= ~3;
}
while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U8), nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr);
for (i = 0; i < nr; ++i) {
- OUT_RING(chan,
+ PUSH_DATA(push,
(map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
map += 4;
}
@@ -430,22 +467,24 @@ nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
}
static void
-nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
+nvc0_draw_elements_inline_u16(struct nouveau_pushbuf *push, uint16_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 1) {
count &= ~1;
- BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
- OUT_RING (chan, *map++);
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
}
while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
- OUT_RING(chan, (map[1] << 16) | map[0]);
+ PUSH_DATA(push, (map[1] << 16) | map[0]);
map += 2;
}
count -= nr * 2;
@@ -453,7 +492,7 @@ nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
}
static void
-nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
+nvc0_draw_elements_inline_u32(struct nouveau_pushbuf *push, uint32_t *map,
unsigned start, unsigned count)
{
map += start;
@@ -461,8 +500,9 @@ nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
while (count) {
const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), nr);
- OUT_RINGp (chan, map, nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr);
+ PUSH_DATAp(push, map, nr);
map += nr;
count -= nr;
@@ -470,22 +510,24 @@ nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
}
static void
-nvc0_draw_elements_inline_u32_short(struct nouveau_channel *chan, uint32_t *map,
+nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf *push, uint32_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 1) {
count--;
- BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
- OUT_RING (chan, *map++);
+ PUSH_SPACE(push, 1);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
}
while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
- BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
+ PUSH_SPACE(push, nr + 1);
+ BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
- OUT_RING(chan, (map[1] << 16) | map[0]);
+ PUSH_DATA(push, (map[1] << 16) | map[0]);
map += 2;
}
count -= nr * 2;
@@ -497,7 +539,7 @@ nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
unsigned mode, unsigned start, unsigned count,
unsigned instance_count, int32_t index_bias)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
void *data;
unsigned prim;
const unsigned index_size = nvc0->idxbuf.index_size;
@@ -505,34 +547,27 @@ nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
prim = nvc0_prim_gl(mode);
if (index_bias != nvc0->state.index_bias) {
- BEGIN_RING(chan, RING_3D(VB_ELEMENT_BASE), 1);
- OUT_RING (chan, index_bias);
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
+ PUSH_DATA (push, index_bias);
nvc0->state.index_bias = index_bias;
}
if (nouveau_resource_mapped_by_gpu(nvc0->idxbuf.buffer)) {
- struct nv04_resource *res = nv04_resource(nvc0->idxbuf.buffer);
- unsigned offset = nvc0->idxbuf.offset;
- unsigned limit = nvc0->idxbuf.buffer->width0 - 1;
-
- while (instance_count--) {
- MARK_RING (chan, 11, 4);
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, mode);
- BEGIN_RING(chan, RING_3D(INDEX_ARRAY_START_HIGH), 7);
- OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
- OUT_RESRCh(chan, res, limit, NOUVEAU_BO_RD);
- OUT_RESRCl(chan, res, limit, NOUVEAU_BO_RD);
- OUT_RING (chan, index_size >> 1);
- OUT_RING (chan, start);
- OUT_RING (chan, count);
- IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
-
- nvc0_resource_fence(res, NOUVEAU_BO_RD);
-
- mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
- }
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), prim);
+ do {
+ PUSH_SPACE(push, 7);
+ BEGIN_NVC0(push, NVC0_3D(INDEX_BATCH_FIRST), 2);
+ PUSH_DATA (push, start);
+ PUSH_DATA (push, count);
+ if (--instance_count) {
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 2);
+ PUSH_DATA (push, 0);
+ PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT);
+ }
+ } while (instance_count);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
} else {
data = nouveau_resource_map_offset(&nvc0->base,
nv04_resource(nvc0->idxbuf.buffer),
@@ -541,26 +576,28 @@ nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
return;
while (instance_count--) {
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, prim);
+ PUSH_SPACE(push, 2);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, prim);
switch (index_size) {
case 1:
- nvc0_draw_elements_inline_u08(chan, data, start, count);
+ nvc0_draw_elements_inline_u08(push, data, start, count);
break;
case 2:
- nvc0_draw_elements_inline_u16(chan, data, start, count);
+ nvc0_draw_elements_inline_u16(push, data, start, count);
break;
case 4:
if (shorten)
- nvc0_draw_elements_inline_u32_short(chan, data, start, count);
+ nvc0_draw_elements_inline_u32_short(push, data, start, count);
else
- nvc0_draw_elements_inline_u32(chan, data, start, count);
+ nvc0_draw_elements_inline_u32(push, data, start, count);
break;
default:
assert(0);
return;
}
- IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+ PUSH_SPACE(push, 1);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
@@ -571,7 +608,7 @@ static void
nvc0_draw_stream_output(struct nvc0_context *nvc0,
const struct pipe_draw_info *info)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_so_target *so = nvc0_so_target(info->count_from_stream_output);
struct nv04_resource *res = nv04_resource(so->pipe.buffer);
unsigned mode = nvc0_prim_gl(info->mode);
@@ -579,21 +616,23 @@ nvc0_draw_stream_output(struct nvc0_context *nvc0,
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
- IMMED_RING(chan, RING_3D(SERIALIZE), 0);
- nvc0_query_fifo_wait(chan, so->pq);
- IMMED_RING(chan, RING_3D(VERTEX_ARRAY_FLUSH), 0);
+ PUSH_SPACE(push, 2);
+ IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
+ nvc0_query_fifo_wait(push, so->pq);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
}
while (num_instances--) {
- BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (chan, mode);
- BEGIN_RING(chan, RING_3D(DRAW_TFB_BASE), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(DRAW_TFB_STRIDE), 1);
- OUT_RING (chan, so->stride);
- BEGIN_RING(chan, RING_3D(DRAW_TFB_BYTES), 1);
- nvc0_query_pushbuf_submit(chan, so->pq, 0x4);
- IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+ PUSH_SPACE(push, 8);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
+ PUSH_DATA (push, mode);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_STRIDE), 1);
+ PUSH_DATA (push, so->stride);
+ BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BYTES), 1);
+ nvc0_query_pushbuf_submit(push, so->pq, 0x4);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
@@ -603,7 +642,7 @@ void
nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
/* For picking only a few vertices from a large user buffer, push is better,
* if index count is larger and we expect repeated vertices, suggest upload.
@@ -624,24 +663,27 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
/* 8 as minimum to avoid immediate double validation of new buffers */
nvc0_state_validate(nvc0, ~0, 8);
- chan->flush_notify = nvc0_draw_vbo_flush_notify;
+ push->kick_notify = nvc0_draw_vbo_kick_notify;
if (nvc0->vbo_fifo) {
nvc0_push_vbo(nvc0, info);
- chan->flush_notify = nvc0_default_flush_notify;
+ push->kick_notify = nvc0_default_kick_notify;
return;
}
+ /* space for base instance, flush, and prim restart */
+ PUSH_SPACE(push, 8);
+
if (nvc0->state.instance_base != info->start_instance) {
nvc0->state.instance_base = info->start_instance;
/* NOTE: this does not affect the shader input, should it ? */
- BEGIN_RING(chan, RING_3D(VB_INSTANCE_BASE), 1);
- OUT_RING (chan, info->start_instance);
+ BEGIN_NVC0(push, NVC0_3D(VB_INSTANCE_BASE), 1);
+ PUSH_DATA (push, info->start_instance);
}
if (nvc0->base.vbo_dirty) {
- BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FLUSH), 1);
- OUT_RING (chan, 0);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 1);
+ PUSH_DATA (push, 0);
nvc0->base.vbo_dirty = FALSE;
}
@@ -659,20 +701,20 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (info->primitive_restart != nvc0->state.prim_restart) {
if (info->primitive_restart) {
- BEGIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 2);
- OUT_RING (chan, 1);
- OUT_RING (chan, info->restart_index);
+ BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 2);
+ PUSH_DATA (push, 1);
+ PUSH_DATA (push, info->restart_index);
if (info->restart_index > 65535)
shorten = FALSE;
} else {
- IMMED_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 0);
+ IMMED_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 0);
}
nvc0->state.prim_restart = info->primitive_restart;
} else
if (info->primitive_restart) {
- BEGIN_RING(chan, RING_3D(PRIM_RESTART_INDEX), 1);
- OUT_RING (chan, info->restart_index);
+ BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_INDEX), 1);
+ PUSH_DATA (push, info->restart_index);
if (info->restart_index > 65535)
shorten = FALSE;
@@ -682,7 +724,7 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
info->mode, info->start, info->count,
info->instance_count, info->index_bias);
}
- chan->flush_notify = nvc0_default_flush_notify;
+ push->kick_notify = nvc0_default_kick_notify;
nvc0_release_user_vbufs(nvc0);
}