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authorMarek Olšák <[email protected]>2012-02-23 23:44:36 +0100
committerMarek Olšák <[email protected]>2012-02-27 02:03:23 +0100
commit04e324008759282728a95a1394bac2c4c2a1a3f9 (patch)
tree71691cd97f13431ca8ddb7c902638e5b775eac67 /src/gallium/drivers/nv50/nv50_screen.c
parent74d303521e6ba41d1cbeb75edb2f834ebbe8c550 (diff)
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
r600g is the only driver which has made use of it. The reason the CAP was added was to fix some piglit tests when the GLSL pass lower_output_reads didn't exist. However, not removing output reads breaks the fallback for glClampColorARB, which assumes outputs are not readable. The fix would be non-trivial and my personal preference is to remove the CAP, considering that reading outputs is uncommon and that we can now use lower_output_reads to fix the issue that the CAP was supposed to workaround in the first place.
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_screen.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 1d5359327bc..27566e24108 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -206,8 +206,6 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 32;
- case PIPE_SHADER_CAP_OUTPUT_READ:
- return 0; /* maybe support this for fragment shaders ? */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;