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authorChristoph Bumiller <[email protected]>2010-01-16 13:25:55 +0100
committerChristoph Bumiller <[email protected]>2010-01-16 18:07:31 +0100
commit4c223aaa3b1209006454d600cabc7547fa259a13 (patch)
treefb299751e47ed1324de476da5e1ec3dc14250f1a /src/gallium/drivers/nv50/nv50_state.c
parentbbb615382d60aa927913b5d1e834727854419438 (diff)
nv50: hook up geometry programs
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c44
1 files changed, 42 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 1bbbbdd5f08..6ab33be663d 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -531,7 +531,7 @@ nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso)
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
@@ -563,7 +563,39 @@ nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso)
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
+ FREE(p);
+}
+
+static void *
+nv50_gp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv50_program *p = CALLOC_STRUCT(nv50_program);
+
+ p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+ p->type = PIPE_SHADER_GEOMETRY;
+ tgsi_scan_shader(p->pipe.tokens, &p->info);
+ return (void *)p;
+}
+
+static void
+nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+
+ nv50->fragprog = hwcso;
+ nv50->dirty |= NV50_NEW_GEOMPROG;
+}
+
+static void
+nv50_gp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nv50_program *p = hwcso;
+
+ nv50_program_destroy(nv50, p);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
@@ -596,6 +628,10 @@ nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (shader == PIPE_SHADER_FRAGMENT) {
nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
nv50->dirty |= NV50_NEW_FRAGPROG_CB;
+ } else
+ if (shader == PIPE_SHADER_GEOMETRY) {
+ nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf;
+ nv50->dirty |= NV50_NEW_GEOMPROG_CB;
}
}
@@ -696,6 +732,10 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.bind_fs_state = nv50_fp_state_bind;
nv50->pipe.delete_fs_state = nv50_fp_state_delete;
+ nv50->pipe.create_gs_state = nv50_gp_state_create;
+ nv50->pipe.bind_gs_state = nv50_gp_state_bind;
+ nv50->pipe.delete_gs_state = nv50_gp_state_delete;
+
nv50->pipe.set_blend_color = nv50_set_blend_color;
nv50->pipe.set_clip_state = nv50_set_clip_state;
nv50->pipe.set_constant_buffer = nv50_set_constant_buffer;