diff options
author | Christoph Bumiller <[email protected]> | 2010-09-24 22:46:51 +0200 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2010-09-25 19:37:09 +0200 |
commit | 2ef1d759b34fb6e9795d70a7c7b6c6c274c64bf8 (patch) | |
tree | 6c751bafd77caec0ac1649da6715f01d575eccf5 /src/gallium/drivers/nv50/nv50_surface.c | |
parent | 583bbfb3aed3ded6ca060155c1ebbd4f39138a31 (diff) |
nv50: use CLEAR_BUFFERS for surface fills
The 2D engine's fill doesn't seem suited for RGBA32F or ZS buffers.
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_surface.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_surface.c | 110 |
1 files changed, 88 insertions, 22 deletions
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 623024ce77c..3f3166261b1 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -199,7 +199,6 @@ nv50_surface_copy(struct pipe_context *pipe, nv50_miptree_surface_del(ps_dst); } -/* XXX this should probably look more along the lines of nv50_clear */ static void nv50_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, @@ -209,33 +208,99 @@ nv50_clear_render_target(struct pipe_context *pipe, { struct nv50_context *nv50 = nv50_context(pipe); struct nv50_screen *screen = nv50->screen; - struct nouveau_channel *chan = screen->eng2d->channel; - struct nouveau_grobj *eng2d = screen->eng2d; - int format, ret; - union util_color uc; - util_pack_color(rgba, dst->format, &uc); + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *tesla = screen->tesla; + struct nv50_miptree *mt = nv50_miptree(dst->texture); + struct nouveau_bo *bo = mt->base.bo; - format = nv50_2d_format(dst->format); - if (!format) - return; + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_COLOR(0), 4); + OUT_RINGf (chan, rgba[0]); + OUT_RINGf (chan, rgba[1]); + OUT_RINGf (chan, rgba[2]); + OUT_RINGf (chan, rgba[3]); - ret = MARK_RING (chan, 16 + 32, 2); - if (ret) + if (MARK_RING(chan, 18, 2)) return; - ret = nv50_surface_set(screen, dst, 1); - if (ret) + BEGIN_RING(chan, tesla, NV50TCL_RT_CONTROL, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, tesla, NV50TCL_RT_ADDRESS_HIGH(0), 5); + OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, nv50_format_table[dst->format].rt); + OUT_RING (chan, mt->level[dst->level].tile_mode << 4); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, NV50TCL_RT_HORIZ(0), 2); + OUT_RING (chan, dst->width); + OUT_RING (chan, dst->height); + BEGIN_RING(chan, tesla, NV50TCL_RT_ARRAY_MODE, 1); + OUT_RING (chan, 1); + + /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ + + BEGIN_RING(chan, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); + OUT_RING (chan, (width << 16) | dstx); + OUT_RING (chan, (height << 16) | dsty); + + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1); + OUT_RING (chan, 0x3c); + + nv50->dirty |= NV50_NEW_FRAMEBUFFER; +} + +static void +nv50_clear_depth_stencil(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nv50_screen *screen = nv50->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *tesla = screen->tesla; + struct nv50_miptree *mt = nv50_miptree(dst->texture); + struct nouveau_bo *bo = mt->base.bo; + uint32_t mode = 0; + + if (clear_flags & PIPE_CLEAR_DEPTH) { + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_DEPTH, 1); + OUT_RINGf (chan, depth); + mode |= NV50TCL_CLEAR_BUFFERS_Z; + } + + if (clear_flags & PIPE_CLEAR_STENCIL) { + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_STENCIL, 1); + OUT_RING (chan, stencil & 0xff); + mode |= NV50TCL_CLEAR_BUFFERS_S; + } + + if (MARK_RING(chan, 17, 2)) return; - BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3); - OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES); - OUT_RING (chan, format); - OUT_RING (chan, uc.ui); - BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4); - OUT_RING (chan, dstx); - OUT_RING (chan, dsty); - OUT_RING (chan, width); - OUT_RING (chan, height); + BEGIN_RING(chan, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5); + OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, nv50_format_table[dst->format].rt); + OUT_RING (chan, mt->level[dst->level].tile_mode << 4); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, NV50TCL_ZETA_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, tesla, NV50TCL_ZETA_HORIZ, 3); + OUT_RING (chan, dst->width); + OUT_RING (chan, dst->height); + OUT_RING (chan, (1 << 16) | 1); + + BEGIN_RING(chan, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); + OUT_RING (chan, (width << 16) | dstx); + OUT_RING (chan, (height << 16) | dsty); + + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1); + OUT_RING (chan, mode); + + nv50->dirty |= NV50_NEW_FRAMEBUFFER; } void @@ -243,6 +308,7 @@ nv50_init_surface_functions(struct nv50_context *nv50) { nv50->pipe.resource_copy_region = nv50_surface_copy; nv50->pipe.clear_render_target = nv50_clear_render_target; + nv50->pipe.clear_depth_stencil = nv50_clear_depth_stencil; } |