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authorChristoph Bumiller <[email protected]>2011-02-15 14:41:20 +0100
committerChristoph Bumiller <[email protected]>2011-02-16 15:45:31 +0100
commite7845e319679e3539274c37e9c16692a2dfe59fe (patch)
tree898bf14e1b2988db144a5ce4286502069a4b3e97 /src/gallium/drivers/nvc0/nvc0_state.c
parent19f2272e94895cf241f6b05117535e008e07d0a7 (diff)
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_state.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_state.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c
index 7f59d40c5fb..ae5f335f9f2 100644
--- a/src/gallium/drivers/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nvc0/nvc0_state.c
@@ -177,9 +177,9 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe,
return NULL;
so->pipe = *cso;
-#ifndef NVC0_SCISSORS_CLIPPING
- SB_IMMED_3D(so, SCISSOR_ENABLE(0), cso->scissor);
-#endif
+ /* Scissor enables are handled in scissor state, we will not want to
+ * always emit 16 commands, one for each scissor rectangle, here.
+ */
SB_BEGIN_3D(so, SHADE_MODEL, 1);
SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :