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author | Christoph Bumiller <[email protected]> | 2011-04-10 13:55:01 +0200 |
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committer | Christoph Bumiller <[email protected]> | 2011-04-10 14:06:52 +0200 |
commit | d546df4d9c090656c506e8a959646a48ed00efc2 (patch) | |
tree | f291ac7cec4755d691ab14acc180b1937b6926cf /src/gallium/drivers/nvc0/nvc0_3d.xml.h | |
parent | ee2a8ea7d9004c052916db79eac644ef51a9ccaa (diff) |
nvc0: force perspective correction hint to nicest
Fixes issues in e.g. nexuiz (desertfactory) or supertuxkart that
look like lighting bugs.
They're not visible with the software rasterizers because their
notion of linear interpolation seems to be different from that
of nv50/nvc0.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_3d.xml.h')
0 files changed, 0 insertions, 0 deletions