diff options
author | Christoph Bumiller <[email protected]> | 2012-04-06 15:41:55 +0200 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2012-04-14 02:56:33 +1000 |
commit | 6d1cdec3ba151168bfc3aef222fba6265dfb41fb (patch) | |
tree | c8c013eaa14e1b7463b6b3f39221524d901370f6 /src/gallium/drivers/nvc0/nvc0_tex.c | |
parent | 3c7872f35f4ae439082d413ab31333cf99be7e91 (diff) |
nouveau: switch to libdrm_nouveau-2.0
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_tex.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_tex.c | 100 |
1 files changed, 47 insertions, 53 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c index 0a1bc379868..fd58f80ab97 100644 --- a/src/gallium/drivers/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nvc0/nvc0_tex.c @@ -56,6 +56,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe, const struct pipe_sampler_view *templ) { const struct util_format_description *desc; + uint64_t address; uint32_t *tic; uint32_t swz[4]; uint32_t depth; @@ -66,6 +67,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe, view = MALLOC_STRUCT(nv50_tic_entry); if (!view) return NULL; + mt = nv50_miptree(texture); view->pipe = *templ; view->pipe.reference.count = 1; @@ -80,8 +82,6 @@ nvc0_create_sampler_view(struct pipe_context *pipe, desc = util_format_description(view->pipe.format); - /* TIC[0] */ - tic[0] = nvc0_format_table[view->pipe.format].tic; tex_int = util_format_is_pure_integer(view->pipe.format); @@ -96,26 +96,24 @@ nvc0_create_sampler_view(struct pipe_context *pipe, (swz[2] << NV50_TIC_0_MAPB__SHIFT) | (swz[3] << NV50_TIC_0_MAPA__SHIFT); - tic[1] = /* mt->base.bo->offset; */ 0; - tic[2] = /* mt->base.bo->offset >> 32 */ 0; + address = mt->base.address; - tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER; + tic[2] = 0x10001000 | NV50_TIC_2_NO_BORDER; if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) tic[2] |= NV50_TIC_2_COLORSPACE_SRGB; /* check for linear storage type */ - if (unlikely(!nouveau_bo_tile_layout(nv04_resource(texture)->bo))) { + if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) { if (texture->target == PIPE_BUFFER) { - tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER; - tic[1] = /* address offset */ + address += view->pipe.u.buf.first_element * desc->block.bits / 8; + tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER; tic[3] = 0; tic[4] = /* width */ view->pipe.u.buf.last_element - view->pipe.u.buf.first_element + 1; - tic[5] = 0; + tic[5] = 0; } else { - mt = nv50_miptree(texture); /* must be 2D texture without mip maps */ tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT; if (texture->target != PIPE_TEXTURE_RECT) @@ -126,24 +124,27 @@ nvc0_create_sampler_view(struct pipe_context *pipe, } tic[6] = tic[7] = 0; + tic[1] = address; + tic[2] |= address >> 32; return &view->pipe; } - mt = nv50_miptree(texture); if (mt->base.base.target != PIPE_TEXTURE_RECT) tic[2] |= NV50_TIC_2_NORMALIZED_COORDS; tic[2] |= - ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) | - ((mt->base.bo->tile_mode & 0xf00) << (25 - 8)); + ((mt->level[0].tile_mode & 0x0f0) << (22 - 4)) | + ((mt->level[0].tile_mode & 0xf00) << (25 - 8)); depth = MAX2(mt->base.base.array_size, mt->base.base.depth0); if (mt->base.base.array_size > 1) { /* there doesn't seem to be a base layer field in TIC */ - tic[1] = view->pipe.u.tex.first_layer * mt->layer_stride; + address += view->pipe.u.tex.first_layer * mt->layer_stride; depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1; } + tic[1] = address; + tic[2] |= address >> 32; switch (mt->base.base.target) { case PIPE_TEXTURE_1D: @@ -205,7 +206,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe, static boolean nvc0_validate_tic(struct nvc0_context *nvc0, int s) { - struct nouveau_channel *chan = nvc0->screen->base.channel; + struct nouveau_pushbuf *push = nvc0->base.pushbuf; struct nouveau_bo *txc = nvc0->screen->txc; unsigned i; boolean need_flush = FALSE; @@ -215,53 +216,46 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s) struct nv04_resource *res; if (!tic) { - BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); - OUT_RING (chan, (i << 1) | 0); + BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (i << 1) | 0); continue; } res = nv04_resource(tic->pipe.texture); if (tic->id < 0) { - uint32_t offset = res->offset + tic->tic[1]; - tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic); - MARK_RING (chan, 9 + 8, 4); - BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2); - OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2); - OUT_RING (chan, 32); - OUT_RING (chan, 1); - BEGIN_RING(chan, RING_MF(EXEC), 1); - OUT_RING (chan, 0x100111); - BEGIN_RING_NI(chan, RING_MF(DATA), 8); - OUT_RING (chan, tic->tic[0]); - OUT_RELOCl(chan, res->bo, offset, res->domain | NOUVEAU_BO_RD); - OUT_RELOC (chan, res->bo, offset, res->domain | NOUVEAU_BO_RD | - NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]); - OUT_RINGp (chan, &tic->tic[3], 5); + PUSH_SPACE(push, 17); + BEGIN_NVC0(push, NVC0_M2MF(OFFSET_OUT_HIGH), 2); + PUSH_DATAh(push, txc->offset + (tic->id * 32)); + PUSH_DATA (push, txc->offset + (tic->id * 32)); + BEGIN_NVC0(push, NVC0_M2MF(LINE_LENGTH_IN), 2); + PUSH_DATA (push, 32); + PUSH_DATA (push, 1); + BEGIN_NVC0(push, NVC0_M2MF(EXEC), 1); + PUSH_DATA (push, 0x100111); + BEGIN_NIC0(push, NVC0_M2MF(DATA), 8); + PUSH_DATAp(push, &tic->tic[0], 8); need_flush = TRUE; } else if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { - BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); - OUT_RING (chan, (tic->id << 4) | 1); + BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); + PUSH_DATA (push, (tic->id << 4) | 1); } nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; - nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res, - res->domain | NOUVEAU_BO_RD); + BCTX_REFN(nvc0->bufctx_3d, TEX, res, RD); - BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); - OUT_RING (chan, (tic->id << 9) | (i << 1) | 1); + BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (tic->id << 9) | (i << 1) | 1); } for (; i < nvc0->state.num_textures[s]; ++i) { - BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); - OUT_RING (chan, (i << 1) | 0); + BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (i << 1) | 0); } nvc0->state.num_textures[s] = nvc0->num_textures[s]; @@ -277,15 +271,15 @@ void nvc0_validate_textures(struct nvc0_context *nvc0) need_flush |= nvc0_validate_tic(nvc0, 4); if (need_flush) { - BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1); - OUT_RING (nvc0->screen->base.channel, 0); + BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); + PUSH_DATA (nvc0->base.pushbuf, 0); } } static boolean nvc0_validate_tsc(struct nvc0_context *nvc0, int s) { - struct nouveau_channel *chan = nvc0->screen->base.channel; + struct nouveau_pushbuf *push = nvc0->base.pushbuf; unsigned i; boolean need_flush = FALSE; @@ -293,8 +287,8 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s) struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]); if (!tsc) { - BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); - OUT_RING (chan, (i << 4) | 0); + BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (i << 4) | 0); continue; } if (tsc->id < 0) { @@ -307,12 +301,12 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s) } nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32); - BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); - OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1); + BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (tsc->id << 12) | (i << 4) | 1); } for (; i < nvc0->state.num_samplers[s]; ++i) { - BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); - OUT_RING (chan, (i << 4) | 0); + BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (i << 4) | 0); } nvc0->state.num_samplers[s] = nvc0->num_samplers[s]; @@ -328,7 +322,7 @@ void nvc0_validate_samplers(struct nvc0_context *nvc0) need_flush |= nvc0_validate_tsc(nvc0, 4); if (need_flush) { - BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1); - OUT_RING (nvc0->screen->base.channel, 0); + BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); + PUSH_DATA (nvc0->base.pushbuf, 0); } } |