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authorChristoph Bumiller <[email protected]>2010-12-19 21:49:32 +0100
committerChristoph Bumiller <[email protected]>2010-12-19 21:49:32 +0100
commit608b3c4432f7b7b0c27fc22369e09c8b7d8cfc03 (patch)
tree77b6ce0bf08e250a4c2adb6f013c4ec1a7c7dcd4 /src/gallium/drivers/nvc0/nvc0_pc.c
parentca5deb0c355cc4a120b754a228ff5f51007fbcea (diff)
nvc0: improve shader support for texturing
Fixed shadow and cube texture fetches, add array texture fetches.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_pc.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_pc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_pc.c b/src/gallium/drivers/nvc0/nvc0_pc.c
index cf7b8e347fb..72483f120ed 100644
--- a/src/gallium/drivers/nvc0/nvc0_pc.c
+++ b/src/gallium/drivers/nvc0/nvc0_pc.c
@@ -397,7 +397,7 @@ nvc0_generate_code(struct nvc0_translation_info *ti)
if (ret)
goto out;
#if NOUVEAU_DEBUG > 1
- nv_print_program(pc);
+ nvc0_print_program(pc);
nv_print_cfgraph(pc, "nvc0_shader_cfgraph.dot", 0);
#endif