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authorChristoph Bumiller <[email protected]>2009-12-13 14:14:41 +0100
committerChristoph Bumiller <[email protected]>2009-12-13 14:39:19 +0100
commit7b5a6fa0c87a821835161494987994a781401303 (patch)
tree9ec3de57478a615f365b6bd080d47d1477513721 /src/gallium/drivers/nv50/nv50_transfer.c
parent44d8c9add2f095fc365ede751253d9fb7fc5c6e1 (diff)
nv50: use m2mf z pos instead of calculating offset manually
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_transfer.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 4705f96f572..6a98d806d00 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -16,6 +16,7 @@ struct nv50_transfer {
int level_depth;
int level_x;
int level_y;
+ int level_z;
unsigned nblocksx;
unsigned nblocksy;
};
@@ -24,10 +25,10 @@ static void
nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct nouveau_bo *src_bo, unsigned src_offset,
int src_pitch, unsigned src_tile_mode,
- int sx, int sy, int sw, int sh, int sd,
+ int sx, int sy, int sz, int sw, int sh, int sd,
struct nouveau_bo *dst_bo, unsigned dst_offset,
int dst_pitch, unsigned dst_tile_mode,
- int dx, int dy, int dw, int dh, int dd,
+ int dx, int dy, int dz, int dw, int dh, int dd,
int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
@@ -56,7 +57,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
OUT_RING (chan, sd);
- OUT_RING (chan, 0);
+ OUT_RING (chan, sz); /* copying only 1 zslice per call */
}
if (!dst_bo->tile_flags) {
@@ -75,7 +76,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
OUT_RING (chan, dd);
- OUT_RING (chan, 0);
+ OUT_RING (chan, dz); /* copying only 1 zslice per call */
}
while (height) {
@@ -166,6 +167,7 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
+ tx->level_z = zslice;
tx->level_x = pf_get_nblocksx(pt->format, x);
tx->level_y = pf_get_nblocksy(pt->format, y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
@@ -175,23 +177,18 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
- if (pt->target == PIPE_TEXTURE_3D)
- tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice,
- lvl->pitch,
- tx->nblocksy);
-
if (usage & PIPE_TRANSFER_READ) {
nx = pf_get_nblocksx(pt->format, tx->base.width);
ny = pf_get_nblocksy(pt->format, tx->base.height);
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- x, y,
+ x, y, zslice,
tx->nblocksx, tx->nblocksy,
tx->level_depth,
tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
- 0, 0,
+ 0, 0, 0,
tx->nblocksx, tx->nblocksy, 1,
pf_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
@@ -216,11 +213,11 @@ nv50_transfer_del(struct pipe_transfer *ptx)
nv50_transfer_rect_m2mf(pscreen, tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
- 0, 0,
+ 0, 0, 0,
tx->nblocksx, tx->nblocksy, 1,
mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- tx->level_x, tx->level_y,
+ tx->level_x, tx->level_y, tx->level_z,
tx->nblocksx, tx->nblocksy,
tx->level_depth,
pf_get_blocksize(pt->format), nx, ny,