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authorChristoph Bumiller <[email protected]>2010-12-19 21:48:39 +0100
committerChristoph Bumiller <[email protected]>2010-12-19 21:48:39 +0100
commitca5deb0c355cc4a120b754a228ff5f51007fbcea (patch)
treeefaafc76c48bf9b7e21cce95257191e8d607afbb /src/gallium/drivers/nvc0/nvc0_miptree.c
parent0f68236a2487dbeb0396b996debcda595b0b54a1 (diff)
nvc0: adapt to array textures interface change
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_miptree.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_miptree.c137
1 files changed, 65 insertions, 72 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_miptree.c b/src/gallium/drivers/nvc0/nvc0_miptree.c
index cca307b37f1..70b10a0fc39 100644
--- a/src/gallium/drivers/nvc0/nvc0_miptree.c
+++ b/src/gallium/drivers/nvc0/nvc0_miptree.c
@@ -60,12 +60,12 @@ get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
static INLINE unsigned
get_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
{
- unsigned tile_h = NVC0_TILE_H(tile_mode);
- unsigned tile_d = NVC0_TILE_D(tile_mode);
+ unsigned tile_h = NVC0_TILE_HEIGHT(tile_mode);
+ unsigned tile_d = NVC0_TILE_DEPTH(tile_mode);
/* pitch_2d == to next slice within this volume tile */
/* pitch_3d == size (in bytes) of a volume tile */
- unsigned pitch_2d = tile_h * 64;
+ unsigned pitch_2d = tile_h * NVC0_TILE_PITCH(tile_mode);
unsigned pitch_3d = tile_d * align(nbh, tile_h) * pitch;
return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
@@ -75,10 +75,6 @@ static void
nvc0_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
{
struct nvc0_miptree *mt = nvc0_miptree(pt);
- unsigned l;
-
- for (l = 0; l <= pt->last_level; ++l)
- FREE(mt->level[l].image_offset);
nouveau_screen_bo_release(pscreen, mt->base.bo);
@@ -125,8 +121,8 @@ nvc0_miptree_create(struct pipe_screen *pscreen,
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nvc0_miptree *mt = CALLOC_STRUCT(nvc0_miptree);
struct pipe_resource *pt = &mt->base.base;
- int ret, i;
- unsigned w, h, d, l, image_alignment, alloc_size;
+ int ret;
+ unsigned w, h, d, l, alloc_size;
uint32_t tile_flags;
if (!mt)
@@ -137,9 +133,11 @@ nvc0_miptree_create(struct pipe_screen *pscreen,
pipe_reference_init(&pt->reference, 1);
pt->screen = pscreen;
+ mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
+
w = pt->width0;
h = pt->height0;
- d = pt->depth0;
+ d = mt->layout_3d ? pt->depth0 : 1;
switch (pt->format) {
case PIPE_FORMAT_Z16_UNORM:
@@ -180,47 +178,32 @@ nvc0_miptree_create(struct pipe_screen *pscreen,
break;
}
- /* XXX: texture arrays */
- mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
-
- for (l = 0; l <= pt->last_level; l++) {
+ /* For 3D textures, a mipmap is spanned by all the layers, for array
+ * textures and cube maps, each layer contains its own mipmaps.
+ */
+ for (l = 0; l <= pt->last_level; ++l) {
struct nvc0_miptree_level *lvl = &mt->level[l];
+ unsigned nbx = util_format_get_nblocksx(pt->format, w);
unsigned nby = util_format_get_nblocksy(pt->format, h);
+ unsigned blocksize = util_format_get_blocksize(pt->format);
+
+ lvl->offset = mt->total_size;
+ lvl->tile_mode = get_tile_dims(nbx, nby, d);
+ lvl->pitch = align(nbx * blocksize, NVC0_TILE_PITCH(lvl->tile_mode));
- lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
- lvl->pitch = align(util_format_get_stride(pt->format, w), 64);
- lvl->tile_mode = get_tile_dims(w, nby, d);
+ mt->total_size += lvl->pitch *
+ align(nby, NVC0_TILE_HEIGHT(lvl->tile_mode)) *
+ align(d, NVC0_TILE_DEPTH(lvl->tile_mode));
w = u_minify(w, 1);
h = u_minify(h, 1);
d = u_minify(d, 1);
}
- image_alignment = NVC0_TILE_H(mt->level[0].tile_mode) * 64;
- image_alignment *= NVC0_TILE_D(mt->level[0].tile_mode);
-
- /* NOTE the distinction between arrays of mip-mapped 2D textures and
- * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
- */
- for (i = 0; i < mt->image_nr; i++) {
- for (l = 0; l <= pt->last_level; l++) {
- struct nvc0_miptree_level *lvl = &mt->level[l];
- int size;
- unsigned tile_h = NVC0_TILE_H(lvl->tile_mode);
- unsigned tile_d = NVC0_TILE_D(lvl->tile_mode);
-
- h = u_minify(pt->height0, l);
- d = u_minify(pt->depth0, l);
-
- size = lvl->pitch;
- size *= align(util_format_get_nblocksy(pt->format, h), tile_h);
- size *= align(d, tile_d);
-
- lvl->image_offset[i] = mt->total_size;
-
- mt->total_size += size;
- }
- mt->total_size = align(mt->total_size, image_alignment);
+ if (pt->array_size > 1) {
+ mt->layer_stride = align(mt->total_size,
+ NVC0_TILE_SIZE(mt->level[0].tile_mode));
+ mt->total_size = mt->layer_stride * pt->array_size;
}
alloc_size = mt->total_size;
@@ -231,11 +214,10 @@ nvc0_miptree_create(struct pipe_screen *pscreen,
mt->level[0].tile_mode, tile_flags,
&mt->base.bo);
if (ret) {
- for (l = 0; l <= pt->last_level; ++l)
- FREE(mt->level[l].image_offset);
FREE(mt);
return NULL;
}
+ mt->base.domain = NOUVEAU_BO_VRAM;
return pt;
}
@@ -248,11 +230,12 @@ nvc0_miptree_from_handle(struct pipe_screen *pscreen,
struct nvc0_miptree *mt;
unsigned stride;
- /* only supports 2D, non-mip mapped textures for the moment */
+ /* only supports 2D, non-mipmapped textures for the moment */
if ((templ->target != PIPE_TEXTURE_2D &&
templ->target != PIPE_TEXTURE_RECT) ||
templ->last_level != 0 ||
- templ->depth0 != 1)
+ templ->depth0 != 1 ||
+ templ->array_size > 1)
return NULL;
mt = CALLOC_STRUCT(nvc0_miptree);
@@ -269,9 +252,8 @@ nvc0_miptree_from_handle(struct pipe_screen *pscreen,
mt->base.vtbl = &nvc0_miptree_vtbl;
pipe_reference_init(&mt->base.base.reference, 1);
mt->base.base.screen = pscreen;
- mt->image_nr = 1;
mt->level[0].pitch = stride;
- mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+ mt->level[0].offset = 0;
mt->level[0].tile_mode = mt->base.bo->tile_mode;
/* no need to adjust bo reference count */
@@ -283,41 +265,52 @@ nvc0_miptree_from_handle(struct pipe_screen *pscreen,
*/
struct pipe_surface *
-nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+nvc0_miptree_surface_new(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *templ)
{
- struct nvc0_miptree *mt = nvc0_miptree(pt);
- struct nvc0_miptree_level *lvl = &mt->level[level];
+ struct nvc0_miptree *mt = nvc0_miptree(pt); /* guaranteed */
+ struct nvc0_surface *ns;
struct pipe_surface *ps;
- unsigned img = 0;
-
- if (pt->target == PIPE_TEXTURE_CUBE)
- img = face;
+ struct nvc0_miptree_level *lvl = &mt->level[templ->u.tex.level];
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nvc0_surface);
+ if (!ns)
return NULL;
+ ps = &ns->base;
+
+ pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
+ ps->context = pipe;
ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = flags;
- pipe_reference_init(&ps->reference, 1);
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
- ps->offset = lvl->image_offset[img];
-
- if (pt->target == PIPE_TEXTURE_3D)
- ps->offset += get_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
+ ps->usage = templ->usage;
+ ps->u.tex.level = templ->u.tex.level;
+ ps->u.tex.first_layer = templ->u.tex.first_layer;
+ ps->u.tex.last_layer = templ->u.tex.last_layer;
+
+ ns->width = u_minify(pt->width0, ps->u.tex.level);
+ ns->height = u_minify(pt->height0, ps->u.tex.level);
+ ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
+ ns->offset = lvl->offset;
+
+ /* comment says there are going to be removed, but they're used by the st */
+ ps->width = ns->width;
+ ps->height = ns->height;
+
+ if (mt->layout_3d) {
+ ns->offset += get_zslice_offset(lvl->tile_mode, ps->u.tex.first_layer,
+ lvl->pitch,
util_format_get_nblocksy(pt->format,
- ps->height));
+ ns->height));
+ } else {
+ ns->offset += mt->layer_stride * ps->u.tex.first_layer;
+ }
+
return ps;
}
void
-nvc0_miptree_surface_del(struct pipe_surface *ps)
+nvc0_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
{
struct nvc0_surface *s = nvc0_surface(ps);