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authorMarek Olšák <[email protected]>2012-03-29 17:51:50 +0200
committerMarek Olšák <[email protected]>2012-10-31 00:55:13 +0100
commite73bf3b805de78299f1a652668ba4e6eab9bac94 (patch)
tree11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/drivers/nv50/nv50_state.c
parenta7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff)
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c30
1 files changed, 18 insertions, 12 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 2052f914258..819b0a2e2bf 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -21,6 +21,7 @@
*/
#include "pipe/p_defines.h"
+#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "util/u_transfer.h"
@@ -883,30 +884,35 @@ nv50_set_viewport_state(struct pipe_context *pipe,
static void
nv50_set_vertex_buffers(struct pipe_context *pipe,
- unsigned count,
+ unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nv50_context *nv50 = nv50_context(pipe);
unsigned i;
- nv50->vbo_user = nv50->vbo_constant = 0;
+ util_set_vertex_buffers_count(nv50->vtxbuf, &nv50->num_vtxbufs, vb,
+ start_slot, count);
+
+ if (!vb) {
+ nv50->vbo_user &= ~(((1ull << count) - 1) << start_slot);
+ nv50->vbo_constant &= ~(((1ull << count) - 1) << start_slot);
+ return;
+ }
for (i = 0; i < count; ++i) {
- nv50->vtxbuf[i].stride = vb[i].stride;
- pipe_resource_reference(&nv50->vtxbuf[i].buffer, vb[i].buffer);
+ unsigned dst_index = start_slot + i;
+
if (!vb[i].buffer && vb[i].user_buffer) {
- nv50->vtxbuf[i].user_buffer = vb[i].user_buffer;
- nv50->vbo_user |= 1 << i;
+ nv50->vbo_user |= 1 << dst_index;
if (!vb[i].stride)
- nv50->vbo_constant |= 1 << i;
+ nv50->vbo_constant |= 1 << dst_index;
+ else
+ nv50->vbo_constant &= ~(1 << dst_index);
} else {
- nv50->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
+ nv50->vbo_user &= ~(1 << dst_index);
+ nv50->vbo_constant &= ~(1 << dst_index);
}
}
- for (; i < nv50->num_vtxbufs; ++i)
- pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
-
- nv50->num_vtxbufs = count;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);