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authorChristoph Bumiller <[email protected]>2011-03-05 00:05:14 +0100
committerChristoph Bumiller <[email protected]>2011-03-05 00:51:07 +0100
commit4fae7da9a3a3849ca08ffc6fcbdccc6a9c065ad2 (patch)
tree7984f66e7203617e7cb43924db4727ff4370036f /src/gallium/drivers/nvc0/nvc0_miptree.c
parent9f0acfe1384d3236ac30ffca4be96e9531d2e876 (diff)
nv50,nvc0: fix texture layer issues
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_miptree.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_miptree.c39
1 files changed, 16 insertions, 23 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_miptree.c b/src/gallium/drivers/nvc0/nvc0_miptree.c
index ea3ed9e0225..db9117c3ff1 100644
--- a/src/gallium/drivers/nvc0/nvc0_miptree.c
+++ b/src/gallium/drivers/nvc0/nvc0_miptree.c
@@ -57,17 +57,25 @@ get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
return tile_mode | 0x100;
}
-static INLINE unsigned
-calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
+uint32_t
+nvc0_miptree_zslice_offset(struct nvc0_miptree *mt, unsigned l, unsigned z)
{
- unsigned tile_h = NVC0_TILE_HEIGHT(tile_mode);
- unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(tile_mode, 2);
+ unsigned nblocksy; /* height of texture level aligned to tile height */
+
+ unsigned stride_2d; /* to next slice within a 3D tile */
+ unsigned stride_3d; /* to slice in the next (in z direction !) 3D tile */
+
+ unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(mt->level[l].tile_mode, 2);
unsigned tile_d = 1 << tile_d_shift;
- /* stride_2d == to next slice within this volume tile */
- /* stride_3d == size (in bytes) of a volume tile */
- unsigned stride_2d = tile_h * NVC0_TILE_PITCH(tile_mode);
- unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
+ nblocksy = util_format_get_nblocksy(mt->base.base.format,
+ u_minify(mt->base.base.height0, l));
+
+ nblocksy = align(nblocksy, NVC0_TILE_HEIGHT(mt->level[l].tile_mode));
+
+ stride_2d = NVC0_TILE_SIZE_2D(mt->level[l].tile_mode);
+
+ stride_3d = (nblocksy * mt->level[l].pitch) << tile_d_shift;
return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
}
@@ -298,21 +306,6 @@ nvc0_miptree_surface_new(struct pipe_context *pipe,
ps->width = ns->width;
ps->height = ns->height;
- if (mt->layout_3d) {
- unsigned zslice = ps->u.tex.first_layer;
-
- /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
- if (ns->depth > 1 && (zslice & (NVC0_TILE_DEPTH(lvl->tile_mode) - 1)))
- NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
- zslice, ps->u.tex.last_layer);
-
- ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
- util_format_get_nblocksy(pt->format,
- ns->height));
- } else {
- ns->offset += mt->layer_stride * ps->u.tex.first_layer;
- }
-
return ps;
}