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authorChristoph Bumiller <[email protected]>2012-04-06 15:41:55 +0200
committerBen Skeggs <[email protected]>2012-04-14 02:56:33 +1000
commit6d1cdec3ba151168bfc3aef222fba6265dfb41fb (patch)
treec8c013eaa14e1b7463b6b3f39221524d901370f6 /src/gallium/drivers/nvc0/nvc0_tex.c
parent3c7872f35f4ae439082d413ab31333cf99be7e91 (diff)
nouveau: switch to libdrm_nouveau-2.0
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_tex.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_tex.c100
1 files changed, 47 insertions, 53 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c
index 0a1bc379868..fd58f80ab97 100644
--- a/src/gallium/drivers/nvc0/nvc0_tex.c
+++ b/src/gallium/drivers/nvc0/nvc0_tex.c
@@ -56,6 +56,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
const struct pipe_sampler_view *templ)
{
const struct util_format_description *desc;
+ uint64_t address;
uint32_t *tic;
uint32_t swz[4];
uint32_t depth;
@@ -66,6 +67,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
view = MALLOC_STRUCT(nv50_tic_entry);
if (!view)
return NULL;
+ mt = nv50_miptree(texture);
view->pipe = *templ;
view->pipe.reference.count = 1;
@@ -80,8 +82,6 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
desc = util_format_description(view->pipe.format);
- /* TIC[0] */
-
tic[0] = nvc0_format_table[view->pipe.format].tic;
tex_int = util_format_is_pure_integer(view->pipe.format);
@@ -96,26 +96,24 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
(swz[2] << NV50_TIC_0_MAPB__SHIFT) |
(swz[3] << NV50_TIC_0_MAPA__SHIFT);
- tic[1] = /* mt->base.bo->offset; */ 0;
- tic[2] = /* mt->base.bo->offset >> 32 */ 0;
+ address = mt->base.address;
- tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER;
+ tic[2] = 0x10001000 | NV50_TIC_2_NO_BORDER;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
/* check for linear storage type */
- if (unlikely(!nouveau_bo_tile_layout(nv04_resource(texture)->bo))) {
+ if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) {
if (texture->target == PIPE_BUFFER) {
- tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER;
- tic[1] = /* address offset */
+ address +=
view->pipe.u.buf.first_element * desc->block.bits / 8;
+ tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER;
tic[3] = 0;
tic[4] = /* width */
view->pipe.u.buf.last_element - view->pipe.u.buf.first_element + 1;
- tic[5] = 0;
+ tic[5] = 0;
} else {
- mt = nv50_miptree(texture);
/* must be 2D texture without mip maps */
tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT;
if (texture->target != PIPE_TEXTURE_RECT)
@@ -126,24 +124,27 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
}
tic[6] =
tic[7] = 0;
+ tic[1] = address;
+ tic[2] |= address >> 32;
return &view->pipe;
}
- mt = nv50_miptree(texture);
if (mt->base.base.target != PIPE_TEXTURE_RECT)
tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
tic[2] |=
- ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) |
- ((mt->base.bo->tile_mode & 0xf00) << (25 - 8));
+ ((mt->level[0].tile_mode & 0x0f0) << (22 - 4)) |
+ ((mt->level[0].tile_mode & 0xf00) << (25 - 8));
depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
if (mt->base.base.array_size > 1) {
/* there doesn't seem to be a base layer field in TIC */
- tic[1] = view->pipe.u.tex.first_layer * mt->layer_stride;
+ address += view->pipe.u.tex.first_layer * mt->layer_stride;
depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
}
+ tic[1] = address;
+ tic[2] |= address >> 32;
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
@@ -205,7 +206,7 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
static boolean
nvc0_validate_tic(struct nvc0_context *nvc0, int s)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nouveau_bo *txc = nvc0->screen->txc;
unsigned i;
boolean need_flush = FALSE;
@@ -215,53 +216,46 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
struct nv04_resource *res;
if (!tic) {
- BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
- OUT_RING (chan, (i << 1) | 0);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
+ PUSH_DATA (push, (i << 1) | 0);
continue;
}
res = nv04_resource(tic->pipe.texture);
if (tic->id < 0) {
- uint32_t offset = res->offset + tic->tic[1];
-
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
- MARK_RING (chan, 9 + 8, 4);
- BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
- OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
- OUT_RING (chan, 32);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_MF(EXEC), 1);
- OUT_RING (chan, 0x100111);
- BEGIN_RING_NI(chan, RING_MF(DATA), 8);
- OUT_RING (chan, tic->tic[0]);
- OUT_RELOCl(chan, res->bo, offset, res->domain | NOUVEAU_BO_RD);
- OUT_RELOC (chan, res->bo, offset, res->domain | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
- OUT_RINGp (chan, &tic->tic[3], 5);
+ PUSH_SPACE(push, 17);
+ BEGIN_NVC0(push, NVC0_M2MF(OFFSET_OUT_HIGH), 2);
+ PUSH_DATAh(push, txc->offset + (tic->id * 32));
+ PUSH_DATA (push, txc->offset + (tic->id * 32));
+ BEGIN_NVC0(push, NVC0_M2MF(LINE_LENGTH_IN), 2);
+ PUSH_DATA (push, 32);
+ PUSH_DATA (push, 1);
+ BEGIN_NVC0(push, NVC0_M2MF(EXEC), 1);
+ PUSH_DATA (push, 0x100111);
+ BEGIN_NIC0(push, NVC0_M2MF(DATA), 8);
+ PUSH_DATAp(push, &tic->tic[0], 8);
need_flush = TRUE;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
- BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
- OUT_RING (chan, (tic->id << 4) | 1);
+ BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1);
+ PUSH_DATA (push, (tic->id << 4) | 1);
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
- nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res,
- res->domain | NOUVEAU_BO_RD);
+ BCTX_REFN(nvc0->bufctx_3d, TEX, res, RD);
- BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
- OUT_RING (chan, (tic->id << 9) | (i << 1) | 1);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
+ PUSH_DATA (push, (tic->id << 9) | (i << 1) | 1);
}
for (; i < nvc0->state.num_textures[s]; ++i) {
- BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
- OUT_RING (chan, (i << 1) | 0);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
+ PUSH_DATA (push, (i << 1) | 0);
}
nvc0->state.num_textures[s] = nvc0->num_textures[s];
@@ -277,15 +271,15 @@ void nvc0_validate_textures(struct nvc0_context *nvc0)
need_flush |= nvc0_validate_tic(nvc0, 4);
if (need_flush) {
- BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1);
- OUT_RING (nvc0->screen->base.channel, 0);
+ BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1);
+ PUSH_DATA (nvc0->base.pushbuf, 0);
}
}
static boolean
nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
{
- struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned i;
boolean need_flush = FALSE;
@@ -293,8 +287,8 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]);
if (!tsc) {
- BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
- OUT_RING (chan, (i << 4) | 0);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
+ PUSH_DATA (push, (i << 4) | 0);
continue;
}
if (tsc->id < 0) {
@@ -307,12 +301,12 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
}
nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
- BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
- OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
+ PUSH_DATA (push, (tsc->id << 12) | (i << 4) | 1);
}
for (; i < nvc0->state.num_samplers[s]; ++i) {
- BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
- OUT_RING (chan, (i << 4) | 0);
+ BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
+ PUSH_DATA (push, (i << 4) | 0);
}
nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
@@ -328,7 +322,7 @@ void nvc0_validate_samplers(struct nvc0_context *nvc0)
need_flush |= nvc0_validate_tsc(nvc0, 4);
if (need_flush) {
- BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1);
- OUT_RING (nvc0->screen->base.channel, 0);
+ BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1);
+ PUSH_DATA (nvc0->base.pushbuf, 0);
}
}