diff options
author | Ben Skeggs <[email protected]> | 2011-03-01 13:38:10 +1000 |
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committer | Ben Skeggs <[email protected]> | 2011-03-01 17:22:49 +1000 |
commit | 4826cd0f6125b071530026143ffd8205d84b3d5e (patch) | |
tree | ef4774e5d763f5b6caec5a6aecf6e1bf47b05a6a /src/gallium/drivers/nvc0/nvc0_resource.h | |
parent | 40d7a87a8ee774655e77d45cb1a8070dbae62537 (diff) |
nvc0: port to common fence/mm/buffer code
Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_resource.h')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_resource.h | 145 |
1 files changed, 6 insertions, 139 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h index 599823c0dc9..7821db51b72 100644 --- a/src/gallium/drivers/nvc0/nvc0_resource.h +++ b/src/gallium/drivers/nvc0/nvc0_resource.h @@ -6,115 +6,15 @@ #include "util/u_double_list.h" #define NOUVEAU_NVC0 #include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_fence.h" +#include "nouveau/nouveau_buffer.h" #undef NOUVEAU_NVC0 -#include "nvc0_fence.h" - -struct pipe_resource; -struct nouveau_bo; -struct nvc0_context; - -#define NVC0_BUFFER_SCORE_MIN -25000 -#define NVC0_BUFFER_SCORE_MAX 25000 -#define NVC0_BUFFER_SCORE_VRAM_THRESHOLD 20000 - -/* DIRTY: buffer was (or will be after the next flush) written to by GPU and - * resource->data has not been updated to reflect modified VRAM contents - * - * USER_MEMORY: resource->data is a pointer to client memory and may change - * between GL calls - */ -#define NVC0_BUFFER_STATUS_GPU_READING (1 << 0) -#define NVC0_BUFFER_STATUS_GPU_WRITING (1 << 1) -#define NVC0_BUFFER_STATUS_USER_MEMORY (1 << 7) - -/* Resources, if mapped into the GPU's address space, are guaranteed to - * have constant virtual addresses. - * The address of a resource will lie within the nouveau_bo referenced, - * and this bo should be added to the memory manager's validation list. - */ -struct nvc0_resource { - struct pipe_resource base; - const struct u_resource_vtbl *vtbl; - - uint8_t *data; - struct nouveau_bo *bo; - uint32_t offset; - - uint8_t status; - uint8_t domain; - - int16_t score; /* low if mapped very often, if high can move to VRAM */ - - struct nvc0_fence *fence; - struct nvc0_fence *fence_wr; - - struct nvc0_mm_allocation *mm; -}; - void -nvc0_buffer_release_gpu_storage(struct nvc0_resource *); - -boolean -nvc0_buffer_download(struct nvc0_context *, struct nvc0_resource *, - unsigned start, unsigned size); - -boolean -nvc0_buffer_migrate(struct nvc0_context *, - struct nvc0_resource *, unsigned domain); - -static INLINE void -nvc0_buffer_adjust_score(struct nvc0_context *nvc0, struct nvc0_resource *res, - int16_t score) -{ - if (score < 0) { - if (res->score > NVC0_BUFFER_SCORE_MIN) - res->score += score; - } else - if (score > 0){ - if (res->score < NVC0_BUFFER_SCORE_MAX) - res->score += score; - if (res->domain == NOUVEAU_BO_GART && - res->score > NVC0_BUFFER_SCORE_VRAM_THRESHOLD) - nvc0_buffer_migrate(nvc0, res, NOUVEAU_BO_VRAM); - } -} - -/* XXX: wait for fence (atm only using this for vertex push) */ -static INLINE void * -nvc0_resource_map_offset(struct nvc0_context *nvc0, - struct nvc0_resource *res, uint32_t offset, - uint32_t flags) -{ - void *map; - - nvc0_buffer_adjust_score(nvc0, res, -250); - - if ((res->domain == NOUVEAU_BO_VRAM) && - (res->status & NVC0_BUFFER_STATUS_GPU_WRITING)) - nvc0_buffer_download(nvc0, res, 0, res->base.width0); - - if ((res->domain != NOUVEAU_BO_GART) || - (res->status & NVC0_BUFFER_STATUS_USER_MEMORY)) - return res->data + offset; - - if (res->mm) - flags |= NOUVEAU_BO_NOSYNC; - - if (nouveau_bo_map_range(res->bo, res->offset + offset, - res->base.width0, flags)) - return NULL; - - map = res->bo->map; - nouveau_bo_unmap(res->bo); - return map; -} +nvc0_init_resource_functions(struct pipe_context *pcontext); -static INLINE void -nvc0_resource_unmap(struct nvc0_resource *res) -{ - /* no-op */ -} +void +nvc0_screen_init_resource_functions(struct pipe_screen *pscreen); #define NVC0_TILE_DIM_SHIFT(m, d) (((m) >> (d * 4)) & 0xf) @@ -137,7 +37,7 @@ struct nvc0_miptree_level { #define NVC0_MAX_TEXTURE_LEVELS 16 struct nvc0_miptree { - struct nvc0_resource base; + struct nv04_resource base; struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS]; uint32_t total_size; uint32_t layer_stride; @@ -150,25 +50,6 @@ nvc0_miptree(struct pipe_resource *pt) return (struct nvc0_miptree *)pt; } -static INLINE struct nvc0_resource * -nvc0_resource(struct pipe_resource *resource) -{ - return (struct nvc0_resource *)resource; -} - -/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */ -static INLINE boolean -nvc0_resource_mapped_by_gpu(struct pipe_resource *resource) -{ - return nvc0_resource(resource)->domain != 0; -} - -void -nvc0_init_resource_functions(struct pipe_context *pcontext); - -void -nvc0_screen_init_resource_functions(struct pipe_screen *pscreen); - /* Internal functions: */ struct pipe_resource * @@ -180,17 +61,6 @@ nvc0_miptree_from_handle(struct pipe_screen *pscreen, const struct pipe_resource *template, struct winsys_handle *whandle); -struct pipe_resource * -nvc0_buffer_create(struct pipe_screen *pscreen, - const struct pipe_resource *templ); - -struct pipe_resource * -nvc0_user_buffer_create(struct pipe_screen *screen, - void *ptr, - unsigned bytes, - unsigned usage); - - struct pipe_surface * nvc0_miptree_surface_new(struct pipe_context *, struct pipe_resource *, @@ -199,7 +69,4 @@ nvc0_miptree_surface_new(struct pipe_context *, void nvc0_miptree_surface_del(struct pipe_context *, struct pipe_surface *); -boolean -nvc0_user_buffer_upload(struct nvc0_resource *, unsigned base, unsigned size); - #endif |