diff options
author | Christoph Bumiller <[email protected]> | 2012-04-06 15:41:55 +0200 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2012-04-14 02:56:33 +1000 |
commit | 6d1cdec3ba151168bfc3aef222fba6265dfb41fb (patch) | |
tree | c8c013eaa14e1b7463b6b3f39221524d901370f6 /src/gallium/drivers/nv50/nv50_state.c | |
parent | 3c7872f35f4ae439082d413ab31333cf99be7e91 (diff) |
nouveau: switch to libdrm_nouveau-2.0
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_state.c | 31 |
1 files changed, 20 insertions, 11 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 0f46afb882b..e1e1af039bb 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -121,7 +121,7 @@ nv50_blend_state_create(struct pipe_context *pipe, boolean emit_common_func = cso->rt[0].blend_enable; uint32_t ms; - if (nv50_context(pipe)->screen->tesla->grclass >= NVA3_3D) { + if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) { SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1); SB_DATA (so, cso->independent_blend_enable); } @@ -142,7 +142,7 @@ nv50_blend_state_create(struct pipe_context *pipe, emit_common_func = TRUE; } - if (nv50_context(pipe)->screen->tesla->grclass >= NVA3_3D) { + if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) { emit_common_func = FALSE; for (i = 0; i < 8; ++i) { @@ -628,7 +628,7 @@ nv50_stage_set_sampler_views(struct nv50_context *nv50, int s, nv50->num_textures[s] = nr; - nv50_bufctx_reset(nv50, NV50_BUFCTX_TEXTURES); + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES); nv50->dirty |= NV50_NEW_TEXTURES; } @@ -741,13 +741,15 @@ nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, { struct nv50_context *nv50 = nv50_context(pipe); - if (nv50->constbuf[shader][index]) - nv50_bufctx_del_resident(nv50, NV50_BUFCTX_CONSTANT, - nv04_resource(nv50->constbuf[shader][index])); - pipe_resource_reference(&nv50->constbuf[shader][index], res); nv50->constbuf_dirty[shader] |= 1 << index; + if (res) + nv50->constbuf_valid[shader] |= 1 << index; + else + nv50->constbuf_valid[shader] &= ~(1 << index); + + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(shader, index)); nv50->dirty |= NV50_NEW_CONSTBUF; } @@ -802,6 +804,8 @@ nv50_set_framebuffer_state(struct pipe_context *pipe, { struct nv50_context *nv50 = nv50_context(pipe); + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); + nv50->framebuffer = *fb; nv50->dirty |= NV50_NEW_FRAMEBUFFER; } @@ -852,7 +856,7 @@ nv50_set_vertex_buffers(struct pipe_context *pipe, memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count); nv50->num_vtxbufs = count; - nv50_bufctx_reset(nv50, NV50_BUFCTX_VERTEX); + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX); nv50->dirty |= NV50_NEW_ARRAYS; } @@ -863,10 +867,15 @@ nv50_set_index_buffer(struct pipe_context *pipe, { struct nv50_context *nv50 = nv50_context(pipe); - if (ib) { - pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer); + if (nv50->idxbuf.buffer) + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX); - memcpy(&nv50->idxbuf, ib, sizeof(nv50->idxbuf)); + if (ib && ib->buffer) { + pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer); + nv50->idxbuf.offset = ib->offset; + nv50->idxbuf.index_size = ib->index_size; + if (nouveau_resource_mapped_by_gpu(ib->buffer)) + BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD); } else { pipe_resource_reference(&nv50->idxbuf.buffer, NULL); } |