diff options
author | Christoph Bumiller <[email protected]> | 2012-04-14 23:56:56 +0200 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2012-04-15 00:08:51 +0200 |
commit | e44089b2f79aa2dcaacf348911433d1e21235c0c (patch) | |
tree | 955d621392f0068ef8e3c98dc46195ff3916525e /src/gallium/drivers/nvc0/nvc0_3d.xml.h | |
parent | 69a921892d2303f1400576aa73980c28880f8654 (diff) |
nvc0: add initial support for nve4+ (Kepler) chipsets
Most things that work on Fermi should work on Kepler too.
There are a few performance optimizations left to do, like better
placement of texture barriers and adding scheduling data to the
shader instructions (without them, a thread group will be masked
for 32 cycles after each single instruction issue).
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_3d.xml.h')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_3d.xml.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h index 71fa1516e16..1cf1f96569f 100644 --- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h +++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h @@ -94,6 +94,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_MEM_BARRIER_UNK8 0x00000100 #define NVC0_3D_MEM_BARRIER_UNK12 0x00001000 +#define NVC0_3D_CACHE_SPLIT 0x00000308 +#define NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1 0x00000001 +#define NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1 0x00000002 +#define NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1 0x00000003 + #define NVC0_3D_TESS_MODE 0x00000320 #define NVC0_3D_TESS_MODE_PRIM__MASK 0x0000000f #define NVC0_3D_TESS_MODE_PRIM__SHIFT 0 @@ -289,6 +294,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 #define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16 +#define NVC0_3D_CALL_LIMIT_LOG 0x00000d64 + #define NVC0_3D_COUNTER_ENABLE 0x00000d68 #define NVC0_3D_COUNTER_ENABLE_UNK00 0x00000001 #define NVC0_3D_COUNTER_ENABLE_UNK01 0x00000002 @@ -727,6 +734,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_POINT_SIZE 0x00001518 +#define NVC0_3D_ZCULL_STATCTRS_ENABLE 0x0000151c + #define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520 #define NVC0_3D_COUNTER_RESET 0x00001530 @@ -1303,6 +1312,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600 +#define NVE4_3D_TEX_CB_INDEX 0x00002608 +#define NVE4_3D_TEX_CB_INDEX__MIN 0x00000000 +#define NVE4_3D_TEX_CB_INDEX__MAX 0x00000010 + #define NVC0_3D_TFB_VARYING_LOCS(i0, i1) (0x00002800 + 0x80*(i0) + 0x4*(i1)) #define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004 #define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000020 |