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author | Tom Stellard <[email protected]> | 2012-01-14 08:08:33 -0500 |
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committer | Tom Stellard <[email protected]> | 2012-03-04 19:36:27 -0500 |
commit | befcce264c8bf8fdac233e6a01cadc595a1d11d3 (patch) | |
tree | d94c7bab725c2b349bffe9176061b0e99d2f8c52 /src/gallium/drivers/nvc0/nvc0_miptree.c | |
parent | 95594bae47d8b3302be188e6f0be2d69c5507bb3 (diff) |
r300/compiler: Add support for inline literals
On R500 chips, shader instructions can take 7-bit (3-bit mantissa, 4-bit
exponent) floating point values as inputs in place of registers.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_miptree.c')
0 files changed, 0 insertions, 0 deletions