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authorBen Skeggs <[email protected]>2008-06-01 23:10:31 +1000
committerBen Skeggs <[email protected]>2008-06-29 15:46:13 +1000
commit716c1cd2ecbc1e86c0fd747c9fa9e095ded5fd5d (patch)
tree2b552ea056b39e9f6df77b2feaabdd448c5ada88 /src/gallium/drivers/nv50/nv50_state.c
parentf722fd937db2f3cacf1947d538c66528fd16eb89 (diff)
nv50: use "real" constbufs for shaders + tcb uploads
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index fd10a383782..ba3d04cede3 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -406,11 +406,11 @@ nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (shader == PIPE_SHADER_VERTEX) {
nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer;
- nv50->dirty |= NV50_NEW_VERTPROG;
+ nv50->dirty |= NV50_NEW_VERTPROG_CB;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer;
- nv50->dirty |= NV50_NEW_FRAGPROG;
+ nv50->dirty |= NV50_NEW_FRAGPROG_CB;
}
}